// -*- C++ -*- /** * \file QWorkArea.h * Copyright 1995-2002 the LyX Team * Read the file COPYING * * \author unknown * \author John Levon */ #ifndef QWORKAREA_H #define QWORKAREA_H #ifdef __GNUG__ #pragma interface #endif #include #include "WorkArea.h" #include "QLPainter.h" #include "QContentPane.h" #include #include #include /** * Qt-specific implementation of the work area * (buffer view GUI) * * It consists of a content pane widget, and a scrollbar. * Hopefully soon we can just use QScrollView ... */ class QWorkArea : public WorkArea, public QWidget { friend class QContentPane; public: QWorkArea(int x, int y, int w, int h); virtual ~QWorkArea(); /// return this widget's painter virtual Painter & getPainter() { return painter_; } /// return the width of the content pane virtual int workWidth() const { return content_->width(); } /// return the height of the content pane virtual int workHeight() const { return content_->height(); } /// virtual void setScrollbarParams(int height, int pos, int line_height); /// a selection exists virtual void haveSelection(bool) const; /// virtual string const getClipboard() const; /// virtual void putClipboard(string const &) const; /// get the pixmap we paint on to QPixmap * getPixmap() const { return content_->pixmap(); } /// get the content pane widget QWidget * getContent() const { return content_; } private: /// scroll bar QScrollBar * scrollbar_; /// content QContentPane * content_; /// our painter QLPainter painter_; }; #endif // QWORKAREA_H