/** * \file InsetFloat.cpp * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Jürgen Vigna * \author Lars Gullik Bjønnes * \author Jürgen Spitzmüller * * Full author contact details are available in file CREDITS. */ #include #include "InsetFloat.h" #include "InsetCaption.h" #include "Buffer.h" #include "BufferParams.h" #include "BufferView.h" #include "Counters.h" #include "Cursor.h" #include "DispatchResult.h" #include "Floating.h" #include "FloatList.h" #include "FuncRequest.h" #include "FuncStatus.h" #include "LaTeXFeatures.h" #include "Lexer.h" #include "output_xhtml.h" #include "ParIterator.h" #include "TexRow.h" #include "texstream.h" #include "TextClass.h" #include "support/debug.h" #include "support/docstream.h" #include "support/gettext.h" #include "support/lstrings.h" #include "frontends/Application.h" using namespace std; using namespace lyx::support; namespace lyx { // With this inset it will be possible to support the latex package // float.sty, and I am sure that with this and some additional support // classes we can support similar functionality in other formats // (read DocBook). // By using float.sty we will have the same handling for all floats, both // for those already in existance (table and figure) and all user created // ones¹. So suddenly we give the users the possibility of creating new // kinds of floats on the fly. (and with a uniform look) // // API to float.sty: // \newfloat{type}{placement}{ext}[within] // type - The "type" of the new class of floats, like program or // algorithm. After the appropriate \newfloat, commands // such as \begin{program} or \end{algorithm*} will be // available. // placement - The default placement for the given class of floats. // They are like in standard LaTeX: t, b, p and h for top, // bottom, page, and here, respectively. On top of that // there is a new type, H, which does not really correspond // to a float, since it means: put it "here" and nowhere else. // Note, however that the H specifier is special and, because // of implementation details cannot be used in the second // argument of \newfloat. // ext - The file name extension of an auxiliary file for the list // of figures (or whatever). LaTeX writes the captions to // this file. // within - This (optional) argument determines whether floats of this // class will be numbered within some sectional unit of the // document. For example, if within is equal to chapter, the // floats will be numbered within chapters. // \floatstyle{style} // style - plain, boxed, ruled // \floatname{float}{floatname} // float - // floatname - // \floatplacement{float}{placement} // float - // placement - // \restylefloat{float} // float - // \listof{type}{title} // title - // ¹ the algorithm float is defined using the float.sty package. Like this // \floatstyle{ruled} // \newfloat{algorithm}{htbp}{loa}[] // \floatname{algorithm}{Algorithm} // // The intention is that floats should be definable from two places: // - layout files // - the "gui" (i.e. by the user) // // From layout files. // This should only be done for floats defined in a documentclass and that // does not need any additional packages. The two most known floats in this // category is "table" and "figure". Floats defined in layout files are only // stored in lyx files if the user modifies them. // // By the user. // There should be a gui dialog (and also a collection of lyxfuncs) where // the user can modify existing floats and/or create new ones. // // The individual floats will also have some settable // variables: wide and placement. // // Lgb //FIXME: why do we set in stone the type here? InsetFloat::InsetFloat(Buffer * buf, string params_str) : InsetCaptionable(buf) { string2params(params_str, params_); setCaptionType(params_.type); } // Enforce equality of float type and caption type. void InsetFloat::setCaptionType(std::string const & type) { InsetCaptionable::setCaptionType(type); params_.type = captionType(); // check if the float type exists if (buffer().params().documentClass().floats().typeExist(params_.type)) setNewLabel(); else setLabel(bformat(_("ERROR: Unknown float type: %1$s"), from_utf8(params_.type))); } docstring InsetFloat::layoutName() const { return "Float:" + from_utf8(params_.type); } docstring InsetFloat::toolTip(BufferView const & bv, int x, int y) const { if (isOpen(bv)) return InsetCaptionable::toolTip(bv, x, y); OutputParams rp(&buffer().params().encoding()); return getCaptionText(rp); } void InsetFloat::doDispatch(Cursor & cur, FuncRequest & cmd) { switch (cmd.action()) { case LFUN_INSET_MODIFY: { InsetFloatParams params; string2params(to_utf8(cmd.argument()), params); cur.recordUndoInset(this); // placement, wide and sideways are not used for subfloats if (!params_.subfloat) { params_.placement = params.placement; params_.wide = params.wide; params_.sideways = params.sideways; } setNewLabel(); if (params_.type != params.type) setCaptionType(params.type); // what we really want here is a TOC update, but that means // a full buffer update cur.forceBufferUpdate(); break; } case LFUN_INSET_DIALOG_UPDATE: { cur.bv().updateDialog("float", params2string(params())); break; } default: InsetCaptionable::doDispatch(cur, cmd); break; } } bool InsetFloat::getStatus(Cursor & cur, FuncRequest const & cmd, FuncStatus & flag) const { switch (cmd.action()) { case LFUN_INSET_MODIFY: case LFUN_INSET_DIALOG_UPDATE: flag.setEnabled(true); return true; case LFUN_INSET_SETTINGS: if (InsetCaptionable::getStatus(cur, cmd, flag)) { flag.setEnabled(flag.enabled() && !params_.subfloat); return true; } else return false; case LFUN_NEWLINE_INSERT: if (params_.subfloat) { flag.setEnabled(false); return true; } default: return InsetCaptionable::getStatus(cur, cmd, flag); } } bool InsetFloat::hasSubCaptions(ParIterator const & it) const { return (it.innerInsetOfType(FLOAT_CODE) || it.innerInsetOfType(WRAP_CODE)); } void InsetFloatParams::write(ostream & os) const { if (type.empty()) { // Better this than creating a parse error. This in fact happens in the // parameters dialog via InsetFloatParams::params2string. os << "senseless" << '\n'; } else os << type << '\n'; if (!placement.empty()) os << "placement " << placement << "\n"; if (wide) os << "wide true\n"; else os << "wide false\n"; if (sideways) os << "sideways true\n"; else os << "sideways false\n"; } void InsetFloatParams::read(Lexer & lex) { lex.setContext("InsetFloatParams::read"); lex >> type; if (lex.checkFor("placement")) lex >> placement; lex >> "wide" >> wide; lex >> "sideways" >> sideways; } void InsetFloat::write(ostream & os) const { os << "Float "; params_.write(os); InsetCaptionable::write(os); } void InsetFloat::read(Lexer & lex) { params_.read(lex); InsetCaptionable::read(lex); setCaptionType(params_.type); } void InsetFloat::validate(LaTeXFeatures & features) const { if (support::contains(params_.placement, 'H')) features.require("float"); if (params_.sideways) features.require("rotfloat"); if (features.inFloat()) features.require("subfig"); features.useFloat(params_.type, features.inFloat()); features.inFloat(true); InsetCaptionable::validate(features); features.inFloat(false); } docstring InsetFloat::xhtml(XHTMLStream & xs, OutputParams const & rp) const { FloatList const & floats = buffer().params().documentClass().floats(); Floating const & ftype = floats.getType(params_.type); string const & htmltype = ftype.htmlTag(); string const & attr = ftype.htmlAttrib(); odocstringstream ods; XHTMLStream newxs(ods); newxs << html::StartTag(htmltype, attr); InsetText::XHTMLOptions const opts = InsetText::WriteLabel | InsetText::WriteInnerTag; docstring deferred = InsetText::insetAsXHTML(newxs, rp, opts); newxs << html::EndTag(htmltype); if (rp.inFloat == OutputParams::NONFLOAT) { // In this case, this float needs to be deferred, but we'll put it // before anything the text itself deferred. deferred = ods.str() + '\n' + deferred; } else { // In this case, the whole thing is already being deferred, so // we can write to the stream. // Note that things will already have been escaped, so we do not // want to escape them again. xs << XHTMLStream::ESCAPE_NONE << ods.str(); } return deferred; } void InsetFloat::latex(otexstream & os, OutputParams const & runparams_in) const { if (runparams_in.inFloat != OutputParams::NONFLOAT) { if (!paragraphs().empty() && !runparams_in.nice) // improve TexRow precision in non-nice mode os << safebreakln; if (runparams_in.moving_arg) os << "\\protect"; os << "\\subfloat"; OutputParams rp = runparams_in; rp.moving_arg = true; os << getCaption(rp); os << '{'; // The main argument is the contents of the float. This is not a moving argument. rp.moving_arg = false; rp.inFloat = OutputParams::SUBFLOAT; InsetText::latex(os, rp); os << "}"; return; } OutputParams runparams(runparams_in); runparams.inFloat = OutputParams::MAINFLOAT; FloatList const & floats = buffer().params().documentClass().floats(); string tmptype = params_.type; if (params_.sideways && floats.allowsSideways(params_.type)) tmptype = "sideways" + params_.type; if (params_.wide && floats.allowsWide(params_.type) && (!params_.sideways || params_.type == "figure" || params_.type == "table")) tmptype += "*"; // Figure out the float placement to use. // From lowest to highest: // - float default placement // - document wide default placement // - specific float placement string tmpplacement; string const buf_placement = buffer().params().float_placement; string const def_placement = floats.defaultPlacement(params_.type); if (!params_.placement.empty() && params_.placement != def_placement) { tmpplacement = params_.placement; } else if (params_.placement.empty() && !buf_placement.empty() && buf_placement != def_placement) { tmpplacement = buf_placement; } // Check if placement is allowed by this float string const allowed_placement = floats.allowedPlacement(params_.type); string placement; string::const_iterator lit = tmpplacement.begin(); string::const_iterator end = tmpplacement.end(); for (; lit != end; ++lit) { if (contains(allowed_placement, *lit)) placement += *lit; } // Force \begin{} to appear in a new line. os << breakln << "\\begin{" << from_ascii(tmptype) << '}'; if (runparams.lastid != -1) os.texrow().start(runparams.lastid, runparams.lastpos); // We only output placement if different from the def_placement. // sidewaysfloats always use their own page, // therefore don't output the p option that is always set if (!placement.empty() && (!params_.sideways || (params_.sideways && from_ascii(placement) != "p"))) os << '[' << from_ascii(placement) << ']'; os << '\n'; InsetText::latex(os, runparams); // Force \end{} to appear in a new line. os << breakln << "\\end{" << from_ascii(tmptype) << "}\n"; } int InsetFloat::plaintext(odocstringstream & os, OutputParams const & runparams, size_t max_length) const { os << '[' << buffer().B_("float") << ' ' << floatName(params_.type) << ":\n"; InsetText::plaintext(os, runparams, max_length); os << "\n]"; return PLAINTEXT_NEWLINE + 1; // one char on a separate line } int InsetFloat::docbook(odocstream & os, OutputParams const & runparams) const { // FIXME Implement subfloat! // FIXME UNICODE os << '<' << from_ascii(params_.type) << '>'; int const i = InsetText::docbook(os, runparams); os << "'; return i; } bool InsetFloat::insetAllowed(InsetCode code) const { // The case that code == FLOAT_CODE is handled in Text3.cpp, // because we need to know what type of float is meant. switch(code) { case WRAP_CODE: case FOOT_CODE: case MARGIN_CODE: return false; default: return InsetCaptionable::insetAllowed(code); } } void InsetFloat::setWide(bool w, bool update_label) { if (!buffer().params().documentClass().floats().allowsWide(params_.type)) params_.wide = false; else params_.wide = w; if (update_label) setNewLabel(); } void InsetFloat::setSideways(bool s, bool update_label) { if (!buffer().params().documentClass().floats().allowsSideways(params_.type)) params_.sideways = false; else params_.sideways = s; if (update_label) setNewLabel(); } void InsetFloat::setSubfloat(bool s, bool update_label) { params_.subfloat = s; if (update_label) setNewLabel(); } void InsetFloat::setNewLabel() { docstring lab = _("float: "); if (params_.subfloat) lab = _("subfloat: "); lab += floatName(params_.type); FloatList const & floats = buffer().params().documentClass().floats(); if (params_.wide && floats.allowsWide(params_.type)) lab += '*'; if (params_.sideways && floats.allowsSideways(params_.type)) lab += _(" (sideways)"); setLabel(lab); } bool InsetFloat::allowsCaptionVariation(std::string const & newtype) const { return !params_.subfloat && newtype != "Unnumbered"; } TexString InsetFloat::getCaption(OutputParams const & runparams) const { InsetCaption const * ins = getCaptionInset(); if (ins == 0) return TexString(); otexstringstream os; ins->getArgs(os, runparams); if (!runparams.nice) // increase TexRow precision in non-nice mode os << safebreakln; os << '['; otexstringstream os2; ins->getArgument(os2, runparams); TexString ts = os2.release(); docstring & arg = ts.str; // Protect ']' if (arg.find(']') != docstring::npos) arg = '{' + arg + '}'; os << move(ts); os << ']'; if (!runparams.nice) os << safebreakln; return os.release(); } void InsetFloat::string2params(string const & in, InsetFloatParams & params) { params = InsetFloatParams(); if (in.empty()) return; istringstream data(in); Lexer lex; lex.setStream(data); lex.setContext("InsetFloat::string2params"); params.read(lex); } string InsetFloat::params2string(InsetFloatParams const & params) { ostringstream data; params.write(data); return data.str(); } } // namespace lyx