/** * \file GuiCharacter.cpp * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Edwin Leuven * \author John Levon * * Full author contact details are available in file CREDITS. */ #include #include "GuiCharacter.h" #include "ControlCharacter.h" #include "Qt2BC.h" #include "qt_helpers.h" #include "Color.h" #include using std::vector; namespace lyx { namespace frontend { ///////////////////////////////////////////////////////////////////// // // GuiCharacterDialog // ///////////////////////////////////////////////////////////////////// GuiCharacterDialog::GuiCharacterDialog(GuiCharacter * form) : form_(form) { setupUi(this); connect(okPB, SIGNAL(clicked()), form_, SLOT(slotOK())); connect(applyPB, SIGNAL(clicked()), form_, SLOT(slotApply())); connect(closePB, SIGNAL(clicked()), form_, SLOT(slotClose())); connect(miscCO, SIGNAL(activated(int)), this, SLOT(change_adaptor())); connect(sizeCO, SIGNAL(activated(int)), this, SLOT(change_adaptor())); connect(familyCO, SIGNAL(activated(int)), this, SLOT(change_adaptor())); connect(seriesCO, SIGNAL(activated(int)), this, SLOT(change_adaptor())); connect(shapeCO, SIGNAL(activated(int)), this, SLOT(change_adaptor())); connect(colorCO, SIGNAL(activated(int)), this, SLOT(change_adaptor())); connect(langCO, SIGNAL(activated(int)), this, SLOT(change_adaptor())); connect(toggleallCB, SIGNAL(clicked()), this, SLOT(change_adaptor())); } void GuiCharacterDialog::change_adaptor() { form_->changed(); if (!autoapplyCB->isChecked()) return; // to be really good here, we should set the combos to the values of // the current text, and make it appear as "no change" if the values // stay the same between applys. Might be difficult though wrt to a // moved cursor - jbl form_->slotApply(); familyCO->setCurrentIndex(0); seriesCO->setCurrentIndex(0); sizeCO->setCurrentIndex(0); shapeCO->setCurrentIndex(0); miscCO->setCurrentIndex(0); langCO->setCurrentIndex(0); colorCO->setCurrentIndex(0); } void GuiCharacterDialog::closeEvent(QCloseEvent * e) { form_->slotWMHide(); e->accept(); } ///////////////////////////////////////////////////////////////////// // // GuiCharacter // ///////////////////////////////////////////////////////////////////// typedef QController > CharacterBase; GuiCharacter::GuiCharacter(Dialog & parent) : CharacterBase(parent, _("Text Style")) { } void GuiCharacter::build_dialog() { dialog_.reset(new GuiCharacterDialog(this)); family = getFamilyData(); series = getSeriesData(); shape = getShapeData(); size = getSizeData(); bar = getBarData(); color = getColorData(); language = getLanguageData(true); for (vector::const_iterator cit = family.begin(); cit != family.end(); ++cit) { dialog_->familyCO->addItem(toqstr(cit->first)); } for (vector::const_iterator cit = series.begin(); cit != series.end(); ++cit) { dialog_->seriesCO->addItem(toqstr(cit->first)); } for (vector::const_iterator cit = shape.begin(); cit != shape.end(); ++cit) { dialog_->shapeCO->addItem(toqstr(cit->first)); } for (vector::const_iterator cit = size.begin(); cit != size.end(); ++cit) { dialog_->sizeCO->addItem(toqstr(cit->first)); } for (vector::const_iterator cit = bar.begin(); cit != bar.end(); ++cit) { dialog_->miscCO->addItem(toqstr(cit->first)); } for (vector::const_iterator cit = color.begin(); cit != color.end(); ++cit) { dialog_->colorCO->addItem(toqstr(cit->first)); } for (vector::const_iterator cit = language.begin(); cit != language.end(); ++cit) { dialog_->langCO->addItem(toqstr(cit->first)); } bcview().setOK(dialog_->okPB); bcview().setApply(dialog_->applyPB); bcview().setCancel(dialog_->closePB); bcview().addReadOnly(dialog_->familyCO); bcview().addReadOnly(dialog_->seriesCO); bcview().addReadOnly(dialog_->sizeCO); bcview().addReadOnly(dialog_->shapeCO); bcview().addReadOnly(dialog_->miscCO); bcview().addReadOnly(dialog_->langCO); bcview().addReadOnly(dialog_->colorCO); bcview().addReadOnly(dialog_->toggleallCB); bcview().addReadOnly(dialog_->autoapplyCB); // FIXME: hack to work around resizing bug in Qt >= 4.2 // bug verified with Qt 4.2.{0-3} (JSpitzm) #if QT_VERSION >= 0x040200 // qt resizes the comboboxes only after show(), so ... dialog_->show(); #endif } namespace { template int findPos2nd(vector > const & vec, B const & val) { typedef typename vector >::const_iterator const_iterator; const_iterator cit = vec.begin(); for (; cit != vec.end(); ++cit) { if (cit->second == val) return int(cit - vec.begin()); } return 0; } } // namespace anon void GuiCharacter::update_contents() { ControlCharacter const & ctrl = controller(); dialog_->familyCO->setCurrentIndex(findPos2nd(family, ctrl.getFamily())); dialog_->seriesCO->setCurrentIndex(findPos2nd(series, ctrl.getSeries())); dialog_->shapeCO->setCurrentIndex(findPos2nd(shape, ctrl.getShape())); dialog_->sizeCO->setCurrentIndex(findPos2nd(size, ctrl.getSize())); dialog_->miscCO->setCurrentIndex(findPos2nd(bar, ctrl.getBar())); dialog_->colorCO->setCurrentIndex(findPos2nd(color, ctrl.getColor())); dialog_->langCO->setCurrentIndex(findPos2nd(language, ctrl.getLanguage())); dialog_->toggleallCB->setChecked(ctrl.getToggleAll()); } void GuiCharacter::apply() { ControlCharacter & ctrl = controller(); ctrl.setFamily(family[dialog_->familyCO->currentIndex()].second); ctrl.setSeries(series[dialog_->seriesCO->currentIndex()].second); ctrl.setShape(shape[dialog_->shapeCO->currentIndex()].second); ctrl.setSize(size[dialog_->sizeCO->currentIndex()].second); ctrl.setBar(bar[dialog_->miscCO->currentIndex()].second); ctrl.setColor(color[dialog_->colorCO->currentIndex()].second); ctrl.setLanguage(language[dialog_->langCO->currentIndex()].second); ctrl.setToggleAll(dialog_->toggleallCB->isChecked()); } } // namespace frontend } // namespace lyx #include "GuiCharacter_moc.cpp"