// -*- C++ -*- #ifndef CHSET_H #define CHSET_H #ifdef __GNUG__ #pragma interface #endif #include "LString.h" /// class CharacterSet { public: /// CharacterSet(); /// ~CharacterSet(); /// bool loadFile(const string&); /// string getName(); /// bool encodeString(string&); private: /// string name_; /// struct Cdef { /// unsigned char ic; /// string str; /// Cdef *next; }; /// Cdef *map_; /// void freeMap(); }; #endif