// -*- C++ -*- /* This file is part of * ====================================================== * * LyX, The Document Processor * * Copyright 1995 Matthias Ettrich * Copyright 1995-2000 The LyX Team. * * ======================================================*/ #ifndef WORKAREA_H #define WORKAREA_H #ifdef __GNUG__ #pragma interface #endif #include using std::pair; #include FORMS_H_LOCATION #include "Painter.h" class BufferView; class WorkArea { public: /// WorkArea(BufferView *, int xpos, int ypos, int width, int height); /// ~WorkArea(); /// Painter & getPainter() { return painter_; } /// int workWidth() const { return work_area->w; } /// int width() const { return work_area->w + scrollbar->w; } /// int height() const { return work_area->h; } /// int xpos() const { return work_area->x; } /// int ypos() const { return work_area->y; } /// void resize(int xpos, int ypos, int width, int height); /// void redraw() const { fl_redraw_object(work_area); fl_redraw_object(scrollbar); fl_redraw_object(button_down); fl_redraw_object(button_up); } /// void setFocus() const; /// Window getWin() const { return work_area->form->window; } /// bool hasFocus() const { return work_area->focus; } /// bool active() const { return work_area->active; } /// bool belowMouse() const { return work_area->belowmouse; } /// bool visible() const { return work_area->form->visible; } /// void greyOut() const; /// void setScrollbar(double pos, double length_fraction) const; /// void setScrollbarValue(double y) const { fl_set_slider_value(scrollbar, y); } /// void setScrollbarBounds(double, double) const; /// void setScrollbarIncrements(float inc) const; /// double getScrollbarValue() const { return fl_get_slider_value(scrollbar); } /// pair getScrollbarBounds() const { pair p; fl_get_slider_bounds(scrollbar, &p.first, &p.second); return p; } /// Pixmap getPixmap() const { return workareapixmap; } /// xforms callback static int work_area_handler(FL_OBJECT *, int event, FL_Coord, FL_Coord, int /*key*/, void * xev); /// xforms callback static void up_cb(FL_OBJECT *, long); /// xforms callback static void down_cb(FL_OBJECT *, long); /// xforms callback static void scroll_cb(FL_OBJECT *, long); private: /// void createPixmap(int, int); /// FL_OBJECT * backgroundbox; /// FL_OBJECT * work_area; /// FL_OBJECT * scrollbar; /// FL_OBJECT * button_down; /// FL_OBJECT * button_up; /// BufferView * owner; /// The pixmap overlay on the workarea Pixmap workareapixmap; /// Painter painter_; /// FL_OBJECT * figinset_canvas; }; #endif