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git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@7862 a592a061-630c-0410-9148-cb99ea01b6c8
307 lines
8.2 KiB
C++
307 lines
8.2 KiB
C++
// -*- C++ -*-
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/**
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* \file math_cursor.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Alejandro Aguilar Sierra
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* \author André Pönitz
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef MATH_CURSOR
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#define MATH_CURSOR
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#include "math_inset.h"
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#include "math_iterator.h"
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#include <string>
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class InsetFormulaBase;
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class BufferView;
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class PainterInfo;
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class MathUnknownInset;
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/**
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[Have a look at math_inset.h first]
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The MathCursor is different from the kind of cursor used in the Outer
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World. It contains a stack of CursorPos, each of which is made
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up of a inset pointer, an index and a position offset, marking a path from
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this formula's MathHullInset to the current position.
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*/
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class MathCursor {
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public:
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/// short of anything else reasonable
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typedef MathInset::size_type size_type;
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/// type for column numbers
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typedef MathArray::difference_type difference_type;
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/// type for cursor positions within a cell
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typedef MathInset::pos_type pos_type;
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/// type for cell indices
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typedef MathInset::idx_type idx_type;
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/// type for row numbers
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typedef MathInset::row_type row_type;
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/// type for column numbers
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typedef MathInset::col_type col_type;
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///
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explicit MathCursor(InsetFormulaBase *, bool left);
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///
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~MathCursor();
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///
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void insert(MathAtom const &);
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///
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void insert(MathArray const &);
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///
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void insert2(std::string const &);
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///
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void paste(std::string const & data);
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/// return false for empty math insets
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bool erase();
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/// return false for empty math insets
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bool backspace();
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/// called for LFUN_HOME etc
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bool home(bool sel = false);
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/// called for LFUN_END etc
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bool end(bool sel = false);
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/// called for LFUN_RIGHT and LFUN_RIGHTSEL
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bool right(bool sel = false);
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/// called for LFUN_LEFT etc
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bool left(bool sel = false);
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/// called for LFUN_UP etc
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bool up(bool sel = false);
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/// called for LFUN_DOWN etc
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bool down(bool sel = false);
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/// Put the cursor in the first position
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void first();
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/// Put the cursor in the last position
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void last();
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/// move to next cell in current inset
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void idxNext();
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/// move to previous cell in current inset
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void idxPrev();
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///
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void plainErase();
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///
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void plainInsert(MathAtom const &);
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///
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void niceInsert(MathAtom const &);
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///
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void niceInsert(std::string const &);
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/// in pixels from top of screen
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void setPos(int x, int y);
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/// in pixels from top of screen
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void getPos(int & x, int & y) const;
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/// in pixels from left of screen
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int targetX() const;
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/// current inset
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MathInset * inset() const;
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/// return the next enclosing grid inset and the cursor's index in it
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MathGridInset * enclosingGrid(idx_type & idx) const;
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/// go up to enclosing grid
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void popToEnclosingGrid();
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/// go up to the hull inset
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void popToEnclosingHull();
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/// go up to the hull inset
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void popToHere(MathInset const * p);
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/// adjust anchor position after deletions/insertions
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void adjust(pos_type from, difference_type diff);
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///
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InsetFormulaBase * formula() const;
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/// current offset in the current cell
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pos_type pos() const;
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/// current cell
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idx_type idx() const;
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/// size of current cell
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size_type size() const;
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///
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bool script(bool);
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///
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bool interpret(char);
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/// interpret name a name of a macro
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void macroModeClose();
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/// are we currently typing the name of a macro?
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bool inMacroMode() const;
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/// get access to the macro we are currently typing
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MathUnknownInset * activeMacro();
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/// get access to the macro we are currently typing
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MathUnknownInset const * activeMacro() const;
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/// are we currently typing '#1' or '#2' or...?
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bool inMacroArgMode() const;
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/// are we in math mode (1), text mode (-1) or unsure?
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MathInset::mode_type currentMode() const;
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// Local selection methods
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///
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bool selection() const;
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///
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void selCopy();
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///
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void selCut();
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///
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void selDel();
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/// pastes n-th element of cut buffer
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void selPaste(size_t n);
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///
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void selHandle(bool);
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///
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void selStart();
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///
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void selClear();
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/// clears or deletes selection depending on lyxrc setting
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void selClearOrDel();
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/// draws light-blue selection background
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void drawSelection(PainterInfo & pi) const;
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/// replace selected stuff with at, placing the former
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// selection in given cell of atom
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void handleNest(MathAtom const & at, int cell = 0);
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/// remove this as soon as LyXFunc::getStatus is "localized"
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std::string getLastCode() const { return "mathnormal"; }
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///
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bool isInside(MathInset const *) const;
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///
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char valign() const;
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///
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char halign() const;
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/// make sure cursor position is valid
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void normalize();
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/// mark current cursor trace for redraw
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void touch();
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///
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UpdatableInset * asHyperActiveInset() const;
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/// enter a MathInset
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void push(MathAtom & par);
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/// enter a MathInset from the front
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void pushLeft(MathAtom & par);
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/// enter a MathInset from the back
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void pushRight(MathAtom & par);
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/// leave current MathInset to the left
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bool popLeft();
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/// leave current MathInset to the left
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bool popRight();
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///
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MathArray & array() const;
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///
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bool hasPrevAtom() const;
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///
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bool hasNextAtom() const;
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///
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MathAtom const & prevAtom() const;
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///
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MathAtom & prevAtom();
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///
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MathAtom const & nextAtom() const;
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///
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MathAtom & nextAtom();
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/// returns the selection
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void getSelection(CursorPos &, CursorPos &) const;
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/// returns the normalized anchor of the selection
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CursorPos normalAnchor() const;
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/// reference to the last item of the path, i.e. "The Cursor"
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CursorPos & cursor();
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/// reference to the last item of the path, i.e. "The Cursor"
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CursorPos const & cursor() const;
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/// how deep are we nested?
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unsigned depth() const;
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/// local dispatcher
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dispatch_result dispatch(FuncRequest const & cmd);
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/// describe the situation
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std::string info() const;
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/// dump selection information for debugging
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void seldump(char const * str) const;
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/// dump selection information for debugging
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void dump(char const * str) const;
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/// moves on
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void setSelection(MathIterator const & where, size_type n);
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/// grab selection marked by anchor and current cursor
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std::string grabSelection() const;
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/// guess what
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std::string grabAndEraseSelection();
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///
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void insert(char c);
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///
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void insert(std::string const & str);
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/// lock/unlock inset
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void insetToggle();
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/// hack for reveal codes
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void markInsert();
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void markErase();
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/// injects content of a cell into parent
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void pullArg();
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/// split font inset etc
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void handleFont(std::string const & font);
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private:
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/// moves cursor index one cell to the left
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bool idxLeft();
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/// moves cursor index one cell to the right
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bool idxRight();
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/// moves cursor to end of last cell of current line
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bool idxLineLast();
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/// moves cursor position one cell to the left
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bool posLeft();
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/// moves cursor position one cell to the right
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bool posRight();
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/// moves position somehow up or down
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bool goUpDown(bool up);
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/// moves position closest to (x, y) in given box
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bool bruteFind(int x, int y, int xlow, int xhigh, int ylow, int yhigh);
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/// moves position closest to (x, y) in current cell
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void bruteFind2(int x, int y);
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/// are we in a nucleus of a script inset?
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bool inNucleus() const;
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/// erase the selected part and re-sets the cursor
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void eraseSelection();
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/// the name of the macro we are currently inputting
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std::string macroName() const;
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/// where in the curent cell does the macro name start?
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difference_type macroNamePos() const;
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/// can we enter the inset?
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bool openable(MathAtom const &, bool selection) const;
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/// write access to cursor cell position
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pos_type & pos();
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/// write access to cursor cell index
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idx_type & idx();
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/// path of positions the cursor had to go if it were leaving each inset
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MathIterator Cursor_;
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/// path of positions the anchor had to go if it were leaving each inset
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mutable MathIterator Anchor_;
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/// pointer to enclsing LyX inset
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InsetFormulaBase * formula_;
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// Selection stuff
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/// text code of last char entered
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//MathTextCodes lastcode_;
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/// do we allow autocorrection
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bool autocorrect_;
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/// do we currently select
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bool selection_;
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/// are we entering a macro name?
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bool macromode_;
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/// are we targeting a certain x coordinate, if so, which one?
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int targetx_;
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};
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extern MathCursor * mathcursor;
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void releaseMathCursor(BufferView * bv);
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#endif
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