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Lsstream.h with support/std_sstream.h, support/LIstream.h with support/std_istream.h, support/LOstream.h with support/std_ostream.h. git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@7685 a592a061-630c-0410-9148-cb99ea01b6c8
160 lines
4.2 KiB
C++
160 lines
4.2 KiB
C++
// -*- C++ -*-
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/**
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* \file Dialogs.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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* \author Allan Rae
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef DIALOGS_H
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#define DIALOGS_H
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#include "support/std_string.h"
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#include <boost/utility.hpp>
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#include <boost/scoped_ptr.hpp>
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#include <boost/signals/signal0.hpp>
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#include <boost/signals/signal1.hpp>
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class Dialog;
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class InsetBase;
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class LyXView;
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/** Container of all dialogs and signals a LyXView needs or uses to access them
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The list of dialog signals isn't comprehensive but should be a good guide
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for any future additions. Remember don't go overboard -- think minimal.
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*/
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class Dialogs : boost::noncopyable
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{
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public:
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///
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Dialogs(LyXView &);
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/// Define an empty d-tor out-of-line to keep boost::scoped_ptr happy.
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~Dialogs();
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/** Redraw all visible dialogs because, for example, the GUI colours
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* have been re-mapped.
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*
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* Note that static boost signals break some compilers, so we return a
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* reference to some hidden magic ;-)
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*/
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static boost::signal0<void> & redrawGUI();
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/// Toggle tooltips on/off in all dialogs.
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static void toggleTooltips();
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/// Are the tooltips on or off?
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static bool tooltipsEnabled();
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/// Signals slated to go
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//@{
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boost::signal0<void> hideAllSignal;
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boost::signal0<void> hideBufferDependentSignal;
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boost::signal1<void, bool> updateBufferDependentSignal;
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//@}
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/// Hide all visible dialogs
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void hideAll() const;
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/// Hide any dialogs that require a buffer for them to operate
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void hideBufferDependent() const;
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/** Update visible, buffer-dependent dialogs
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If the bool is true then a buffer change has occurred
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else its still the same buffer.
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*/
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void updateBufferDependent(bool) const ;
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/**@name Dialog Access Signals.
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Put into some sort of alphabetical order */
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//@{
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///
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void showDocument();
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/// show all forked child processes
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void showForks();
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///
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void showPreamble();
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///
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void showPreferences();
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///
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void showPrint();
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///
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void showSearch();
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///
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void showSendto();
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/// bring up the spellchecker
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void showSpellchecker();
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//@}
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/** \param name == "about" etc; an identifier used to
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launch a particular dialog.
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\param data is a string encoding of the data used to populate
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the dialog. Several of these dialogs do not need any data,
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so it defaults to string().
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*/
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void show(string const & name, string const & data = string());
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/** \param name == "bibtex", "citation" etc; an identifier used to
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launch a particular dialog.
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\param data is a string representation of the Inset contents.
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It is often little more than the output from Inset::write.
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It is passed to, and parsed by, the frontend dialog.
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\param inset is _not_ passed to the frontend dialog.
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It is stored internally and used by the kernel to ascertain
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what to do with the FuncRequest dispatched from the frontend
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dialog on 'Apply'; should it be used to create a new inset at
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the current cursor position or modify an existing, 'open' inset?
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*/
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void show(string const & name, string const & data, InsetBase * inset);
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/** \param name == "citation", "bibtex" etc; an identifier used
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to update the contents of a particular dialog with \param data .
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See the comments to 'show', above.
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*/
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void update(string const & name, string const & data);
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/// is the dialog currently visible?
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bool visible(string const & name) const;
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/** All Dialogs of the given \param name will be closed if they are
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connected to the given \param inset.
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*/
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static void hide(string const & name, InsetBase * inset);
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///
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void disconnect(string const & name);
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///
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InsetBase * getOpenInset(string const & name) const;
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private:
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///
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void hideSlot(string const & name, InsetBase * inset);
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///
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void redraw() const;
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///
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bool isValidName(string const & name) const;
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///
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Dialog * find(string const & name);
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///
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Dialog * build(string const & name);
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///
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LyXView & lyxview_;
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///
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std::map<string, InsetBase *> open_insets_;
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///
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typedef boost::shared_ptr<Dialog> DialogPtr;
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///
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std::map<string, DialogPtr> dialogs_;
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/// the stuff below is slated to go...
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void init_pimpl();
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///
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class Impl;
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///
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Impl * pimpl_;
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};
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#endif
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