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29378af4cd
These classes should have names that start with "Inset". Renaming done: MathMacro => InsetMathMacro MathMacroTemplate => InsetMathMacroTemplate MathMacroArgument => InsetMathMacroArgument ArgumentProxy => InsetArgumentProxy DisplayLabelBox => InsetDisplayLabelBox CommandInset => InsetMathCommand
66 lines
1.2 KiB
C++
66 lines
1.2 KiB
C++
// -*- C++ -*-
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/**
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* \file InsetMathCommand.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author André Pönitz
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef COMMAND_INSET_H
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#define COMMAND_INSET_H
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#include "InsetMathNest.h"
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#include "insets/RenderButton.h"
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namespace lyx {
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/// Inset for things like \name[options]{contents}
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class InsetMathCommand : public InsetMathNest {
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public:
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///
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explicit InsetMathCommand(Buffer * buf, docstring const & name,
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bool needs_math_mode = true);
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///
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marker_type marker(BufferView const *) const { return NO_MARKER; }
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///
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void metrics(MetricsInfo & mi, Dimension & dim) const;
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///
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void draw(PainterInfo & pi, int x, int y) const;
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///
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Inset * editXY(Cursor &, int, int);
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///
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void write(WriteStream & os) const;
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//
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// void infoize(odocstream & os) const;
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///
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virtual docstring const screenLabel() const;
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///
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docstring const & commandname() const { return name_; }
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///
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bool isActive() const { return false; }
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private:
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virtual Inset * clone() const;
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///
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docstring name_;
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///
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bool needs_math_mode_;
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///
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mutable bool set_label_;
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///
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mutable RenderButton button_;
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};
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} // namespace lyx
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#endif
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