#include #include "tex-strings.h" // this file should perhaps be split into even smaller parts char const * string_paragraph_separation[3] = { "indent", "skip", "" }; char const * string_quotes_language[7] = { "english", "swedish", "german", "polish", "french", "danish", "" }; char const * string_papersize[12] = { "Default", "Custom", "letterpaper", "executivepaper", "legalpaper", "a3paper", "a4paper", "a5paper", "b3paper", "b4paper", "b5paper", "" }; char const * string_paperpackages[4] = { "a4", "a4wide", "widemarginsa4", "" }; char const * string_orientation[3] = { "portrait", "landscape", "" }; char const * string_footnotekinds[8] = { "footnote", "margin", "fig", "tab", "alg", "wide-fig", "wide-tab", "" }; char const * string_align[5] = { "block", "left", "right", "center", "" }; // The following was moved from tex-defs.h to here, because tex-defs.h is // used all over. As it happens, that meant that these strings were included // 27 times in the object file. (Asger) /// char const * tex_babel[] = {"default", "afrikaans", "american", "austrian", "bahasa", "brazil", "breton", "catalan", "croatian", "czech", "danish", "dutch", "english", "esperanto", "estonian", "finnish", "francais", "french", "frenchb", "galician", "german", "greek", "hebrew", "hungarian", "irish", "italian", "lsorbian", "magyar", "norsk", "polish", "portuges", "romanian", "russian", "scottish", "spanish", "slovak", "slovene", "swedish", "turkish", "usorbian", "welsh", ""}; char const * tex_graphics[] = {"default", "dvips", "dvitops", "emtex", "ln", "oztex", "textures", "none", ""}; char const * tex_fonts[] = {"default", "times", "palatino", "helvet", "avant", "newcent", "bookman", ""};