// -*- C++ -*- /** * \file GuiWorkArea.h * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author unknown * \author John Levon * \author Abdelrazak Younes * * Full author contact details are available in file CREDITS. */ #ifndef WORKAREA_H #define WORKAREA_H #ifdef emit #undef emit #endif #include "frontends/WorkArea.h" #include "QLPainter.h" #include "funcrequest.h" #include "frontends/Timeout.h" #include #include #include #include #include #include #include #include #include #include class Painter; class QWidget; class QDragEnterEvent; class QDropEvent; class QMouseEvent; namespace lyx { namespace frontend { class GuiView; /// for emulating triple click class double_click { public: int x; int y; Qt::ButtonState state; bool active; bool operator==(QMouseEvent const & e) { return x == e.x() && y == e.y() && state == e.button(); } double_click() : x(0), y(0), state(Qt::NoButton), active(false) {} double_click(QMouseEvent * e) : x(e->x()), y(e->y()), state(e->button()), active(true) {} }; /** Qt only emits mouse events when the mouse is being moved, but * we want to generate 'pseudo' mouse events when the mouse button is * pressed and the mouse cursor is below the bottom, or above the top * of the work area. In this way, we'll be able to continue scrolling * (and selecting) the text. * * This class stores all the parameters needed to make this happen. */ class SyntheticMouseEvent { public: SyntheticMouseEvent(); FuncRequest cmd; Timeout timeout; bool restart_timeout; int x_old; int y_old; double scrollbar_value_old; }; /** * Qt-specific implementation of the work area * (buffer view GUI) */ class GuiWorkArea: public QAbstractScrollArea, public WorkArea { Q_OBJECT public: GuiWorkArea(int width, int height, QWidget * parent, BufferView * buffer_view = 0); virtual ~GuiWorkArea(); /// return the width of the content pane virtual int width() const { return workWidth_; } /// return the height of the content pane virtual int height() const { return workHeight_; } /// virtual void setScrollbarParams(int height, int pos, int line_height); /// virtual void dragEnterEvent(QDragEnterEvent * event); /// virtual void dropEvent(QDropEvent* event); /// return the widget's painter virtual Painter & getPainter() { return (Painter &) painter_; } /// return the backing pixmap QPaintDevice * paintDevice() { return &paint_device_; } /// update the passed area. void update(int x, int y, int w, int h); /// return a screen copy of the defined area. QPixmap copyScreen(int x, int y, int w, int h) const; /// Draw a pixmap onto the backing pixmap. /** QPixmap is implicitely shared so no need to pass by reference. */ void drawScreen(int x, int y, QPixmap pixmap); /// copies specified area of pixmap to screen virtual void expose(int x, int y, int exp_width, int exp_height); /// paint the cursor and store the background virtual void showCursor(int x, int y, int h, CursorShape shape); /// hide the cursor virtual void removeCursor(); protected: /// repaint part of the widget void paintEvent(QPaintEvent * e); /// widget has been resized void resizeEvent(QResizeEvent * e); /// mouse button press void mousePressEvent(QMouseEvent * e); /// mouse button release void mouseReleaseEvent(QMouseEvent * e); /// mouse double click of button void mouseDoubleClickEvent(QMouseEvent * e); /// mouse motion void mouseMoveEvent(QMouseEvent * e); /// wheel event void wheelEvent(QWheelEvent * e); /// key press void keyPressEvent(QKeyEvent * e); protected: /// IM events void inputMethodEvent(QInputMethodEvent * e); public slots: /// Timeout event Slot for keyboard bufferring. /// \todo This is not used currently in the code, remove? void keyeventTimeout(); /// Adjust the LyX buffer view with the position of the scrollbar. /** * The action argument is not used in the the code, it is there * only for the connection to the vertical srollbar signal which * emits an 'int' action. */ void adjustViewWithScrollBar(int action = 0); private: /// Buffer view width. int workWidth_; /// Buffer view height. int workHeight_; /// Our painter. QLPainter painter_; /// The slot connected to SyntheticMouseEvent::timeout. void generateSyntheticMouseEvent(); /// SyntheticMouseEvent synthetic_mouse_event_; /// Our client side painting device. //QImage paint_device_; QPixmap paint_device_; /// Our server side painting device. //QPixmap screen_device_; /// \todo remove QTimer step_timer_; /// \todo remove std::queue > keyeventQueue_; double_click dc_event_; /// int cursor_x_; /// int cursor_y_; /// int cursor_w_; /// int cursor_h_; /// QPixmap hcursor_; /// QPixmap vcursor_; /// bool show_hcursor_; /// bool show_vcursor_; /// bool lshape_cursor_; /// QColor cursor_color_; /// CursorShape cursor_shape_; }; } // namespace frontend } // namespace lyx #endif // WORKAREA_H