// -*- C++ -*- /* This is the bullet class definition file. * This file is part of * ====================================================== * * LyX, The Document Processor * * Copyright 1995 Matthias Ettrich * Copyright 1995-2000 The LyX Team. * * This file Copyright 1997-1999 * Allan Rae * ====================================================== */ #ifndef BULLET_H #define BULLET_H #ifdef __GNUG__ #pragma interface #endif #include "LString.h" #include "support/LAssert.h" /// class Bullet { public: /// Bullet(const int f = -1, const int c = -1, const int s = -1); /// Bullet(string const &); /// void setCharacter(int); /// void setFont(int); /// void setSize(int); /// void setText(string const &); /// int getCharacter() const; /// int getFont() const; /// int getSize() const; /// string getText() const; /// string getText(); /// char const * c_str(); /// Bullet & operator = (Bullet const &); /// friend bool operator==(Bullet const &, Bullet const &); /// friend bool operator!=(Bullet const & b1, Bullet const & b2) { return !(b1 == b2); } protected: #ifdef ENABLE_ASSERTIONS void testInvariant() const { Assert(font >= MIN); Assert(font < FONTMAX); Assert(character >= MIN); Assert(character < CHARMAX); Assert(size >= MIN); Assert(size < SIZEMAX); Assert(user_text >= -1); Assert(user_text <= 1); // now some relational/operational tests if (user_text == 1) { Assert(font == -1 && (character == -1 && size == -1)); // Assert(!text.empty()); // this isn't necessarily an error } // else if (user_text == -1) { // Assert(!text.empty()); // this also isn't necessarily an error // } // else { // // user_text == 0 // Assert(text.empty()); // not usually true // } } #endif private: /** This enum makes adding additional panels or changing panel sizes easier. Since you only need change these values for all tests to be correct for the new values. Note: MAX means the size of the array so to test you need: (x < MAX) *not* (x <= MAX) */ enum { /// MIN = -1, /// FONTMAX = 6, /// CHARMAX = 36, /// SIZEMAX = 10 }; /// void generateText(); /// static string bulletSize(short int); /// static string bulletEntry(short int, short int); /// short font; /// short character; /// short size; // size, character and font are array indices to access // the predefined arrays of LaTeX equivalent strings. /** flag indicates if user has control of text (1) or if I can use it to generate strings (0) or have already (-1) */ short user_text; //NOTE: Arranging these four shorts above to be together // like this should ensure they are in a single cache line /** text may contain a user-defined LaTeX symbol command or one generated internally from the font, character and size settings. */ string text; }; /*----------------Inline Bullet Member Functions------------------*/ inline Bullet::Bullet(string const & t) : font(MIN), character(MIN), size(MIN), user_text(1), text(t) { #ifdef ENABLE_ASSERTIONS testInvariant(); #endif } inline void Bullet::setCharacter(int c) { if (c < MIN || c >= CHARMAX) { character = MIN; } else { character = c; } user_text = 0; #ifdef ENABLE_ASSERTIONS testInvariant(); #endif } inline void Bullet::setFont(int f) { if (f < MIN || f >= FONTMAX) { font = MIN; } else { font = f; } user_text = 0; #ifdef ENABLE_ASSERTIONS testInvariant(); #endif } inline void Bullet::setSize(int s) { if (s < MIN || s >= SIZEMAX) { size = MIN; } else { size = s; } user_text = 0; #ifdef ENABLE_ASSERTIONS testInvariant(); #endif } inline void Bullet::setText(string const & t) { font = character = size = MIN; user_text = 1; text = t; #ifdef ENABLE_ASSERTIONS testInvariant(); #endif } inline int Bullet::getCharacter() const { return character; } inline int Bullet::getFont() const { return font; } inline int Bullet::getSize() const { return size; } inline string Bullet::getText() const { return text; } inline Bullet & Bullet::operator=(Bullet const & b) { #ifdef ENABLE_ASSERTIONS b.testInvariant(); #endif font = b.font; character = b.character; size = b.size; user_text = b.user_text; text = b.text; #ifdef ENABLE_ASSERTIONS this->testInvariant(); #endif return *this; } inline char const * Bullet::c_str() { return this->getText().c_str(); } /*-----------------End Bullet Member Functions-----------------*/ extern Bullet const ITEMIZE_DEFAULTS[]; #endif /* BULLET_H_ */