#ifdef __GNUG__ #pragma implementation #endif #include "math_inset.h" #include "math_charinset.h" #include "math_scriptinset.h" #include "math_stringinset.h" #include "debug.h" #include "array.h" #include "mathed/support.h" #include "support/LAssert.h" using std::ostream; using std::endl; MathArray::MathArray() {} MathArray::MathArray(MathArray const & array, size_type from, size_type to) : bf_(array.begin() + from, array.begin() + to) {} void MathArray::substitute(MathMacro const & m) { for (iterator it = begin(); it != end(); ++it) it->nucleus()->substitute(m); } MathScriptInset const * MathArray::asScript(const_iterator it) const { if (it->nucleus()->asScriptInset()) return 0; const_iterator jt = it + 1; if (jt == end()) return 0; if (!jt->nucleus()) return 0; return jt->nucleus()->asScriptInset(); } MathAtom & MathArray::at(size_type pos) { lyx::Assert(pos < size()); return bf_[pos]; } MathAtom const & MathArray::at(size_type pos) const { lyx::Assert(pos < size()); return bf_[pos]; } void MathArray::insert(size_type pos, MathAtom const & t) { bf_.insert(begin() + pos, t); } void MathArray::insert(size_type pos, MathArray const & array) { bf_.insert(begin() + pos, array.begin(), array.end()); } void MathArray::push_back(MathAtom const & t) { bf_.push_back(t); } void MathArray::push_back(MathArray const & array) { insert(size(), array); } void MathArray::clear() { erase(); } void MathArray::swap(MathArray & array) { if (this != &array) bf_.swap(array.bf_); } bool MathArray::empty() const { return bf_.empty(); } MathArray::size_type MathArray::size() const { return bf_.size(); } void MathArray::erase() { erase(0, size()); } void MathArray::erase(size_type pos) { if (pos < size()) erase(pos, pos + 1); } void MathArray::erase(size_type pos1, size_type pos2) { bf_.erase(begin() + pos1, begin() + pos2); } MathAtom & MathArray::back() { return bf_.back(); } void MathArray::dump2(ostream & os) const { for (const_iterator it = begin(); it != end(); ++it) os << it->nucleus() << ' '; } void MathArray::dump(ostream & os) const { for (const_iterator it = begin(); it != end(); ++it) os << "<" << it->nucleus() << ">"; } std::ostream & operator<<(std::ostream & os, MathArray const & ar) { ar.dump2(os); return os; } // returns sequence of char with same code starting at it up to end // it might be less, though... string charSequence(MathArray::const_iterator it, MathArray::const_iterator end) { string s; MathCharInset const * p = it->nucleus()->asCharInset(); if (!p) return s; for (MathTextCodes c = p->code(); it != end; ++it) { if (!it->nucleus()) break; p = it->nucleus()->asCharInset(); if (!p || p->code() != c) break; s += p->getChar(); } return s; } MathArray MathArray::glueChars() const { MathArray ar; const_iterator it = begin(); while (it != end()) { if (it->nucleus() && it->nucleus()->asCharInset()) { string s = charSequence(it, end()); MathTextCodes c = it->nucleus()->asCharInset()->code(); ar.push_back(MathAtom(new MathStringInset(s, c))); it += s.size(); } else { ar.push_back(*it); ++it; } } return ar; } bool needAsterisk(MathAtom const & a, MathAtom const & b) { return false; } MathArray MathArray::guessAsterisks() const { if (size() <= 1) return *this; MathArray ar; ar.push_back(*begin()); for (const_iterator it = begin(), jt = begin()+1 ; jt != end(); ++it, ++jt) { if (needAsterisk(*it, *jt)) ar.push_back(MathAtom(new MathCharInset('*'))); ar.push_back(*it); } ar.push_back(*end()); return ar; } void MathArray::write(MathWriteInfo & wi) const { MathArray ar = glueChars(); for (const_iterator it = ar.begin(); it != ar.end(); ++it) { MathInset const * p = it->nucleus(); if (MathScriptInset const * q = ar.asScript(it)) { q->write(p, wi); ++it; } else { p->write(wi); } } } void MathArray::writeNormal(ostream & os) const { MathArray ar = glueChars(); for (const_iterator it = ar.begin(); it != ar.end(); ++it) { MathInset const * p = it->nucleus(); if (MathScriptInset const * q = ar.asScript(it)) { q->writeNormal(p, os); ++it; } else p->writeNormal(os); } } string MathArray::octavize() const { MathArray ar = glueChars(); string res; for (const_iterator it = ar.begin(); it != ar.end(); ++it) { MathInset const * p = it->nucleus(); if (MathScriptInset const * q = ar.asScript(it)) { res += q->octavize(p); ++it; } else res += p->octavize(); } return res; } string MathArray::maplize() const { MathArray ar = glueChars(); string res; for (const_iterator it = ar.begin(); it != ar.end(); ++it) { MathInset const * p = it->nucleus(); if (MathScriptInset const * q = ar.asScript(it)) { res += q->maplize(p); ++it; } else res += p->maplize(); } return res; } string MathArray::mathmlize() const { MathArray ar = glueChars(); string res; for (const_iterator it = ar.begin(); it != ar.end(); ++it) { MathInset const * p = it->nucleus(); if (MathScriptInset const * q = ar.asScript(it)) { res += q->mathmlize(p); ++it; } else res += p->mathmlize(); } return res; } void MathArray::validate(LaTeXFeatures & features) const { for (const_iterator it = begin(); it != end(); ++it) if (it->nucleus()) it->nucleus()->validate(features); } void MathArray::pop_back() { if (!size()) { lyxerr << "pop_back from empty array!\n"; return; } bf_.pop_back(); } MathArray::const_iterator MathArray::begin() const { return bf_.begin(); } MathArray::const_iterator MathArray::end() const { return bf_.end(); } MathArray::iterator MathArray::begin() { return bf_.begin(); } MathArray::iterator MathArray::end() { return bf_.end(); } bool MathArray::isMatrix() const { return size() == 1 && begin()->nucleus() && begin()->nucleus()->isMatrix(); }