// -*- C++ -*- #ifndef MATH_SCRIPTINSET_H #define MATH_SCRIPTINSET_H #include "math_nestinset.h" #ifdef __GNUG__ #pragma interface #endif /** Inset for super- and subscripts \author André Pönitz */ class MathScriptInset : public MathNestInset { public: /// create inset without scripts MathScriptInset(); /// create inset with single script explicit MathScriptInset(bool up); /// MathInset * clone() const; /// void write(WriteStream & os) const; /// void normalize(NormalStream & os) const; /// void metrics(MathMetricsInfo & st) const; /// void draw(MathPainterInfo &, int x, int y) const; /// void metricsT(TextMetricsInfo const & st) const; /// void drawT(TextPainter &, int x, int y) const; /// void metrics(MathInset const * nuc, MathMetricsInfo & st) const; /// void draw(MathInset const * nuc, MathPainterInfo &, int x, int y) const; /// void metricsT(MathInset const * nuc, TextMetricsInfo const & st) const; /// void drawT(MathInset const * nuc, TextPainter &, int x, int y) const; /// int ascent2(MathInset const * nuc) const; /// int descent2(MathInset const * nuc) const; /// int width2(MathInset const * nuc) const; /// bool idxLeft(idx_type &, pos_type &) const; /// bool idxRight(idx_type &, pos_type &) const; /// can we enter this cell? bool validCell(idx_type i) const { return script_[i]; } /// identifies scriptinsets MathScriptInset const * asScriptInset() const; /// MathScriptInset * asScriptInset(); /// set limits void limits(int lim) { limits_ = lim; } /// get limits int limits() const { return limits_; } /// true if we have an "inner" position MathXArray const & up() const; /// returns subscript MathXArray const & down() const; /// returns superscript MathXArray & up(); /// returns subscript MathXArray & down(); /// do we have a superscript? bool hasUp() const; /// do we have a subscript? bool hasDown() const; /// do we have a script? bool has(bool up) const; /// do we have a anything? bool empty() const; /// remove script void removeScript(bool up); /// remove script void removeEmptyScripts(); /// make sure a script is accessible void ensure(bool up); /// void MathScriptInset::infoize(std::ostream & os) const; // call these methods ...2 to make compaq cxx in anal mode happy... /// suppresses empty braces if necessary virtual void write2(MathInset const * nuc, WriteStream & os) const; virtual void normalize2(MathInset const * nuc, NormalStream & os) const; virtual void octavize2(MathInset const * nuc, OctaveStream & os) const; virtual void maplize2(MathInset const * nuc, MapleStream & os) const; virtual void mathematicize2(MathInset const * nuc, MathematicaStream & os) const; virtual void mathmlize2(MathInset const * nuc, MathMLStream & os) const; public: /// returns x offset for main part int dxx(MathInset const * nuc) const; /// returns width of nucleus if any int nwid(MathInset const * nuc) const; private: /// returns y offset for superscript int dy0(MathInset const * nuc) const; /// returns y offset for subscript int dy1(MathInset const * nuc) const; /// returns x offset for superscript int dx0(MathInset const * nuc) const; /// returns x offset for subscript int dx1(MathInset const * nuc) const; /// returns ascent of nucleus if any int nasc(MathInset const * nuc) const; /// returns descent of nucleus if any int ndes(MathInset const * nuc) const; /// where do we have to draw the scripts? bool hasLimits(MathInset const * nuc) const; /// possible subscript (index 0) and superscript (index 1) bool script_[2]; /// 1 - "limits", -1 - "nolimits", 0 - "default" int limits_; /// cached font mutable LyXFont font_; }; #endif