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156 lines
3.9 KiB
C++
156 lines
3.9 KiB
C++
// Boost.Signals library
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// Copyright Douglas Gregor 2001-2004. Use, modification and
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// distribution is subject to the Boost Software License, Version
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// 1.0. (See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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// For more information, see http://www.boost.org
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#define BOOST_SIGNALS_SOURCE
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#include <boost/signals/connection.hpp>
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#include <cassert>
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namespace boost {
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namespace BOOST_SIGNALS_NAMESPACE {
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connection::connection(const connection& other) :
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con(other.con), controlling_connection(other.controlling_connection)
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{
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}
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connection::~connection()
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{
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if (controlling_connection) {
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disconnect();
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}
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}
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void
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connection::reset(BOOST_SIGNALS_NAMESPACE::detail::basic_connection* new_con)
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{
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con.reset(new_con);
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}
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bool connection::operator==(const connection& other) const
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{
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return con.get() == other.con.get();
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}
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bool connection::operator<(const connection& other) const
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{
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return con.get() < other.con.get();
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}
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connection& connection::operator=(const connection& other)
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{
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connection(other).swap(*this);
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return *this;
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}
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void connection::swap(connection& other)
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{
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this->con.swap(other.con);
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std::swap(this->controlling_connection, other.controlling_connection);
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}
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void swap(connection& c1, connection& c2)
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{
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c1.swap(c2);
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}
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scoped_connection::scoped_connection(const connection& other) :
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connection(other),
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released(false)
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{
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}
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scoped_connection::scoped_connection(const scoped_connection& other) :
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connection(other),
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released(other.released)
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{
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}
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scoped_connection::~scoped_connection()
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{
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if (!released) {
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this->disconnect();
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}
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}
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connection scoped_connection::release()
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{
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released = true;
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return *this;
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}
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void scoped_connection::swap(scoped_connection& other)
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{
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this->connection::swap(other);
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bool other_released = other.released;
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other.released = this->released;
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this->released = other_released;
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}
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void swap(scoped_connection& c1, scoped_connection& c2)
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{
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c1.swap(c2);
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}
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scoped_connection&
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scoped_connection::operator=(const connection& other)
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{
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scoped_connection(other).swap(*this);
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return *this;
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}
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scoped_connection&
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scoped_connection::operator=(const scoped_connection& other)
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{
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scoped_connection(other).swap(*this);
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return *this;
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}
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void
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connection::add_bound_object(const BOOST_SIGNALS_NAMESPACE::detail::bound_object& b)
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{
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assert(con.get() != 0);
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con->bound_objects.push_back(b);
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}
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void connection::disconnect() const
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{
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if (this->connected()) {
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// Make sure we have a reference to the basic_connection object,
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// because 'this' may disappear
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shared_ptr<detail::basic_connection> local_con = con;
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void (*signal_disconnect)(void*, void*) = local_con->signal_disconnect;
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// Note that this connection no longer exists
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// Order is important here: we could get into an infinite loop if this
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// isn't cleared before we try the disconnect.
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local_con->signal_disconnect = 0;
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// Disconnect signal
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signal_disconnect(local_con->signal, local_con->signal_data);
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// Disconnect all bound objects
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typedef std::list<BOOST_SIGNALS_NAMESPACE::detail::bound_object>::iterator iterator;
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for (iterator i = local_con->bound_objects.begin();
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i != local_con->bound_objects.end(); ++i) {
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assert(i->disconnect != 0);
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i->disconnect(i->obj, i->data);
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}
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}
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}
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} // end namespace boost
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} // end namespace boost
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#ifndef BOOST_MSVC
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// Explicit instantiations to keep everything in the library
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template class std::list<boost::BOOST_SIGNALS_NAMESPACE::detail::bound_object>;
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#endif
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