// -*- c++ -*- /* * Copyright 1999 Karl Nelson * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef SIGCXX_SCOPE_H #define SIGCXX_SCOPE_H #include #ifdef SIGC_CXX_NAMESPACES namespace SigC { #endif struct LIBSIGC_API ScopeNode { mutable ScopeNode *prev_; mutable ScopeNode *next_; // removes self from list void remove_self(); // Called to inform the item that it is erased virtual void erase(); // inform scopes that invalid requested. virtual void disconnect(bool destroy=0); ScopeNode() #ifdef LIBSIGC_WIN32 {prev_=next_=this;} #else :prev_(this),next_(this) {} #endif virtual ~ScopeNode(); private: ScopeNode& operator=(const ScopeNode&); ScopeNode(const ScopeNode&); }; struct LIBSIGC_API DataNode: public ScopeNode { virtual void erase(); virtual ~DataNode(); }; /******************************************************************* ***** Basis Scope *******************************************************************/ class ObjectScoped; class ObjectReferenced; class Object; class Scope; class LIBSIGC_API Reference { protected: mutable ObjectReferenced* obj_; mutable void* cache_; public: void set_sink(); void init(ObjectReferenced* obj); void set(ObjectReferenced* obj,void* cache=0,bool ptr=false); Reference& operator=(ObjectReferenced *obj) { set(obj); return *this; } Reference& operator=(ObjectReferenced &obj) { set(&obj); return *this; } Reference& operator=(const Reference& ref) { set(ref.obj_); return *this; }; ObjectReferenced* object() const {return obj_;} void* cache() const {return cache_;} Reference():obj_(0) {} Reference(ObjectReferenced &obj) {init(&obj);} Reference(const Reference& ref) {init(ref.obj_);} ~Reference(); }; class LIBSIGC_API Scope:public ScopeNode { friend class ObjectScoped; Scope& operator=(const Scope& scope); Scope(const Scope& scope); protected: void set(ObjectScoped* obj,void* cache,bool ptr); mutable ObjectScoped* obj_; mutable void* cache_; virtual void on_connect()=0; virtual void erase(); void register_scope(ObjectScoped *); void register_scope(const Scope *parent=0); void unregister_scope(); public: void reference(); void unreference(); void set_sink(); ObjectScoped* object() const {return (ObjectScoped*)(obj_);} void* cache() const {return cache_;} // Inform object it should invalidate its list. void invalid(); Scope():obj_(0),cache_(0) {} virtual ~Scope(); }; /****************************************************** **** Common Scopes ******************************************************* Available Scopes: Uncounted - non-reference Limit - Limits the lifetime of object to this scope Sinks object. Extend - Extends the lifetime of the object to this scope Sinks object. LimitOwned - Conditionally limits the lifetime of object Sinks object. FuncRef - Extends the lifetime, without sink (intended for functions) Reference - Extends the lifetime, with sink AutoPtr - Shorthand for auto_ptr like scope. RefCount - Shorthand for ref_ptr like scope. ******************************************************/ struct Scopes { class LIBSIGC_API Uncounted:public Scope { Uncounted& operator=(const Uncounted&); Uncounted(const Uncounted&); public: virtual void disconnect(bool level=0); Uncounted():Scope() {} virtual ~Uncounted(); }; class LIBSIGC_API Extend:public Scope { Extend& operator=(const Extend&); Extend(const Extend&); protected: virtual void on_connect(); virtual void erase(); public: virtual void disconnect(bool level=0); void set(ObjectScoped* obj,void* cache,bool ptr); Extend():Scope() {} virtual ~Extend(); }; class LIBSIGC_API Limit:public Scope { Limit& operator=(const Limit&); Limit(const Limit&); protected: virtual void on_connect(); virtual void erase(); public: virtual void disconnect(bool level=0); void set(ObjectScoped* obj,void* cache,bool ptr); Limit():Scope() {} virtual ~Limit(); }; typedef Extend RefCount; typedef Reference Lock; }; /************************************************************* ***** Lists *************************************************************/ // Stub for building polylists // Iterator skeleton struct LIBSIGC_API ScopeIterator_ { typedef ScopeNode NodeType; private: NodeType *node_; public: inline NodeType* node() {return node_;} inline const NodeType* node() const {return node_;} inline NodeType& operator*() {return *node_; } inline const NodeType& operator*() const {return *node_; } inline bool operator==(const ScopeIterator_& i) const {return node_==i.node_; } inline bool operator!=(const ScopeIterator_& i) const {return node_!=i.node_; } inline ScopeIterator_& operator++() { if (node_) node_=(NodeType*)node_->next_; return *this; } ScopeIterator_ operator++(int) { ScopeIterator_ tmp=*this; ++*this; return tmp; } ScopeIterator_& operator= (const ScopeIterator_& i) { node_=i.node_; return *this; } ScopeIterator_(const ScopeIterator_ &n):node_(n.node_) {} ScopeIterator_(NodeType *n):node_(n) {} ScopeIterator_():node_(0) {} }; class LIBSIGC_API ScopeList { public: typedef ScopeNode NodeType; typedef ScopeIterator_ Iterator; ScopeNode node_; inline Iterator begin() {return Iterator(node_.next_);} inline Iterator end() {return Iterator(&node_);} // insert item directly on list Iterator insert_direct(Iterator pos,NodeType *n); Iterator erase(Iterator pos); void erase(Iterator start,Iterator stop) { while (start!=stop) start=erase(start); } void swap_elements(Iterator p1,Iterator p2); void clear() { erase(begin(),end()); } bool empty() const {return node_.next_==&node_;} ScopeList():node_() {} ~ScopeList() { clear(); } private: ScopeList(const ScopeList&); }; #ifdef SIGC_CXX_NAMESPACES } // namespace sigc #endif #endif