/** Header file generated with fdesign **/ #ifndef FD_form_character_h_ #define FD_form_character_h_ /** Callbacks, globals and object handlers **/ extern "C" void CharacterApplyCB(FL_OBJECT *, long); extern "C" void CharacterCloseCB(FL_OBJECT *, long); extern "C" void PreambleOKCB(FL_OBJECT *, long); extern "C" void PreambleApplyCB(FL_OBJECT *, long); extern "C" void PreambleCancelCB(FL_OBJECT *, long); /* Some extra funcs */ extern bool UpdateLayoutPreamble(); /**** Forms and Objects ****/ typedef struct { FL_FORM *form_character; void *vdata; char *cdata; long ldata; FL_OBJECT *choice_family; FL_OBJECT *choice_series; FL_OBJECT *choice_shape; FL_OBJECT *choice_size; FL_OBJECT *choice_bar; FL_OBJECT *button_apply; FL_OBJECT *button_close; FL_OBJECT *choice_color; FL_OBJECT *check_toggle_all; FL_OBJECT *choice_language; } FD_form_character; extern FD_form_character * create_form_form_character(void); typedef struct { FL_FORM *form_preamble; void *vdata; char *cdata; long ldata; FL_OBJECT *button_ok; FL_OBJECT *button_apply; FL_OBJECT *button_cancel; FL_OBJECT *input_preamble; } FD_form_preamble; extern FD_form_preamble * create_form_form_preamble(void); #endif /* FD_form_character_h_ */