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2a31934f38
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@8766 a592a061-630c-0410-9148-cb99ea01b6c8
199 lines
4.7 KiB
C++
199 lines
4.7 KiB
C++
// -*- C++ -*-
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/**
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* \file FormDialogView.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Angus Leeming
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*
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* Full author contact details are available in file CREDITS.
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*/
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/* A base class for the MCV-ed xforms dialogs.
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*/
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#ifndef FORMDIALOGVIEW_H
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#define FORMDIALOGVIEW_H
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#include "Dialog.h"
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#include "ButtonPolicies.h"
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#include "forms_fwd.h"
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#include <X11/Xlib.h> // for Pixmap
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namespace lyx {
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namespace frontend {
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class Tooltips;
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class xformsBC;
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/** This class is an XForms GUI base class.
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*/
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class FormDialogView : public Dialog::View {
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public:
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///
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FormDialogView(Dialog &, std::string const &, bool allowResize);
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///
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virtual ~FormDialogView();
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/** Input callback function.
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* Invoked only by the xforms callback interface
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*/
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void InputCB(FL_OBJECT *, long);
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/** Message callback function.
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* Invoked only by the xforms callback interface
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*/
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void MessageCB(FL_OBJECT *, int event);
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/** Prehandler callback function.
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* Invoked only by the xforms callback interface
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*/
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void PrehandlerCB(FL_OBJECT * ob, int event, int key);
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///
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Tooltips & tooltips();
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protected:
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/// Build the dialog
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virtual void build() = 0;
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/// Hide the dialog.
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virtual void hide();
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/// Create the dialog if necessary, update it and display it.
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virtual void show();
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///
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virtual bool isVisible() const;
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/** Prepare the way to:
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* 1. display feedback as the mouse moves over ob. This feedback will
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* typically be rather more verbose than just a tooltip.
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* 2. activate the button controller after a paste with the middle
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* mouse button.
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*/
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static void setPrehandler(FL_OBJECT * ob);
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/** Pass the class a pointer to the message_widget so that it can
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post the message */
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void setMessageWidget(FL_OBJECT * message_widget);
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/** Send the warning message from the daughter class to the
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message_widget direct. The message will persist till the mouse
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movesto a new object. */
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void postWarning(std::string const & warning);
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/// Reset the message_widget_
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void clearMessage();
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///
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xformsBC & bcview();
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private:
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/// Pointer to the actual instantiation of xform's form
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virtual FL_FORM * form() const = 0;
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/// Filter the inputs on callback from xforms
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virtual ButtonPolicy::SMInput input(FL_OBJECT *, long);
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/** Redraw the form (on receipt of a Signal indicating, for example,
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* that the xform colors have been re-mapped).
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*/
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virtual void redraw();
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/** Called on the first show() request, initialising various bits and
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* pieces.
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*/
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void prepare_to_show();
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/** Get the feedback message for ob.
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Called if warning_posted_ == false. */
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virtual std::string const getFeedback(FL_OBJECT * /* ob */)
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{ return std::string(); }
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/// Post the feedback message for ob to message_widget_
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void postMessage(std::string const & message);
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/** Variable used to decide whether to remove the existing feedback
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message or not (if it is in fact a warning) */
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bool warning_posted_;
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/// The widget to display the feedback
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FL_OBJECT * message_widget_;
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/// The dialog's minimum allowable dimensions.
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int minw_;
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///
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int minh_;
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/// Can the dialog be resized after it has been created?
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bool allow_resize_;
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/// Passed to the window manager to give a pretty little symbol ;-)
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Pixmap icon_pixmap_;
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///
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Pixmap icon_mask_;
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///
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Tooltips * tooltips_;
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};
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template <class FL_dialog>
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class FormView: public FormDialogView {
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protected:
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///
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FormView(Dialog &, std::string const &, bool allowResize=true);
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/// Pointer to the actual instantiation of xform's form
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virtual FL_FORM * form() const;
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/// Real GUI implementation.
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boost::scoped_ptr<FL_dialog> dialog_;
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};
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template <class FL_dialog>
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FormView<FL_dialog>::FormView(Dialog & parent, std::string const & t,
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bool allowResize)
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: FormDialogView(parent, t, allowResize)
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{}
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template <class FL_dialog>
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FL_FORM * FormView<FL_dialog>::form() const
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{
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return dialog_.get() ? dialog_->form : 0;
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}
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template <class Controller, class Base>
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class FormController: public Base {
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public:
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/// The parent controller
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Controller & controller();
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///
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Controller const & controller() const;
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protected:
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///
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FormController(Dialog &, std::string const &, bool allowResize = true);
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};
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template <class Controller, class Base>
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FormController<Controller, Base>::FormController(Dialog & p,
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std::string const & t, bool resize)
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: Base(p, t, resize)
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{}
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template <class Controller, class Base>
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Controller & FormController<Controller, Base>::controller()
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{
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return static_cast<Controller &>(this->getController());
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}
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template <class Controller, class Base>
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Controller const & FormController<Controller, Base>::controller() const
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{
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return static_cast<Controller const &>(this->getController());
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}
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} // namespace frontend
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} // namespace lyx
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#endif // FORMDIALOGVIEW_H
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