// -*- C++ -*- /* This file is part of * ====================================================== * * LyX, The Document Processor * * Copyright 1995 Matthias Ettrich * Copyright 1995-2000 The LyX Team. * * This file copyright 1999-2000 * Allan Rae *======================================================*/ /* FormPreferences.h * FormPreferences Interface Class */ #ifndef FORMPREFERENCES_H #define FORMPREFERENCES_H #include "FormBase.h" #ifdef __GNUG_ #pragma interface #endif class LyXView; class Dialogs; struct FD_form_colours; struct FD_form_formats; struct FD_form_inputs_misc; struct FD_form_interface; struct FD_form_language; struct FD_form_lnf_misc; struct FD_form_outer_tab; struct FD_form_outputs_misc; struct FD_form_paths; struct FD_form_preferences; struct FD_form_printer; struct FD_form_screen_fonts; struct FD_form_spellchecker; class Combox; /** This class provides an XForms implementation of the FormPreferences Dialog. The preferences dialog allows users to set/save their preferences. */ class FormPreferences : public FormBaseBI { public: /// #FormPreferences x(LyXFunc ..., Dialogs ...);# FormPreferences(LyXView *, Dialogs *); /// ~FormPreferences(); /// static void ComboLanguageCB(int, void *, Combox *); /// static void FeedbackCB(FL_OBJECT *, long); /// void feedbackPost(FL_OBJECT *, int); private: /// Update the dialog. virtual void update(); /// virtual void hide(); /// OK from dialog virtual void ok(); /// Apply from dialog virtual void apply(); /// Filter the inputs -- return true if entries are valid virtual bool input(FL_OBJECT *, long); /// Build the dialog virtual void build(); /// control which feedback message is output void feedback( FL_OBJECT * ); /// virtual FL_FORM * form() const; /// void applyColours() const; /// void applyFormats() const; /// void applyInputsMisc() const; /// void applyInterface() const; /// void applyLanguage() const; /// void applyLnFmisc() const; /// void applyOutputsMisc() const; /// void applyPaths(); // not const because calls updatePaths! /// void applyPrinter() const; /// void applyScreenFonts() const; /// void applySpellChecker(); // not const because calls updateSpellChecker! /// void buildColours(); /// bool loadColourBrowser( string const & ); /// int searchColourEntry(std::vector const & ) const; /// void buildFormats(); /// void buildInputsMisc(); /// void buildInterface(); /// void buildLanguage(); /// void addLanguages( Combox & ) const; /// void buildLnFmisc(); /// void buildOutputsMisc(); /// void buildPaths(); /// void buildPrinter(); /// void buildScreenFonts(); /// void buildSpellchecker(); /// string feedbackColours(FL_OBJECT const * const) const; /// string feedbackFormats( FL_OBJECT const * const ) const; /// string feedbackInputsMisc(FL_OBJECT const * const) const; /// string feedbackInterface(FL_OBJECT const * const) const; /// string feedbackLanguage(FL_OBJECT const * const) const; /// string feedbackLnFmisc(FL_OBJECT const * const) const; /// string feedbackOutputsMisc(FL_OBJECT const * const) const; /// string feedbackPaths(FL_OBJECT const * const) const; /// string feedbackPrinter(FL_OBJECT const * const) const; /// string feedbackScreenFonts(FL_OBJECT const * const) const; /// string feedbackSpellChecker(FL_OBJECT const * const) const; /// bool inputColours(FL_OBJECT const * const); /// bool inputFormats( FL_OBJECT const * const ); /// bool inputLanguage(FL_OBJECT const * const); /// bool inputPaths(FL_OBJECT const * const); /// bool inputScreenFonts(); /// bool inputSpellChecker(FL_OBJECT const * const); /// void updateColours(); /// void updateColoursBrowser( int ); /// void updateColoursRGB(); /// void updateFormats(); /// void updateInputsMisc(); /// void updateInterface(); /// void updateLanguage(); /// void updateLnFmisc(); /// void updateOutputsMisc(); /// void updatePaths(); /// void updatePrinter(); /// void updateScreenFonts(); /// void updateSpellChecker(); /// bool WriteableDir( string const & ) const; /// bool ReadableDir( string const & ) const; /// bool WriteableFile( string const &, string const & = string() ) const; /// void setPostHandler( FL_OBJECT * ) const; /// FD_form_preferences * build_preferences(); /// FD_form_outer_tab * build_outer_tab(); /// FD_form_colours * build_colours(); /// FD_form_formats * build_formats(); /// FD_form_inputs_misc * build_inputs_misc(); /// FD_form_interface * build_interface(); /// FD_form_language * build_language(); /// FD_form_lnf_misc * build_lnf_misc(); /// FD_form_outputs_misc * build_outputs_misc(); /// FD_form_paths * build_paths(); /// FD_form_printer * build_printer(); /// FD_form_screen_fonts * build_screen_fonts(); /// FD_form_spellchecker * build_spellchecker(); /// Real GUI implementation. FD_form_preferences * dialog_; /// Outputs tabfolder FD_form_outer_tab * outputs_tab_; /// HCI configuration FD_form_outer_tab * look_n_feel_tab_; /// reLyX and other import/input stuff FD_form_outer_tab * inputs_tab_; /// Spellchecker, language stuff, etc FD_form_outer_tab * usage_tab_; /// FD_form_colours * colours_; /// FD_form_formats * formats_; /// FD_form_inputs_misc * inputs_misc_; /// FD_form_interface * interface_; /// FD_form_language * language_; /// FD_form_lnf_misc * lnf_misc_; /// FD_form_outputs_misc * outputs_misc_; /// FD_form_paths * paths_; /// FD_form_printer * printer_; /// FD_form_screen_fonts * screen_fonts_; /// FD_form_spellchecker * spellchecker_; /// Combox * combo_default_lang; /// Combox * combo_kbmap_1; /// Combox * combo_kbmap_2; /// FL_OBJECT * feedbackObj; }; #endif