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7e17d1a1b7
Related to bug #12295.
152 lines
5.0 KiB
C++
152 lines
5.0 KiB
C++
// -*- C++ -*-
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/**
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* \file InsetMathScript.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author André Pönitz
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef MATH_SCRIPTINSET_H
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#define MATH_SCRIPTINSET_H
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#include "InsetMathNest.h"
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#include "FontEnums.h"
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namespace lyx {
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// An inset for super- and subscripts or both. The 'nucleus' is always
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// cell 0. If there is just one script, it's cell 1 and cell_1_is_up_
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// is set accordingly. If both are used, cell 1 is up and cell 2 is down.
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class InsetMathScript : public InsetMathNest {
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public:
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/// create inset without scripts
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explicit InsetMathScript(Buffer * buf);
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/// create inset with single script
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explicit InsetMathScript(Buffer * buf, bool up);
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/// create inset with single script and given nucleus
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InsetMathScript(Buffer * buf, MathAtom const & at, bool up);
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///
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mode_type currentMode() const override { return MATH_MODE; }
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/// whether the inset has limit-like sub/superscript
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Limits limits() const override;
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/// sets types of sub/superscripts
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void limits(Limits lim) override;
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///
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MathClass mathClass() const override;
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///
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void metrics(MetricsInfo & mi, Dimension & dim) const override;
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///
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void draw(PainterInfo & pi, int x, int y) const override;
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///
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void metricsT(TextMetricsInfo const & mi, Dimension & dim) const override;
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///
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void drawT(TextPainter & pi, int x, int y) const override;
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/// move cursor backwards
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bool idxBackward(Cursor & cur) const override;
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/// move cursor forward
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bool idxForward(Cursor & cur) const override;
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/// move cursor up or down
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bool idxUpDown(Cursor & cur, bool up) const override;
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/// The index of the cell entered while moving backward
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size_type lastIdx() const override { return 0; }
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/// write LaTeX and Lyx code
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void write(TeXMathStream & os) const override;
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/// write normalized content
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void normalize(NormalStream &) const override;
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/// write content as something readable by Maple
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void maple(MapleStream &) const override;
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/// write content as something readable by Mathematica
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void mathematica(MathematicaStream &) const override;
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/// write content as MathML
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void mathmlize(MathMLStream &) const override;
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/// write content as HTML
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void htmlize(HtmlStream &) const override;
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/// write content as something readable by Octave
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void octave(OctaveStream &) const override;
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/// identifies scriptinsets
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InsetMathScript const * asScriptInset() const override;
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///
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InsetMathScript * asScriptInset() override;
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/// returns subscript. Always run 'hasDown' or 'has(false)' before!
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MathData const & down() const;
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/// returns subscript. Always run 'hasDown' or 'has(false)' before!
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MathData & down();
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/// returns superscript. Always run 'hasUp' or 'has(true)' before!
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MathData const & up() const;
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/// returns superscript. Always run 'hasUp' or 'has(true)' before!
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MathData & up();
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/// returns nucleus
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MathData const & nuc() const;
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/// returns nucleus
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MathData & nuc();
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/// do we have a superscript?
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bool hasUp() const;
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/// do we have a subscript?
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bool hasDown() const;
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/// do we have a script?
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bool has(bool up) const;
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/// what idx has super/subscript?
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idx_type idxOfScript(bool up) const;
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/// remove script
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void removeScript(bool up);
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/// make sure a script is accessible
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void ensure(bool up);
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/// say that we have scripts
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void infoize(odocstream & os) const override;
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/// say whether we have displayed limits
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void infoize2(odocstream & os) const override;
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///
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InsetCode lyxCode() const override { return MATH_SCRIPT_CODE; }
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///
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void validate(LaTeXFeatures &features) const override;
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private:
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Inset * clone() const override;
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/// returns x offset for main part
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int dxx(BufferView const & bv) const;
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/// returns width of nucleus if any
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int nwid(BufferView const &) const;
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/// returns y offset for either superscript or subscript
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int dy01(BufferView const &, int asc, int des, int what) const;
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/// returns y offset for superscript
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int dy0(BufferView const &) const;
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/// returns y offset for subscript
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int dy1(BufferView const &) const;
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/// returns x offset for superscript
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int dx0(BufferView const & bv) const;
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/// returns x offset for subscript
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int dx1(BufferView const & bv) const;
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/// returns ascent of nucleus if any
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int nasc(BufferView const &) const;
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/// returns descent of nucleus if any
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int ndes(BufferView const &) const;
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/// Italic correction: amount of displacement between subscript and
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/// superscript in math mode as per Appendix G, rule 18f. A positive value
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/// shifts the superscript to the right, and a negative value shifts the
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/// subscript to the left.
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int nker(BufferView const * bv) const;
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/// do we we have to draw the scripts above/below nucleus?
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bool hasLimits(MathStyle const &) const;
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/// clean up empty cells and return true if a cell has been deleted.
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bool notifyCursorLeaves(Cursor const & old, Cursor & cur) override;
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/// possible subscript (index 0) and superscript (index 1)
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bool cell_1_is_up_;
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/// remember whether we are in display mode (used by mathml output)
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mutable bool has_limits_ = false;
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};
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} // namespace lyx
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#endif
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