// -*- C++ -*- /** * \file insetcollapsable.h * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Alejandro Aguilar Sierra * \author Jürgen Vigna * \author Lars Gullik Bjønnes * * Full author contact details are available in file CREDITS. */ #ifndef INSETCOLLAPSABLE_H #define INSETCOLLAPSABLE_H #include "inset.h" #include "insettext.h" #include "box.h" #include "lyxfont.h" class Painter; class LyXText; class Paragraph; class CursorSlice; /** A collapsable text inset */ class InsetCollapsable : public InsetText { public: /// static int const TEXT_TO_TOP_OFFSET = 2; /// static int const TEXT_TO_BOTTOM_OFFSET = 2; /// enum CollapseStatus { Collapsed, Inlined, Open }; /// InsetCollapsable(BufferParams const &, CollapseStatus status = Open); /// void read(Buffer const &, LyXLex &); /// void write(Buffer const &, std::ostream &) const; /// void metrics(MetricsInfo &, Dimension &) const; /// void draw(PainterInfo & pi, int x, int y) const; /// bool hitButton(FuncRequest &) const; /// std::string const getNewLabel(std::string const & l) const; /// EDITABLE editable() const; /// can we go further down on mouse click? bool descendable() const; /// bool isTextInset() const { return true; } /// void setLabel(std::string const & l); /// virtual void setButtonLabel() {} /// void setLabelFont(LyXFont & f); /// int scroll(bool recursive = true) const; /// void scroll(BufferView & bv, float sx) const; /// void scroll(BufferView & bv, int offset) const; /// bool isOpen() const { return status_ == Open || status_ == Inlined; } /// bool inlined() const { return status_ == Inlined; } /// CollapseStatus status() const { return status_; } /// void open(); /// void close(); /// bool allowSpellCheck() const { return true; } protected: /// void setStatus(CollapseStatus st); /// void priv_dispatch(LCursor & cur, FuncRequest & cmd); /// void dimension_collapsed(Dimension &) const; /// void draw_collapsed(PainterInfo & pi, int x, int y) const; /// int getMaxTextWidth(Painter & pain, UpdatableInset const *) const; /// Box const & buttonDim() const; /// void edit(LCursor & cur, bool left); /// InsetBase * editXY(LCursor & cur, int x, int y) const; protected: /// LyXFont labelfont_; /// mutable Box button_dim; /// mutable int topx; /// mutable int topbaseline; /// mutable std::string label; private: /// mutable CollapseStatus status_; /// a substatus of the Open status, determined automatically in metrics mutable bool openinlined_; /// mutable Dimension textdim_; }; // A helper function that pushes the cursor out of the inset. void leaveInset(LCursor & cur, InsetBase const & in); #endif