// -*- C++ -*- /** * \file insettabular.h * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Jürgen Vigna * * Full author contact details are available in file CREDITS. */ // This is the rewrite of the tabular (table) support. // It will probably be a lot of work. // One first goal could be to make the inset read the old table format // and just output it again... no viewing at all. // When making the internal structure of tabular support I really think // that STL containers should be used. This will separate the container from // the rest of the code, which is a good thing. // Ideally the tabular support should do as the mathed and use // LaTeX in the .lyx file too. // Things to think of when desingning the new tabular support: // - color support (colortbl, color) // - decimal alignment (dcloumn) // - custom lines (hhline) // - rotation // - multicolumn // - multirow // - column styles // This is what I have written about tabular support in the LyX3-Tasks file: // // o rewrite of table code. Should probably be written as some // kind of an inset. At least get the code out of the kernel. // - colortbl -multirow // - hhline -multicolumn // - dcolumn // o enhance longtable support // Lgb #ifndef INSETTABULAR_H #define INSETTABULAR_H #include "inset.h" #include "tabular.h" #include "frontends/mouse_state.h" class FuncStatus; class LyXLex; class Painter; class BufferView; class Buffer; class BufferParams; class Paragraph; class CursorSlice; class InsetTabular : public UpdatableInset { public: /// InsetTabular(Buffer const &, int rows = 1, int columns = 1); /// InsetTabular(InsetTabular const &); /// ~InsetTabular(); /// virtual std::auto_ptr clone() const; /// void read(Buffer const &, LyXLex &); /// void write(Buffer const &, std::ostream &) const; /// void metrics(MetricsInfo &, Dimension &) const; /// void draw(PainterInfo & pi, int x, int y) const; /// std::string const editMessage() const; /// void updateLocal(LCursor & cur) const; /// bool insetAllowed(InsetOld::Code) const { return true; } /// bool isTextInset() const { return true; } /** returns true if, when outputing LaTeX, font changes should be closed before generating this inset. This is needed for insets that may contain several paragraphs */ bool noFontChange() const { return true; } /// bool display() const { return tabular.isLongTabular(); } /// int latex(Buffer const &, std::ostream &, OutputParams const &) const; /// int plaintext(Buffer const &, std::ostream &, OutputParams const &) const; /// int linuxdoc(Buffer const &, std::ostream &, OutputParams const &) const; /// int docbook(Buffer const &, std::ostream &, OutputParams const &) const; /// void validate(LaTeXFeatures & features) const; /// InsetOld::Code lyxCode() const { return InsetOld::TABULAR_CODE; } /// get the absolute screen x,y of the cursor void getCursorPos(int cell, int & x, int & y) const; /// bool tabularFeatures(LCursor & cur, std::string const & what); /// void tabularFeatures(LCursor & cur, LyXTabular::Feature feature, std::string const & val = std::string()); /// void openLayoutDialog(BufferView *) const; /// bool showInsetDialog(BufferView *) const; /// FuncStatus getStatus(std::string const & argument, int cell) const; /// Appends \c list with all labels found within this inset. void getLabelList(Buffer const &, std::vector & list) const; /// int numParagraphs() const; /// LyXText * getText(int) const; /// void markErased(); // this should return true if we have a "normal" cell, otherwise true. // "normal" means without width set! bool forceDefaultParagraphs(InsetBase const * in) const; /// void addPreview(lyx::graphics::PreviewLoader &) const; /// are some cells selected ? bool hasSelection() const { return has_selection; } /// Buffer const & buffer() const; /// set the owning buffer void buffer(Buffer * buf); /// lock cell with given index void edit(LCursor & cur, bool); /// void edit(LCursor & cur, int, int); /// can we go further down on mouse click? bool descendable() const { return true; } // // Public structures and variables /// mutable LyXTabular tabular; protected: /// virtual DispatchResult priv_dispatch(LCursor & cur, FuncRequest const & cmd); private: /// void lfunMousePress(LCursor & cur, FuncRequest const & cmd); /// void lfunMouseRelease(LCursor & cur, FuncRequest const & cmd); /// void lfunMouseMotion(LCursor & cur, FuncRequest const & cmd); /// void calculate_dimensions_of_cells(MetricsInfo & mi) const; /// void drawCellLines(Painter &, int x, int baseline, int row, int cell) const; /// void drawCellSelection(Painter &, int x, int baseline, int row, int column, int cell) const; /// void setPos(BufferView &, int x, int y) const; /// bool moveRight(LCursor & cur); /// bool moveLeft(LCursor & cur); /// bool moveUp(LCursor & cur); /// bool moveDown(LCursor & cur); /// bool moveRightLock(LCursor & cur); /// bool moveLeftLock(LCursor & cur); /// bool moveUpLock(LCursor & cur); /// bool moveDownLock(LCursor & cur); /// bool moveNextCell(LCursor & cur); /// bool movePrevCell(LCursor & cur); /// int getCellXPos(int cell) const; /// void resetPos(LCursor & cur) const; /// void removeTabularRow(); /// void clearSelection() const; /// void setSelection(int start, int end) const; /// void activateCellInset(LCursor &, int cell, int x, int y); /// void activateCellInset(LCursor &, int cell, bool behind); /// bool hasPasteBuffer() const; /// bool copySelection(BufferView &); /// bool pasteSelection(BufferView &); /// bool cutSelection(BufferParams const & bp); /// bool isRightToLeft(LCursor & cur); /// void getSelection(int cell, int & scol, int & ecol, int & srow, int & erow) const; /// bool insertAsciiString(BufferView &, std::string const & buf, bool usePaste); // // Private structures and variables /// Buffer const * buffer_; /// mutable int cursorx_; /// mutable int cursory_; /// true if a set of cells are selected mutable bool has_selection; /// the starting cell selection nr mutable int sel_cell_start; /// the ending cell selection nr mutable int sel_cell_end; /// mutable int first_visible_cell; /// mutable int in_reset_pos; /// tablemode == true means we operate on the table as such, // i.e. select cells instead of characters in a cell etc. // tablemode == false directs most LFUN handling to the 'current' cell. mutable bool tablemode; }; #include "mailinset.h" class InsetTabularMailer : public MailInset { public: /// InsetTabularMailer(InsetTabular const & inset); /// virtual InsetBase & inset() const { return inset_; } /// virtual std::string const & name() const { return name_; } /// virtual std::string const inset2string(Buffer const &) const; /// Returns the active cell if successful, else -1. static int string2params(std::string const &, InsetTabular &); /// static std::string const params2string(InsetTabular const &); private: /// static std::string const name_; /// InsetTabular & inset_; }; std::string const featureAsString(LyXTabular::Feature feature); #endif