// -*- C++ -*- /** * \file NullPainter.h * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author unknown * \author John Levon * \author Jean-Marc Lasgouttes * * Full author contact details are available in file CREDITS. */ #ifndef NULLPAINTER_H #define NULLPAINTER_H #include "Painter.h" namespace lyx { namespace frontend { /** * NullPainter - A painter instance that does nothing */ class NullPainter : public Painter { public: NullPainter() : Painter(1, false) {} ~NullPainter() {} /// draw a line from point to point void line(int, int, int, int, Color, line_style = line_solid, int = thin_line) {} /// void lines(int const *, int const *, int, Color, fill_style = fill_none, line_style = line_solid, int = thin_line) {} /// void path(int const *, int const *, int const *, int const *, int const *, int const *, int, Color, fill_style = fill_none, line_style = line_solid, int = thin_line) {} /// draw a rectangle void rectangle(int, int, int, int, Color, line_style = line_solid, int = thin_line) {} /// draw a filled rectangle void fillRectangle(int, int, int, int, Color) {} /// draw an arc void arc(int, int, unsigned int, unsigned int, int, int, Color) {} /// draw a pixel void point(int, int, Color) {} /// draw an image from the image cache void image(int, int, int, int, graphics::Image const &) {} /// draw a string void text(int, int, docstring const &, FontInfo const &) {} /// draw a char void text(int, int, char_type, FontInfo const &) {} /// draw a string void text(int, int, docstring const &, Font const &, double, double) {} /// void text(int, int, docstring const &, Font const &, Color, size_type, size_type, double, double) {} /// This painter does not paint bool isNull() const { return true; } /// draw the underbar, strikeout, xout, uuline and uwave font attributes void textDecoration(FontInfo const &, int, int, int) {} /** * Draw a string and enclose it inside a rectangle. If * back color is specified, the background is cleared with * the given color. If frame is specified, a thin frame is drawn * around the text with the given color. */ void rectText(int, int, docstring const &, FontInfo const &, Color, Color) {} /// draw a string and enclose it inside a button frame void buttonText(int, int, docstring const &, FontInfo const &, Color, Color, int) {} /// draw a character of a preedit string for cjk support. int preeditText(int, int, char_type, FontInfo const &, preedit_style) { return 0; } /// start monochrome painting mode, i.e. map every color into [min,max] void enterMonochromeMode(Color const &, Color const &) {} /// leave monochrome painting mode void leaveMonochromeMode() {} /// draws a wavy line that can be used for underlining. void wavyHorizontalLine(int, int, int, ColorCode) {} }; } // namespace frontend } // namespace lyx #endif // NULLPAINTER_H