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git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@7598 a592a061-630c-0410-9148-cb99ea01b6c8
112 lines
2.9 KiB
C++
112 lines
2.9 KiB
C++
// -*- C++ -*-
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/**
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* \file tex-accent.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Lars Gullik Bjønnes
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* \author Matthias Ettrich
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef TEX_ACCENT
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#define TEX_ACCENT
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#include "lfuns.h"
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/* the names used by TeX and XWindows for deadkeys/accents are not the same
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so here follows a table to clearify the differences. Please correct this
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if I got it wrong
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|------------------|------------------|------------------|--------------|
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| TeX | XWindows | \bind/LFUN | used by intl |
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|------------------|------------------|------------------|--------------|
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| grave | grave |LFUN_GRAVE | grave
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| acute | acute |LFUN_ACUTE | acute
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| circumflex | circumflex |LFUN_CIRCUMFLEX | circumflex
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| umlaut/dieresis | diaeresis |LFUN_UMLAUT | umlaut
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| tilde | tilde |LFUN_TILDE | tilde
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| macron | maron |LFUN_MACRON | macron
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| dot | abovedot |LFUN_DOT | dot
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| cedilla | cedilla |LFUN_CEDILLA | cedilla
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| underdot | |LFUN_UNDERDOT | underdot
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| underbar | |LFUN_UNDERBAR | underbar
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| hácek | caron |LFUN_CARON | caron
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| breve | breve |LFUN_BREVE | breve
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| tie | |LFUN_TIE | tie
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| Hungarian umlaut | doubleacute |LFUN_HUNG_UMLAUT | hungarian umlaut
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| circle | abovering |LFUN_CIRCLE | circle
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| | ogonek | |
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| | iota | |
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| | voiced_sound | |
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| | semivoiced_sound | |
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| | |LFUN_SPECIAL_CARON| special caron
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*/
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// I am not sure how some of the XWindows names coresponds to the TeX ones.
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///
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enum tex_accent {
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///
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TEX_NOACCENT = 0,
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///
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TEX_ACUTE,
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///
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TEX_GRAVE,
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///
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TEX_MACRON,
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///
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TEX_TILDE,
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///
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TEX_UNDERBAR,
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///
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TEX_CEDILLA,
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///
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TEX_UNDERDOT,
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///
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TEX_CIRCUMFLEX,
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///
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TEX_CIRCLE,
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///
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TEX_TIE,
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///
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TEX_BREVE,
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///
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TEX_CARON,
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// TEX_SPECIAL_CARON,
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///
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TEX_HUNGUML,
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///
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TEX_UMLAUT,
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///
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TEX_DOT,
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///
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TEX_OGONEK,
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///
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TEX_MAX_ACCENT= TEX_OGONEK
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};
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/** the native is so we know what characters TeX can write in a decent way
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it should be up to the user if _all_ characters should be allowed to
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be accented. Lgb. */
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struct tex_accent_struct {
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///
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tex_accent accent;
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///
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char const * cmd;
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#if 0
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///
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char const * native;
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#endif
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///
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char const * name;
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///
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kb_action action;
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};
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///
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extern tex_accent_struct lyx_accent_table[];
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#endif
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