/** * \file GuiWorkArea.cpp * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author John Levon * \author Abdelrazak Younes * * Full author contact details are available in file CREDITS. */ #include #include "GuiWorkArea.h" #include "ColorCache.h" #include "FontLoader.h" #include "Menus.h" #include "Buffer.h" #include "BufferList.h" #include "BufferParams.h" #include "BufferView.h" #include "CoordCache.h" #include "Cursor.h" #include "Font.h" #include "FuncRequest.h" #include "GuiApplication.h" #include "GuiCompleter.h" #include "GuiKeySymbol.h" #include "GuiPainter.h" #include "GuiView.h" #include "KeySymbol.h" #include "Language.h" #include "LyXFunc.h" #include "LyXRC.h" #include "LyXVC.h" #include "MetricsInfo.h" #include "qt_helpers.h" #include "Text.h" #include "version.h" #include "graphics/GraphicsImage.h" #include "graphics/GraphicsLoader.h" #include "support/convert.h" #include "support/debug.h" #include "support/gettext.h" #include "support/FileName.h" #include "frontends/Application.h" #include "frontends/FontMetrics.h" #include "frontends/WorkAreaManager.h" #include #include #include #ifdef Q_WS_MACX #include #endif #include #include #include #include #include #include #include #include #include #include #include #include #ifdef Q_WS_X11 #include extern "C" int XEventsQueued(Display *display, int mode); #endif #ifdef Q_WS_WIN int const CursorWidth = 2; #else int const CursorWidth = 1; #endif int const TabIndicatorWidth = 3; #undef KeyPress #undef NoModifier using namespace std; using namespace lyx::support; namespace lyx { /// return the LyX mouse button state from Qt's static mouse_button::state q_button_state(Qt::MouseButton button) { mouse_button::state b = mouse_button::none; switch (button) { case Qt::LeftButton: b = mouse_button::button1; break; case Qt::MidButton: b = mouse_button::button2; break; case Qt::RightButton: b = mouse_button::button3; break; default: break; } return b; } /// return the LyX mouse button state from Qt's mouse_button::state q_motion_state(Qt::MouseButtons state) { mouse_button::state b = mouse_button::none; if (state & Qt::LeftButton) b |= mouse_button::button1; if (state & Qt::MidButton) b |= mouse_button::button2; if (state & Qt::RightButton) b |= mouse_button::button3; return b; } namespace frontend { class CursorWidget { public: CursorWidget() {} void draw(QPainter & painter) { if (!show_ || !rect_.isValid()) return; int y = rect_.top(); int l = x_ - rect_.left(); int r = rect_.right() - x_; int bot = rect_.bottom(); // draw vertica linel painter.fillRect(x_, y, CursorWidth, rect_.height(), color_); // draw RTL/LTR indication painter.setPen(color_); if (l_shape_) { if (rtl_) painter.drawLine(x_, bot, x_ - l, bot); else painter.drawLine(x_, bot, x_ + CursorWidth + r, bot); } // draw completion triangle if (completable_) { int m = y + rect_.height() / 2; int d = TabIndicatorWidth - 1; if (rtl_) { painter.drawLine(x_ - 1, m - d, x_ - 1 - d, m); painter.drawLine(x_ - 1, m + d, x_ - 1 - d, m); } else { painter.drawLine(x_ + CursorWidth, m - d, x_ + CursorWidth + d, m); painter.drawLine(x_ + CursorWidth, m + d, x_ + CursorWidth + d, m); } } } void update(int x, int y, int h, bool l_shape, bool rtl, bool completable) { color_ = guiApp->colorCache().get(Color_cursor); l_shape_ = l_shape; rtl_ = rtl; completable_ = completable; x_ = x; // extension to left and right int l = 0; int r = 0; // RTL/LTR indication if (l_shape_) { if (rtl) l += h / 3; else r += h / 3; } // completion triangle if (completable_) { if (rtl) l = max(l, TabIndicatorWidth); else r = max(r, TabIndicatorWidth); } // compute overall rectangle rect_ = QRect(x - l, y, CursorWidth + r + l, h); } void show(bool set_show = true) { show_ = set_show; } void hide() { show_ = false; } QRect const & rect() { return rect_; } private: /// cursor is in RTL or LTR text bool rtl_; /// indication for RTL or LTR bool l_shape_; /// triangle to show that a completion is available bool completable_; /// bool show_; /// QColor color_; /// rectangle, possibly with l_shape and completion triangle QRect rect_; /// x position (were the vertical line is drawn) int x_; }; // This is a 'heartbeat' generating synthetic mouse move events when the // cursor is at the top or bottom edge of the viewport. One scroll per 0.2 s SyntheticMouseEvent::SyntheticMouseEvent() : timeout(200), restart_timeout(true), x_old(-1), y_old(-1), min_scrollbar_old(-1.0), max_scrollbar_old(-1.0) {} GuiWorkArea::GuiWorkArea(QWidget *) : buffer_view_(0), lyx_view_(0), cursor_visible_(false), need_resize_(false), schedule_redraw_(false), preedit_lines_(1), completer_(new GuiCompleter(this)) { } GuiWorkArea::GuiWorkArea(Buffer & buffer, GuiView & gv) : buffer_view_(0), lyx_view_(0), cursor_visible_(false), need_resize_(false), schedule_redraw_(false), preedit_lines_(1), completer_(new GuiCompleter(this)) { setGuiView(gv); setBuffer(buffer); init(); } void GuiWorkArea::init() { // Setup the signals connect(&cursor_timeout_, SIGNAL(timeout()), this, SLOT(toggleCursor())); int const time = QApplication::cursorFlashTime() / 2; if (time > 0) { cursor_timeout_.setInterval(time); cursor_timeout_.start(); } else { // let's initialize this just to be safe cursor_timeout_.setInterval(500); } screen_ = QPixmap(viewport()->width(), viewport()->height()); // With Qt4.5 a mouse event will happen before the first paint event // so make sure that the buffer view has an up to date metrics. buffer_view_->resize(viewport()->width(), viewport()->height()); cursor_ = new frontend::CursorWidget(); cursor_->hide(); setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff); setAcceptDrops(true); setMouseTracking(true); setMinimumSize(100, 70); setFrameStyle(QFrame::NoFrame); updateWindowTitle(); viewport()->setAutoFillBackground(false); // We don't need double-buffering nor SystemBackground on // the viewport because we have our own backing pixmap. viewport()->setAttribute(Qt::WA_NoSystemBackground); setFocusPolicy(Qt::StrongFocus); viewport()->setCursor(Qt::IBeamCursor); synthetic_mouse_event_.timeout.timeout.connect( boost::bind(&GuiWorkArea::generateSyntheticMouseEvent, this)); // Initialize the vertical Scroll Bar QObject::connect(verticalScrollBar(), SIGNAL(valueChanged(int)), this, SLOT(scrollTo(int))); LYXERR(Debug::GUI, "viewport width: " << viewport()->width() << " viewport height: " << viewport()->height()); // Enables input methods for asian languages. // Must be set when creating custom text editing widgets. setAttribute(Qt::WA_InputMethodEnabled, true); dialog_mode_ = false; } GuiWorkArea::~GuiWorkArea() { buffer_view_->buffer().workAreaManager().remove(this); delete buffer_view_; delete cursor_; // Completer has a QObject parent and is thus automatically destroyed. // delete completer_; } void GuiWorkArea::setGuiView(GuiView & gv) { lyx_view_ = &gv; } void GuiWorkArea::setBuffer(Buffer & buffer) { delete buffer_view_; buffer_view_ = new BufferView(buffer), buffer.workAreaManager().add(this); // HACK: Prevents an additional redraw when the scrollbar pops up // which regularily happens on documents with more than one page. // The policy should be set to "Qt::ScrollBarAsNeeded" soon. // Since we have no geometry information yet, we assume that // a document needs a scrollbar if there is more then four // paragraph in the outermost text. if (buffer.text().paragraphs().size() > 4) setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOn); QTimer::singleShot(50, this, SLOT(fixVerticalScrollBar())); } void GuiWorkArea::fixVerticalScrollBar() { if (!isFullScreen()) setVerticalScrollBarPolicy(Qt::ScrollBarAsNeeded); } void GuiWorkArea::close() { lyx_view_->removeWorkArea(this); } void GuiWorkArea::setFullScreen(bool full_screen) { buffer_view_->setFullScreen(full_screen); setFrameStyle(QFrame::NoFrame); if (full_screen) { setFrameStyle(QFrame::NoFrame); if (lyxrc.full_screen_scrollbar) setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff); } else setVerticalScrollBarPolicy(Qt::ScrollBarAsNeeded); } BufferView & GuiWorkArea::bufferView() { return *buffer_view_; } BufferView const & GuiWorkArea::bufferView() const { return *buffer_view_; } void GuiWorkArea::stopBlinkingCursor() { cursor_timeout_.stop(); hideCursor(); } void GuiWorkArea::startBlinkingCursor() { showCursor(); //we're not supposed to cache this value. int const time = QApplication::cursorFlashTime() / 2; if (time <= 0) return; cursor_timeout_.setInterval(time); cursor_timeout_.start(); } void GuiWorkArea::redraw() { if (!isVisible()) // No need to redraw in this case. return; // No need to do anything if this is the current view. The BufferView // metrics are already up to date. if (lyx_view_ != guiApp->currentView() || lyx_view_->currentWorkArea() != this) { // FIXME: it would be nice to optimize for the off-screen case. buffer_view_->updateMetrics(); buffer_view_->cursor().fixIfBroken(); } // update cursor position, because otherwise it has to wait until // the blinking interval is over if (cursor_visible_) { hideCursor(); showCursor(); } LYXERR(Debug::WORKAREA, "WorkArea::redraw screen"); updateScreen(); update(0, 0, viewport()->width(), viewport()->height()); /// \warning: scrollbar updating *must* be done after the BufferView is drawn /// because \c BufferView::updateScrollbar() is called in \c BufferView::draw(). updateScrollbar(); lyx_view_->updateStatusBar(); if (lyxerr.debugging(Debug::WORKAREA)) buffer_view_->coordCache().dump(); } void GuiWorkArea::processKeySym(KeySymbol const & key, KeyModifier mod) { if (lyx_view_->isFullScreen() && lyx_view_->menuBar()->isVisible() && lyxrc.full_screen_menubar) { // FIXME HACK: we should not have to do this here. See related comment // in GuiView::event() (QEvent::ShortcutOverride) lyx_view_->menuBar()->hide(); } // In order to avoid bad surprise in the middle of an operation, // we better stop the blinking cursor... // the cursor gets restarted in GuiView::restartCursor() stopBlinkingCursor(); theLyXFunc().setLyXView(lyx_view_); theLyXFunc().processKeySym(key, mod); } void GuiWorkArea::dispatch(FuncRequest const & cmd0, KeyModifier mod) { // Handle drag&drop if (cmd0.action == LFUN_FILE_OPEN) { lyx_view_->dispatch(cmd0); return; } theLyXFunc().setLyXView(lyx_view_); FuncRequest cmd; if (cmd0.action == LFUN_MOUSE_PRESS) { if (mod == ShiftModifier) cmd = FuncRequest(cmd0, "region-select"); else if (mod == ControlModifier) cmd = FuncRequest(cmd0, "paragraph-select"); else cmd = cmd0; } else cmd = cmd0; bool const notJustMovingTheMouse = cmd.action != LFUN_MOUSE_MOTION || cmd.button() != mouse_button::none; // In order to avoid bad surprise in the middle of an operation, we better stop // the blinking cursor. if (notJustMovingTheMouse) stopBlinkingCursor(); buffer_view_->mouseEventDispatch(cmd); // Skip these when selecting if (cmd.action != LFUN_MOUSE_MOTION) { completer_->updateVisibility(false, false); lyx_view_->updateDialogs(); lyx_view_->updateStatusBar(); } // GUI tweaks except with mouse motion with no button pressed. if (notJustMovingTheMouse) { // Slight hack: this is only called currently when we // clicked somewhere, so we force through the display // of the new status here. lyx_view_->clearMessage(); // Show the cursor immediately after any operation startBlinkingCursor(); } } void GuiWorkArea::resizeBufferView() { // WARNING: Please don't put any code that will trigger a repaint here! // We are already inside a paint event. lyx_view_->setBusy(true); Point p; int h = 0; buffer_view_->cursorPosAndHeight(p, h); bool const cursor_in_view = buffer_view_->cursorInView(p, h); buffer_view_->resize(viewport()->width(), viewport()->height()); if (cursor_in_view) buffer_view_->scrollToCursor(); updateScreen(); // Update scrollbars which might have changed due different // BufferView dimension. This is especially important when the // BufferView goes from zero-size to the real-size for the first time, // as the scrollbar paramters are then set for the first time. updateScrollbar(); lyx_view_->updateLayoutList(); lyx_view_->setBusy(false); need_resize_ = false; } void GuiWorkArea::showCursor() { if (cursor_visible_) return; // RTL or not RTL bool l_shape = false; Font const & realfont = buffer_view_->cursor().real_current_font; BufferParams const & bp = buffer_view_->buffer().params(); bool const samelang = realfont.language() == bp.language; bool const isrtl = realfont.isVisibleRightToLeft(); if (!samelang || isrtl != bp.language->rightToLeft()) l_shape = true; // The ERT language hack needs fixing up if (realfont.language() == latex_language) l_shape = false; Point p; int h = 0; buffer_view_->cursorPosAndHeight(p, h); // show cursor on screen Cursor & cur = buffer_view_->cursor(); bool completable = cur.inset().showCompletionCursor() && completer_->completionAvailable() && !completer_->popupVisible() && !completer_->inlineVisible(); if (buffer_view_->cursorInView(p, h)) { cursor_visible_ = true; showCursor(p.x_, p.y_, h, l_shape, isrtl, completable); } } void GuiWorkArea::hideCursor() { if (!cursor_visible_) return; cursor_visible_ = false; removeCursor(); } void GuiWorkArea::toggleCursor() { if (cursor_visible_) hideCursor(); else showCursor(); } void GuiWorkArea::updateScrollbar() { ScrollbarParameters const & scroll_ = buffer_view_->scrollbarParameters(); // WARNING: don't touch at the scrollbar value like this: // verticalScrollBar()->setValue(scroll_.position); // because this would cause a recursive signal/slot calling with // GuiWorkArea::scrollTo verticalScrollBar()->setRange(scroll_.min, scroll_.max); verticalScrollBar()->setPageStep(scroll_.page_step); verticalScrollBar()->setSingleStep(scroll_.single_step); verticalScrollBar()->setSliderPosition(scroll_.position); } void GuiWorkArea::scrollTo(int value) { stopBlinkingCursor(); buffer_view_->scrollDocView(value); if (lyxrc.cursor_follows_scrollbar) { buffer_view_->setCursorFromScrollbar(); lyx_view_->updateLayoutList(); } // Show the cursor immediately after any operation. startBlinkingCursor(); QApplication::syncX(); } bool GuiWorkArea::event(QEvent * e) { switch (e->type()) { case QEvent::ToolTip: { QHelpEvent * helpEvent = static_cast(e); if (lyxrc.use_tooltip) { QPoint pos = helpEvent->pos(); if (pos.x() < viewport()->width()) { QString s = toqstr(buffer_view_->toolTip(pos.x(), pos.y())); QToolTip::showText(helpEvent->globalPos(), s); } else QToolTip::hideText(); } // Don't forget to accept the event! e->accept(); return true; } case QEvent::ShortcutOverride: { // We catch this event in order to catch the Tab or Shift+Tab key press // which are otherwise reserved to focus switching between controls // within a dialog. QKeyEvent * ke = static_cast(e); if ((ke->key() != Qt::Key_Tab && ke->key() != Qt::Key_Backtab) || ke->modifiers() & Qt::ControlModifier) return QAbstractScrollArea::event(e); keyPressEvent(ke); return true; } default: return QAbstractScrollArea::event(e); } return false; } void GuiWorkArea::contextMenuEvent(QContextMenuEvent * e) { QPoint pos = e->pos(); Cursor const & cur = buffer_view_->cursor(); if (e->reason() == QContextMenuEvent::Keyboard && cur.inTexted()) { // Do not access the context menu of math right in front of before // the cursor. This does not work when the cursor is in text. Inset * inset = cur.paragraph().getInset(cur.pos()); if (inset && inset->asInsetMath()) --pos.rx(); else if (cur.pos() > 0) { Inset * inset = cur.paragraph().getInset(cur.pos() - 1); if (inset) ++pos.rx(); } } docstring name = buffer_view_->contextMenu(pos.x(), pos.y()); if (name.empty()) { QAbstractScrollArea::contextMenuEvent(e); return; } QMenu * menu = guiApp->menus().menu(toqstr(name), *lyx_view_); if (!menu) { QAbstractScrollArea::contextMenuEvent(e); return; } // Position the menu to the right. // FIXME: menu position should be different for RTL text. menu->exec(e->globalPos()); e->accept(); } void GuiWorkArea::focusInEvent(QFocusEvent * e) { /* LYXERR(Debug::DEBUG, "GuiWorkArea::focusInEvent(): " << this << std::endl); GuiWorkArea * old_gwa = theGuiApp()->currentView()->currentWorkArea(); if (old_gwa) old_gwa->stopBlinkingCursor(); lyx_view_->setCurrentWorkArea(this); */ if (lyx_view_->currentWorkArea() != this) lyx_view_->setCurrentWorkArea(this); startBlinkingCursor(); QAbstractScrollArea::focusInEvent(e); } void GuiWorkArea::focusOutEvent(QFocusEvent * e) { LYXERR(Debug::DEBUG, "GuiWorkArea::focusOutEvent(): " << this << std::endl); stopBlinkingCursor(); QAbstractScrollArea::focusOutEvent(e); } void GuiWorkArea::mousePressEvent(QMouseEvent * e) { if (dc_event_.active && dc_event_ == *e) { dc_event_.active = false; FuncRequest cmd(LFUN_MOUSE_TRIPLE, e->x(), e->y(), q_button_state(e->button())); dispatch(cmd); e->accept(); return; } inputContext()->reset(); FuncRequest const cmd(LFUN_MOUSE_PRESS, e->x(), e->y(), q_button_state(e->button())); dispatch(cmd, q_key_state(e->modifiers())); e->accept(); } void GuiWorkArea::mouseReleaseEvent(QMouseEvent * e) { if (synthetic_mouse_event_.timeout.running()) synthetic_mouse_event_.timeout.stop(); FuncRequest const cmd(LFUN_MOUSE_RELEASE, e->x(), e->y(), q_button_state(e->button())); dispatch(cmd); e->accept(); } void GuiWorkArea::mouseMoveEvent(QMouseEvent * e) { // we kill the triple click if we move doubleClickTimeout(); FuncRequest cmd(LFUN_MOUSE_MOTION, e->x(), e->y(), q_motion_state(e->buttons())); e->accept(); // If we're above or below the work area... if (e->y() <= 20 || e->y() >= viewport()->height() - 20) { // Make sure only a synthetic event can cause a page scroll, // so they come at a steady rate: if (e->y() <= 20) // _Force_ a scroll up: cmd.y = -40; else cmd.y = viewport()->height(); // Store the event, to be handled when the timeout expires. synthetic_mouse_event_.cmd = cmd; if (synthetic_mouse_event_.timeout.running()) // Discard the event. Note that it _may_ be handled // when the timeout expires if // synthetic_mouse_event_.cmd has not been overwritten. // Ie, when the timeout expires, we handle the // most recent event but discard all others that // occurred after the one used to start the timeout // in the first place. return; synthetic_mouse_event_.restart_timeout = true; synthetic_mouse_event_.timeout.start(); // Fall through to handle this event... } else if (synthetic_mouse_event_.timeout.running()) { // Store the event, to be possibly handled when the timeout // expires. // Once the timeout has expired, normal control is returned // to mouseMoveEvent (restart_timeout = false). // This results in a much smoother 'feel' when moving the // mouse back into the work area. synthetic_mouse_event_.cmd = cmd; synthetic_mouse_event_.restart_timeout = false; return; } // Has anything changed on-screen since the last QMouseEvent // was received? if (e->x() == synthetic_mouse_event_.x_old && e->y() == synthetic_mouse_event_.y_old && synthetic_mouse_event_.min_scrollbar_old == verticalScrollBar()->minimum() && synthetic_mouse_event_.max_scrollbar_old == verticalScrollBar()->maximum()) { // Nothing changed on-screen since the last QMouseEvent. return; } // Yes something has changed. Store the params used to check this. synthetic_mouse_event_.x_old = e->x(); synthetic_mouse_event_.y_old = e->y(); synthetic_mouse_event_.min_scrollbar_old = verticalScrollBar()->minimum(); synthetic_mouse_event_.max_scrollbar_old = verticalScrollBar()->maximum(); // ... and dispatch the event to the LyX core. dispatch(cmd); } void GuiWorkArea::wheelEvent(QWheelEvent * ev) { // Wheel rotation by one notch results in a delta() of 120 (see // documentation of QWheelEvent) int const delta = ev->delta() / 120; if (ev->modifiers() & Qt::ControlModifier) { docstring arg = convert(5 * delta); lyx::dispatch(FuncRequest(LFUN_BUFFER_ZOOM_IN, arg)); return; } // Take into account the desktop wide settings. int const lines = qApp->wheelScrollLines(); int const page_step = verticalScrollBar()->pageStep(); // Test if the wheel mouse is set to one screen at a time. int scroll_value = lines > page_step ? page_step : lines * verticalScrollBar()->singleStep(); // Take into account the rotation. scroll_value *= delta; // Take into account user preference. scroll_value *= lyxrc.mouse_wheel_speed; LYXERR(Debug::SCROLLING, "wheelScrollLines = " << lines << " delta = " << delta << " scroll_value = " << scroll_value << " page_step = " << page_step); // Now scroll. verticalScrollBar()->setValue(verticalScrollBar()->value() - scroll_value); ev->accept(); } void GuiWorkArea::generateSyntheticMouseEvent() { // Set things off to generate the _next_ 'pseudo' event. if (synthetic_mouse_event_.restart_timeout) synthetic_mouse_event_.timeout.start(); // Has anything changed on-screen since the last timeout signal // was received? int const min_scrollbar = verticalScrollBar()->minimum(); int const max_scrollbar = verticalScrollBar()->maximum(); if (min_scrollbar == synthetic_mouse_event_.min_scrollbar_old && max_scrollbar == synthetic_mouse_event_.max_scrollbar_old) { return; } // Yes it has. Store the params used to check this. synthetic_mouse_event_.min_scrollbar_old = min_scrollbar; synthetic_mouse_event_.max_scrollbar_old = max_scrollbar; // ... and dispatch the event to the LyX core. dispatch(synthetic_mouse_event_.cmd); } void GuiWorkArea::keyPressEvent(QKeyEvent * ev) { // Do not process here some keys if dialog_mode_ is set if (dialog_mode_ && (ev->modifiers() == Qt::NoModifier || ev->modifiers() == Qt::ShiftModifier) && (ev->key() == Qt::Key_Escape || ev->key() == Qt::Key_Enter || ev->key() == Qt::Key_Return) ) { ev->ignore(); return; } // intercept some keys if completion popup is visible if (completer_->popupVisible()) { switch (ev->key()) { case Qt::Key_Enter: case Qt::Key_Return: completer_->activate(); ev->accept(); return; } } // do nothing if there are other events // (the auto repeated events come too fast) // \todo FIXME: remove hard coded Qt keys, process the key binding #ifdef Q_WS_X11 if (XEventsQueued(QX11Info::display(), 0) > 1 && ev->isAutoRepeat() && (Qt::Key_PageDown || Qt::Key_PageUp)) { LYXERR(Debug::KEY, "system is busy: scroll key event ignored"); ev->ignore(); return; } #endif LYXERR(Debug::KEY, " count: " << ev->count() << " text: " << ev->text() << " isAutoRepeat: " << ev->isAutoRepeat() << " key: " << ev->key()); KeySymbol sym; setKeySymbol(&sym, ev); if (sym.isOK()) { processKeySym(sym, q_key_state(ev->modifiers())); ev->accept(); } else { ev->ignore(); } } void GuiWorkArea::doubleClickTimeout() { dc_event_.active = false; } void GuiWorkArea::mouseDoubleClickEvent(QMouseEvent * ev) { dc_event_ = DoubleClick(ev); QTimer::singleShot(QApplication::doubleClickInterval(), this, SLOT(doubleClickTimeout())); FuncRequest cmd(LFUN_MOUSE_DOUBLE, ev->x(), ev->y(), q_button_state(ev->button())); dispatch(cmd); ev->accept(); } void GuiWorkArea::resizeEvent(QResizeEvent * ev) { QAbstractScrollArea::resizeEvent(ev); need_resize_ = true; ev->accept(); } void GuiWorkArea::update(int x, int y, int w, int h) { viewport()->repaint(x, y, w, h); } void GuiWorkArea::paintEvent(QPaintEvent * ev) { QRect const rc = ev->rect(); // LYXERR(Debug::PAINTING, "paintEvent begin: x: " << rc.x() // << " y: " << rc.y() << " w: " << rc.width() << " h: " << rc.height()); if (need_resize_) { screen_ = QPixmap(viewport()->width(), viewport()->height()); resizeBufferView(); hideCursor(); showCursor(); } QPainter pain(viewport()); pain.drawPixmap(rc, screen_, rc); cursor_->draw(pain); ev->accept(); } void GuiWorkArea::updateScreen() { GuiPainter pain(&screen_); buffer_view_->draw(pain); } void GuiWorkArea::showCursor(int x, int y, int h, bool l_shape, bool rtl, bool completable) { if (schedule_redraw_) { // This happens when a graphic conversion is finished. As we don't know // the size of the new graphics, it's better the update everything. // We can't use redraw() here because this would trigger a infinite // recursive loop with showCursor(). buffer_view_->resize(viewport()->width(), viewport()->height()); updateScreen(); updateScrollbar(); viewport()->update(QRect(0, 0, viewport()->width(), viewport()->height())); schedule_redraw_ = false; // Show the cursor immediately after the update. hideCursor(); toggleCursor(); return; } cursor_->update(x, y, h, l_shape, rtl, completable); cursor_->show(); viewport()->update(cursor_->rect()); } void GuiWorkArea::removeCursor() { cursor_->hide(); //if (!qApp->focusWidget()) viewport()->update(cursor_->rect()); } void GuiWorkArea::inputMethodEvent(QInputMethodEvent * e) { QString const & commit_string = e->commitString(); docstring const & preedit_string = qstring_to_ucs4(e->preeditString()); if (!commit_string.isEmpty()) { LYXERR(Debug::KEY, "preeditString: " << e->preeditString() << " commitString: " << e->commitString()); int key = 0; // FIXME Iwami 04/01/07: we should take care also of UTF16 surrogates here. for (int i = 0; i != commit_string.size(); ++i) { QKeyEvent ev(QEvent::KeyPress, key, Qt::NoModifier, commit_string[i]); keyPressEvent(&ev); } } // Hide the cursor during the kana-kanji transformation. if (preedit_string.empty()) startBlinkingCursor(); else stopBlinkingCursor(); // last_width : for checking if last preedit string was/wasn't empty. static bool last_width = false; if (!last_width && preedit_string.empty()) { // if last_width is last length of preedit string. e->accept(); return; } GuiPainter pain(&screen_); buffer_view_->updateMetrics(); buffer_view_->draw(pain); FontInfo font = buffer_view_->cursor().getFont().fontInfo(); FontMetrics const & fm = theFontMetrics(font); int height = fm.maxHeight(); int cur_x = cursor_->rect().left(); int cur_y = cursor_->rect().bottom(); // redraw area of preedit string. update(0, cur_y - height, viewport()->width(), (height + 1) * preedit_lines_); if (preedit_string.empty()) { last_width = false; preedit_lines_ = 1; e->accept(); return; } last_width = true; // att : stores an IM attribute. QList const & att = e->attributes(); // get attributes of input method cursor. // cursor_pos : cursor position in preedit string. size_t cursor_pos = 0; bool cursor_is_visible = false; for (int i = 0; i != att.size(); ++i) { if (att.at(i).type == QInputMethodEvent::Cursor) { cursor_pos = att.at(i).start; cursor_is_visible = att.at(i).length != 0; break; } } size_t preedit_length = preedit_string.length(); // get position of selection in input method. // FIXME: isn't there a way to do this simplier? // rStart : cursor position in selected string in IM. size_t rStart = 0; // rLength : selected string length in IM. size_t rLength = 0; if (cursor_pos < preedit_length) { for (int i = 0; i != att.size(); ++i) { if (att.at(i).type == QInputMethodEvent::TextFormat) { if (att.at(i).start <= int(cursor_pos) && int(cursor_pos) < att.at(i).start + att.at(i).length) { rStart = att.at(i).start; rLength = att.at(i).length; if (!cursor_is_visible) cursor_pos += rLength; break; } } } } else { rStart = cursor_pos; rLength = 0; } int const right_margin = buffer_view_->rightMargin(); Painter::preedit_style ps; // Most often there would be only one line: preedit_lines_ = 1; for (size_t pos = 0; pos != preedit_length; ++pos) { char_type const typed_char = preedit_string[pos]; // reset preedit string style ps = Painter::preedit_default; // if we reached the right extremity of the screen, go to next line. if (cur_x + fm.width(typed_char) > viewport()->width() - right_margin) { cur_x = right_margin; cur_y += height + 1; ++preedit_lines_; } // preedit strings are displayed with dashed underline // and partial strings are displayed white on black indicating // that we are in selecting mode in the input method. // FIXME: rLength == preedit_length is not a changing condition // FIXME: should be put out of the loop. if (pos >= rStart && pos < rStart + rLength && !(cursor_pos < rLength && rLength == preedit_length)) ps = Painter::preedit_selecting; if (pos == cursor_pos && (cursor_pos < rLength && rLength == preedit_length)) ps = Painter::preedit_cursor; // draw one character and update cur_x. cur_x += pain.preeditText(cur_x, cur_y, typed_char, font, ps); } // update the preedit string screen area. update(0, cur_y - preedit_lines_*height, viewport()->width(), (height + 1) * preedit_lines_); // Don't forget to accept the event! e->accept(); } QVariant GuiWorkArea::inputMethodQuery(Qt::InputMethodQuery query) const { QRect cur_r(0, 0, 0, 0); switch (query) { // this is the CJK-specific composition window position. case Qt::ImMicroFocus: cur_r = cursor_->rect(); if (preedit_lines_ != 1) cur_r.moveLeft(10); cur_r.moveBottom(cur_r.bottom() + cur_r.height() * (preedit_lines_ - 1)); // return lower right of cursor in LyX. return cur_r; default: return QWidget::inputMethodQuery(query); } } void GuiWorkArea::updateWindowTitle() { docstring maximize_title; docstring minimize_title; Buffer & buf = buffer_view_->buffer(); FileName const fileName = buf.fileName(); if (!fileName.empty()) { maximize_title = fileName.displayName(30); minimize_title = from_utf8(fileName.onlyFileName()); if (buf.lyxvc().inUse()) { if (buf.lyxvc().locker().empty()) maximize_title += _(" (version control)"); else maximize_title += _(" (version control, locking)"); } if (!buf.isClean()) { maximize_title += _(" (changed)"); minimize_title += char_type('*'); } if (buf.isReadonly()) maximize_title += _(" (read only)"); } QString title = windowTitle(); QString new_title = toqstr(maximize_title); if (title == new_title) return; QWidget::setWindowTitle(new_title); QWidget::setWindowIconText(toqstr(minimize_title)); titleChanged(this); } void GuiWorkArea::setReadOnly(bool) { updateWindowTitle(); if (this == lyx_view_->currentWorkArea()) lyx_view_->updateDialogs(); } bool GuiWorkArea::isFullScreen() { return lyx_view_ && lyx_view_->isFullScreen(); } //////////////////////////////////////////////////////////////////// // // EmbeddedWorkArea // //////////////////////////////////////////////////////////////////// EmbeddedWorkArea::EmbeddedWorkArea(QWidget * w): GuiWorkArea(w) { buffer_ = theBufferList().newBuffer( support::FileName::tempName().absFilename() + "_embedded.internal"); buffer_->setUnnamed(true); buffer_->setFullyLoaded(true); setBuffer(*buffer_); setDialogMode(true); } EmbeddedWorkArea::~EmbeddedWorkArea() { // No need to destroy buffer and bufferview here, because it is done // in theBuffeerList() destruction loop at application exit } void EmbeddedWorkArea::closeEvent(QCloseEvent * ev) { disable(); GuiWorkArea::closeEvent(ev); } void EmbeddedWorkArea::hideEvent(QHideEvent * ev) { disable(); GuiWorkArea::hideEvent(ev); } void EmbeddedWorkArea::disable() { stopBlinkingCursor(); if (view().currentWorkArea() != this) return; LASSERT(view().currentMainWorkArea(), /* */); view().setCurrentWorkArea(view().currentMainWorkArea()); } //////////////////////////////////////////////////////////////////// // // TabWorkArea // //////////////////////////////////////////////////////////////////// #ifdef Q_WS_MACX class NoTabFrameMacStyle : public QMacStyle { public: /// QRect subElementRect(SubElement element, const QStyleOption * option, const QWidget * widget = 0) const { QRect rect = QMacStyle::subElementRect(element, option, widget); bool noBar = static_cast(widget)->count() <= 1; // The Qt Mac style puts the contents into a 3 pixel wide box // which looks very ugly and not like other Mac applications. // Hence we remove this here, and moreover the 16 pixel round // frame above if the tab bar is hidden. if (element == QStyle::SE_TabWidgetTabContents) { rect.adjust(- rect.left(), 0, rect.left(), 0); if (noBar) rect.setTop(0); } return rect; } }; NoTabFrameMacStyle noTabFrameMacStyle; #endif TabWorkArea::TabWorkArea(QWidget * parent) : QTabWidget(parent), clicked_tab_(-1) { #ifdef Q_WS_MACX setStyle(&noTabFrameMacStyle); #endif QPalette pal = palette(); pal.setColor(QPalette::Active, QPalette::Button, pal.color(QPalette::Active, QPalette::Window)); pal.setColor(QPalette::Disabled, QPalette::Button, pal.color(QPalette::Disabled, QPalette::Window)); pal.setColor(QPalette::Inactive, QPalette::Button, pal.color(QPalette::Inactive, QPalette::Window)); QObject::connect(this, SIGNAL(currentChanged(int)), this, SLOT(on_currentTabChanged(int))); #if QT_VERSION < 0x040500 closeBufferButton = new QToolButton(this); closeBufferButton->setPalette(pal); // FIXME: rename the icon to closebuffer.png closeBufferButton->setIcon(QIcon(getPixmap("images/", "closetab", "png"))); closeBufferButton->setText("Close File"); closeBufferButton->setAutoRaise(true); closeBufferButton->setCursor(Qt::ArrowCursor); closeBufferButton->setToolTip(qt_("Close File")); closeBufferButton->setEnabled(true); QObject::connect(closeBufferButton, SIGNAL(clicked()), this, SLOT(closeCurrentBuffer())); setCornerWidget(closeBufferButton, Qt::TopRightCorner); #endif // setup drag'n'drop QTabBar* tb = new DragTabBar; connect(tb, SIGNAL(tabMoveRequested(int, int)), this, SLOT(moveTab(int, int))); tb->setElideMode(Qt::ElideNone); setTabBar(tb); // make us responsible for the context menu of the tabbar tb->setContextMenuPolicy(Qt::CustomContextMenu); connect(tb, SIGNAL(customContextMenuRequested(const QPoint &)), this, SLOT(showContextMenu(const QPoint &))); #if QT_VERSION >= 0x040500 connect(tb, SIGNAL(tabCloseRequested(int)), tb, SLOT(on_tabCloseRequested(int))); #endif setUsesScrollButtons(true); } void TabWorkArea::setFullScreen(bool full_screen) { for (int i = 0; i != count(); ++i) { if (GuiWorkArea * wa = dynamic_cast(widget(i))) wa->setFullScreen(full_screen); } if (lyxrc.full_screen_tabbar) showBar(!full_screen && count() > 1); } void TabWorkArea::showBar(bool show) { tabBar()->setEnabled(show); tabBar()->setVisible(show); #if QT_VERSION < 0x040500 closeBufferButton->setVisible(show); #endif } GuiWorkArea * TabWorkArea::currentWorkArea() { if (count() == 0) return 0; GuiWorkArea * wa = dynamic_cast(currentWidget()); LASSERT(wa, /**/); return wa; } GuiWorkArea * TabWorkArea::workArea(Buffer & buffer) { for (int i = 0; i != count(); ++i) { GuiWorkArea * wa = dynamic_cast(widget(i)); LASSERT(wa, return 0); if (&wa->bufferView().buffer() == &buffer) return wa; } return 0; } void TabWorkArea::closeAll() { while (count()) { GuiWorkArea * wa = dynamic_cast(widget(0)); LASSERT(wa, /**/); removeTab(0); delete wa; } } bool TabWorkArea::setCurrentWorkArea(GuiWorkArea * work_area) { LASSERT(work_area, /**/); int index = indexOf(work_area); if (index == -1) return false; if (index == currentIndex()) // Make sure the work area is up to date. on_currentTabChanged(index); else // Switch to the work area. setCurrentIndex(index); work_area->setFocus(); return true; } GuiWorkArea * TabWorkArea::addWorkArea(Buffer & buffer, GuiView & view) { GuiWorkArea * wa = new GuiWorkArea(buffer, view); wa->setUpdatesEnabled(false); // Hide tabbar if there's no tab (avoid a resize and a flashing tabbar // when hiding it again below). if (!(currentWorkArea() && currentWorkArea()->isFullScreen())) showBar(count() > 0); addTab(wa, wa->windowTitle()); QObject::connect(wa, SIGNAL(titleChanged(GuiWorkArea *)), this, SLOT(updateTabTexts())); if (currentWorkArea() && currentWorkArea()->isFullScreen()) setFullScreen(true); else // Hide tabbar if there's only one tab. showBar(count() > 1); updateTabTexts(); return wa; } bool TabWorkArea::removeWorkArea(GuiWorkArea * work_area) { LASSERT(work_area, return false); int index = indexOf(work_area); if (index == -1) return false; work_area->setUpdatesEnabled(false); removeTab(index); delete work_area; if (count()) { // make sure the next work area is enabled. currentWidget()->setUpdatesEnabled(true); if (currentWorkArea() && currentWorkArea()->isFullScreen()) setFullScreen(true); else // Show tabbar only if there's more than one tab. showBar(count() > 1); } else lastWorkAreaRemoved(); updateTabTexts(); return true; } void TabWorkArea::on_currentTabChanged(int i) { // returns e.g. on application destruction if (i == -1) return; GuiWorkArea * wa = dynamic_cast(widget(i)); LASSERT(wa, return); BufferView & bv = wa->bufferView(); bv.cursor().fixIfBroken(); bv.updateMetrics(); wa->setUpdatesEnabled(true); wa->redraw(); wa->setFocus(); /// currentWorkAreaChanged(wa); LYXERR(Debug::GUI, "currentTabChanged " << i << "File" << bv.buffer().absFileName()); } void TabWorkArea::closeCurrentBuffer() { if (clicked_tab_ != -1) setCurrentIndex(clicked_tab_); else // Before dispatching the LFUN we should be sure this // is the current workarea. currentWorkAreaChanged(currentWorkArea()); lyx::dispatch(FuncRequest(LFUN_BUFFER_CLOSE)); } void TabWorkArea::closeCurrentTab() { if (clicked_tab_ == -1) removeWorkArea(currentWorkArea()); else { GuiWorkArea * wa = dynamic_cast(widget(clicked_tab_)); LASSERT(wa, /**/); removeWorkArea(wa); } } /// class DisplayPath { public: /// make vector happy DisplayPath() {} /// DisplayPath(int tab, FileName const & filename) : tab_(tab) { filename_ = toqstr(filename.onlyFileNameWithoutExt()); postfix_ = toqstr(filename.absoluteFilePath()). split("/", QString::SkipEmptyParts); postfix_.pop_back(); abs_ = toqstr(filename.absoluteFilePath()); dottedPrefix_ = false; } /// Absolute path for debugging. QString abs() const { return abs_; } /// Add the first segment from the postfix or three dots to the prefix. /// Merge multiple dot tripples. In fact dots are added lazily, i.e. only /// when really needed. void shiftPathSegment(bool dotted) { if (postfix_.count() <= 0) return; if (!dotted) { if (dottedPrefix_ && !prefix_.isEmpty()) prefix_ += ".../"; prefix_ += postfix_.front() + "/"; } dottedPrefix_ = dotted && !prefix_.isEmpty(); postfix_.pop_front(); } /// QString displayString() const { if (prefix_.isEmpty()) return filename_; bool dots = dottedPrefix_ || !postfix_.isEmpty(); return prefix_ + (dots ? ".../" : "") + filename_; } /// QString forecastPathString() const { if (postfix_.count() == 0) return displayString(); return prefix_ + (dottedPrefix_ ? ".../" : "") + postfix_.front() + "/"; } /// bool final() const { return postfix_.empty(); } /// int tab() const { return tab_; } private: /// QString prefix_; /// QStringList postfix_; /// QString filename_; /// QString abs_; /// int tab_; /// bool dottedPrefix_; }; /// bool operator<(DisplayPath const & a, DisplayPath const & b) { return a.displayString() < b.displayString(); } /// bool operator==(DisplayPath const & a, DisplayPath const & b) { return a.displayString() == b.displayString(); } void TabWorkArea::updateTabTexts() { size_t n = count(); if (n == 0) return; std::list paths; typedef std::list::iterator It; // collect full names first: path into postfix, empty prefix and // filename without extension for (size_t i = 0; i < n; ++i) { GuiWorkArea * i_wa = dynamic_cast(widget(i)); FileName const fn = i_wa->bufferView().buffer().fileName(); paths.push_back(DisplayPath(i, fn)); } // go through path segments and see if it helps to make the path more unique bool somethingChanged = true; bool allFinal = false; while (somethingChanged && !allFinal) { // adding path segments changes order paths.sort(); LYXERR(Debug::GUI, "updateTabTexts() iteration start"); somethingChanged = false; allFinal = true; // find segments which are not unique (i.e. non-atomic) It it = paths.begin(); It segStart = it; QString segString = it->displayString(); for (; it != paths.end(); ++it) { // look to the next item It next = it; ++next; // final? allFinal = allFinal && it->final(); LYXERR(Debug::GUI, "it = " << it->abs() << " => " << it->displayString()); // still the same segment? QString nextString; if ((next != paths.end() && (nextString = next->displayString()) == segString)) continue; LYXERR(Debug::GUI, "segment ended"); // only a trivial one with one element? if (it == segStart) { // start new segment segStart = next; segString = nextString; continue; } // we found a non-atomic segment segStart <= sit <= it < next. // Shift path segments and hope for the best // that it makes the path more unique. somethingChanged = true; It sit = segStart; QString dspString = sit->forecastPathString(); LYXERR(Debug::GUI, "first forecast found for " << sit->abs() << " => " << dspString); ++sit; bool moreUnique = false; for (; sit != next; ++sit) { if (sit->forecastPathString() != dspString) { LYXERR(Debug::GUI, "different forecast found for " << sit->abs() << " => " << sit->forecastPathString()); moreUnique = true; break; } LYXERR(Debug::GUI, "same forecast found for " << sit->abs() << " => " << dspString); } // if the path segment helped, add it. Otherwise add dots bool dots = !moreUnique; LYXERR(Debug::GUI, "using dots = " << dots); for (sit = segStart; sit != next; ++sit) { sit->shiftPathSegment(dots); LYXERR(Debug::GUI, "shifting " << sit->abs() << " => " << sit->displayString()); } // start new segment segStart = next; segString = nextString; } } // set new tab titles for (It it = paths.begin(); it != paths.end(); ++it) { GuiWorkArea * i_wa = dynamic_cast(widget(it->tab())); Buffer & buf = i_wa->bufferView().buffer(); if (!buf.fileName().empty() && !buf.isClean()) setTabText(it->tab(), it->displayString() + "*"); else setTabText(it->tab(), it->displayString()); } } void TabWorkArea::showContextMenu(const QPoint & pos) { // which tab? clicked_tab_ = static_cast(tabBar())->tabAt(pos); if (clicked_tab_ == -1) return; // show tab popup QMenu popup; popup.addAction(QIcon(getPixmap("images/", "hidetab", "png")), qt_("Hide tab"), this, SLOT(closeCurrentTab())); popup.addAction(QIcon(getPixmap("images/", "closetab", "png")), qt_("Close tab"), this, SLOT(closeCurrentBuffer())); popup.exec(tabBar()->mapToGlobal(pos)); clicked_tab_ = -1; } void TabWorkArea::moveTab(int fromIndex, int toIndex) { QWidget * w = widget(fromIndex); QIcon icon = tabIcon(fromIndex); QString text = tabText(fromIndex); setCurrentIndex(fromIndex); removeTab(fromIndex); insertTab(toIndex, w, icon, text); setCurrentIndex(toIndex); } DragTabBar::DragTabBar(QWidget* parent) : QTabBar(parent) { setAcceptDrops(true); #if QT_VERSION >= 0x040500 setTabsClosable(true); #endif } void DragTabBar::on_tabCloseRequested(int index) { setCurrentIndex(index); lyx::dispatch(FuncRequest(LFUN_BUFFER_CLOSE)); } #if QT_VERSION < 0x040300 int DragTabBar::tabAt(QPoint const & position) const { const int max = count(); for (int i = 0; i < max; ++i) { if (tabRect(i).contains(position)) return i; } return -1; } #endif void DragTabBar::mousePressEvent(QMouseEvent * event) { if (event->button() == Qt::LeftButton) dragStartPos_ = event->pos(); QTabBar::mousePressEvent(event); } void DragTabBar::mouseMoveEvent(QMouseEvent * event) { // If the left button isn't pressed anymore then return if (!(event->buttons() & Qt::LeftButton)) return; // If the distance is too small then return if ((event->pos() - dragStartPos_).manhattanLength() < QApplication::startDragDistance()) return; // did we hit something after all? int tab = tabAt(dragStartPos_); if (tab == -1) return; // simulate button release to remove highlight from button int i = currentIndex(); QMouseEvent me(QEvent::MouseButtonRelease, dragStartPos_, event->button(), event->buttons(), 0); QTabBar::mouseReleaseEvent(&me); setCurrentIndex(i); // initiate Drag QDrag * drag = new QDrag(this); QMimeData * mimeData = new QMimeData; // a crude way to distinguish tab-reodering drops from other ones mimeData->setData("action", "tab-reordering") ; drag->setMimeData(mimeData); #if QT_VERSION >= 0x040300 // get tab pixmap as cursor QRect r = tabRect(tab); QPixmap pixmap(r.size()); render(&pixmap, - r.topLeft()); drag->setPixmap(pixmap); drag->exec(); #else drag->start(Qt::MoveAction); #endif } void DragTabBar::dragEnterEvent(QDragEnterEvent * event) { // Only accept if it's an tab-reordering request QMimeData const * m = event->mimeData(); QStringList formats = m->formats(); if (formats.contains("action") && m->data("action") == "tab-reordering") event->acceptProposedAction(); } void DragTabBar::dropEvent(QDropEvent * event) { int fromIndex = tabAt(dragStartPos_); int toIndex = tabAt(event->pos()); // Tell interested objects that if (fromIndex != toIndex) tabMoveRequested(fromIndex, toIndex); event->acceptProposedAction(); } } // namespace frontend } // namespace lyx #include "moc_GuiWorkArea.cpp"