lyx_mirror/src/insets/insettext.h
André Pönitz 153ac7500c * inset.h:
* insetert.[Ch]:
	* insettabular.[Ch]:
	* insettext.[Ch]: remove unused insetInset()

	* insetert.C: disable some  LFUNs

	* insettoc.[Ch]: metrics() and draw() of InsetButton is enough.


git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@8221 a592a061-630c-0410-9148-cb99ea01b6c8
2003-12-10 09:45:32 +00:00

201 lines
4.6 KiB
C++

// -*- C++ -*-
/**
* \file insettext.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Jürgen Vigna
*
* Full author contact details are available in file CREDITS.
*/
#ifndef INSETTEXT_H
#define INSETTEXT_H
#include "updatableinset.h"
#include "ParagraphList_fwd.h"
#include "RowList_fwd.h"
#include "lyxfont.h"
#include "lyxtext.h"
#include "support/types.h"
#include "frontends/mouse_state.h"
class Buffer;
class BufferParams;
class BufferView;
class Dimension;
class LColor_color;
class LyXCursor;
class Painter;
class Paragraph;
class Row;
/**
A text inset is like a TeX box to write full text
(including styles and other insets) in a given space.
@author: Jürgen Vigna
*/
class InsetText : public UpdatableInset {
public:
///
enum DrawFrame {
///
NEVER = 0,
///
LOCKED,
///
ALWAYS
};
///
explicit InsetText(BufferParams const &);
///
InsetText(InsetText const &);
///
virtual std::auto_ptr<InsetBase> clone() const;
///
void operator=(InsetText const & it);
/// empty inset to empty par, or just mark as erased
void clear(bool just_mark_erased);
///
void read(Buffer const & buf, LyXLex & lex);
///
void write(Buffer const & buf, std::ostream & os) const;
///
void metrics(MetricsInfo & mi, Dimension & dim) const;
///
void draw(PainterInfo & pi, int x, int y) const;
///
std::string const editMessage() const;
///
bool isTextInset() const { return true; }
///
int latex(Buffer const &, std::ostream &,
OutputParams const &) const;
///
int plaintext(Buffer const &, std::ostream &,
OutputParams const &) const;
///
int linuxdoc(Buffer const &, std::ostream &,
OutputParams const &) const ;
///
int docbook(Buffer const &, std::ostream &,
OutputParams const &) const ;
///
void validate(LaTeXFeatures & features) const;
///
InsetOld::Code lyxCode() const { return InsetOld::TEXT_CODE; }
/// FIXME, document
void getCursorPos(int & x, int & y) const;
///
bool insetAllowed(InsetOld::Code) const;
///
void setFont(BufferView *, LyXFont const &,
bool toggleall = false,
bool selectall = false);
///
void setText(std::string const &, LyXFont const &);
///
void setAutoBreakRows(bool);
///
bool getAutoBreakRows() const { return autoBreakRows_; }
///
void setDrawFrame(DrawFrame);
///
LColor_color frameColor() const;
///
void setFrameColor(LColor_color);
///
void setViewCache(BufferView const * bv) const;
///
bool showInsetDialog(BufferView *) const;
/// Appends \c list with all labels found within this inset.
void getLabelList(Buffer const &, std::vector<std::string> & list) const;
///
int scroll(bool recursive = true) const;
///
void scroll(BufferView * bv, float sx) const {
UpdatableInset::scroll(bv, sx);
}
///
void scroll(BufferView * bv, int offset) const {
UpdatableInset::scroll(bv, offset);
}
///
LyXText * getText(int) const;
/// mark as erased for change tracking
void markErased() { clear(true); };
/**
* Mark as new. Used when pasting in tabular, and adding rows
* or columns. Note that pasting will ensure that tracking already
* happens, and this just resets the changes for the copied text,
* whereas for row/col add, we need to start tracking changes
* for the (empty) paragraph contained.
*/
void markNew(bool track_changes = false);
/// append text onto the existing text
void appendParagraphs(Buffer * bp, ParagraphList &);
///
void addPreview(lyx::graphics::PreviewLoader &) const;
///
void edit(BufferView *, bool);
///
void edit(BufferView *, int, int);
///
int numParagraphs() const { return 1; }
///
ParagraphList & paragraphs() const;
private:
///
DispatchResult
priv_dispatch(FuncRequest const &, idx_type &, pos_type &);
///
void updateLocal(BufferView *);
///
void init();
// If the inset is empty set the language of the current font to the
// language to the surronding text (if different).
void sanitizeEmptyText(BufferView *);
///
void setCharFont(Buffer const &, int pos, LyXFont const & font);
///
void removeNewlines();
///
void drawFrame(Painter &, int x) const;
///
void clearInset(Painter &, int x, int y) const;
///
void collapseParagraphs(BufferView *);
/* Private structures and variables */
///
bool autoBreakRows_;
///
DrawFrame drawFrame_;
/** We store the LColor::color value as an int to get LColor.h out
* of the header file.
*/
int frame_color_;
///
mutable lyx::paroffset_type old_par;
/** to remember old painted frame dimensions to clear it on
* the right spot!
*/
mutable bool in_insetAllowed;
public:
///
mutable LyXText text_;
///
mutable LyXFont font_;
};
#endif