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ecef54500d
so we can write a limited amount when using this for TOC and tooltip output. This should solve the problem with slowness that Kornel noticed, which was caused by our trying to write an entire plaintext bibliography every time we updated the TOC. We did that because he had a bibliography inside a branch, and we use plaintext for creating the tooltip that goes with the branch list. Other related bugs were fixed along the way. E.g., it turns out that, if someone had an InsetInclude inside a branch, then we would have been writing a *plaintext file* for that inset every time we updated the TOC. I wonder if some of the other reports of slowness we have received might be due to this kind of issue?
275 lines
7.2 KiB
C++
275 lines
7.2 KiB
C++
/**
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* \file InsetFloatList.cpp
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Lars Gullik Bjønnes
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*
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* Full author contact details are available in file CREDITS.
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*/
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#include <config.h>
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#include "InsetFloatList.h"
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#include "Buffer.h"
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#include "BufferParams.h"
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#include "BufferView.h"
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#include "Cursor.h"
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#include "DispatchResult.h"
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#include "Floating.h"
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#include "FloatList.h"
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#include "Font.h"
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#include "FuncRequest.h"
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#include "Language.h"
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#include "LaTeXFeatures.h"
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#include "Lexer.h"
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#include "Paragraph.h"
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#include "output_xhtml.h"
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#include "TextClass.h"
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#include "TocBackend.h"
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#include "support/debug.h"
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#include "support/gettext.h"
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#include "support/lstrings.h"
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#include <ostream>
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using namespace std;
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using namespace lyx::support;
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namespace lyx {
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InsetFloatList::InsetFloatList(Buffer * buf)
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: InsetCommand(buf, InsetCommandParams(FLOAT_LIST_CODE))
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{}
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InsetFloatList::InsetFloatList(Buffer * buf, string const & type)
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: InsetCommand(buf, InsetCommandParams(FLOAT_LIST_CODE))
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{
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setParam("type", from_ascii(type));
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}
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ParamInfo const & InsetFloatList::findInfo(string const & /* cmdName */)
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{
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static ParamInfo param_info_;
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if (param_info_.empty()) {
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param_info_.add("type", ParamInfo::LATEX_REQUIRED);
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}
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return param_info_;
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}
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//HACK
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bool InsetFloatList::isCompatibleCommand(string const & s)
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{
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string str = s.substr(0, 6);
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return str == "listof";
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}
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docstring InsetFloatList::screenLabel() const
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{
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FloatList const & floats = buffer().params().documentClass().floats();
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FloatList::const_iterator it = floats[to_ascii(getParam("type"))];
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if (it != floats.end())
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return buffer().B_(it->second.listName());
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else
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return _("ERROR: Nonexistent float type!");
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}
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void InsetFloatList::doDispatch(Cursor & cur, FuncRequest & cmd) {
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switch (cmd.action()) {
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case LFUN_MOUSE_RELEASE:
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if (!cur.selection() && cmd.button() == mouse_button::button1) {
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cur.bv().showDialog("toc", params2string(params()));
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cur.dispatched();
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}
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break;
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default:
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InsetCommand::doDispatch(cur, cmd);
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}
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}
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void InsetFloatList::write(ostream & os) const
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{
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os << "FloatList " << to_ascii(getParam("type")) << "\n";
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}
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void InsetFloatList::read(Lexer & lex)
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{
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lex.setContext("InsetFloatList::read");
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FloatList const & floats = buffer().params().documentClass().floats();
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string token;
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if (lex.eatLine()) {
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setParam("type", lex.getDocString());
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LYXERR(Debug::INSETS, "FloatList::float_type: "
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<< to_ascii(getParam("type")));
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if (!floats.typeExist(to_ascii(getParam("type"))))
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lex.printError("Unknown float type");
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} else {
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lex.printError("Parse error");
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}
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while (lex.isOK()) {
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lex.next();
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token = lex.getString();
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if (token == "\\end_inset")
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break;
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}
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if (token != "\\end_inset") {
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lex.printError("Missing \\end_inset at this point.");
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}
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}
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void InsetFloatList::latex(otexstream & os, OutputParams const &) const
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{
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FloatList const & floats = buffer().params().documentClass().floats();
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FloatList::const_iterator cit = floats[to_ascii(getParam("type"))];
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if (cit != floats.end()) {
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Floating const & fl = cit->second;
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if (fl.usesFloatPkg()) {
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docstring const name =
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buffer().language()->translateLayout(fl.listName());
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os << "\\listof{" << getParam("type") << "}{"
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<< name << "}\n";
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} else {
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if (!fl.listCommand().empty())
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os << "\\" << from_ascii(fl.listCommand()) << "\n";
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else
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os << "%% "
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<< bformat(_("LyX cannot generate a list of %1$s"), getParam("type"))
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<< "\n";
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}
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} else {
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string const flName = "List of " + to_utf8(getParam("type"));
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docstring const name = buffer().language()->translateLayout(flName);
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os << "%%\\listof{" << getParam("type") << "}{"
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<< name << "}\n";
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}
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}
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int InsetFloatList::plaintext(odocstringstream & os,
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OutputParams const &, size_t max_length) const
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{
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os << screenLabel() << "\n\n";
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buffer().tocBackend().writePlaintextTocList(to_ascii(getParam("type")), os, max_length);
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return PLAINTEXT_NEWLINE;
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}
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docstring InsetFloatList::xhtml(XHTMLStream &, OutputParams const &) const {
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FloatList const & floats = buffer().params().documentClass().floats();
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FloatList::const_iterator cit = floats[to_ascii(getParam("type"))];
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if (cit == floats.end()) {
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LYXERR0("Unknown float type `" << getParam("type") << "' in IFL::xhtml.");
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return docstring();
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}
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string toctype;
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docstring toclabel;
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// FIXME
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// Other builtin floats should be handled here. But I'm not sure if that is
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// even possible yet, since I'm not sure if we have a TOC for such things.
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// If so, then they should define ListName, as non-builtin floats do, and
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// then we can use that.
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// Really, all floats should define that.
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if (cit->second.isPredefined()) {
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// Only two different types allowed here:
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string const type = cit->second.floattype();
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if (type == "table") {
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toctype = "table";
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toclabel = _("List of Tables");
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} else if (type == "figure") {
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toctype = "figure";
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toclabel = _("List of Figures");
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} else {
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LYXERR0("Unknown Builtin Float!");
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return docstring();
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}
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} else {
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toctype = to_utf8(getParam("type"));
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toclabel = buffer().B_(cit->second.listName());
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}
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// FIXME Do we need to check if it exists? If so, we need a new
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// routine in TocBackend to do that.
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Toc const & toc = buffer().tocBackend().toc(toctype);
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if (toc.empty())
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return docstring();
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// we want to look like a chapter, section, or whatever.
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// so we're going to look for the layout with the minimum toclevel
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// number > 0---because we don't want Part.
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// we'll take the first one, just because.
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// FIXME This could be specified in the layout file.
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DocumentClass const & dc = buffer().params().documentClass();
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TextClass::LayoutList::const_iterator lit = dc.begin();
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TextClass::LayoutList::const_iterator len = dc.end();
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int minlevel = 1000;
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Layout const * lay = NULL;
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for (; lit != len; ++lit) {
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int const level = lit->toclevel;
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if (level > 0 && (level == Layout::NOT_IN_TOC || level >= minlevel))
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continue;
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lay = &*lit;
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minlevel = level;
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}
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string const tocclass = lay ? " " + lay->defaultCSSClass(): "";
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string const tocattr = "class='tochead + toc-" + toctype + " " + tocclass + "'";
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// we'll use our own stream, because we are going to defer everything.
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// that's how we deal with the fact that we're probably inside a standard
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// paragraph, and we don't want to be.
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odocstringstream ods;
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XHTMLStream xs(ods);
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xs << html::StartTag("div", "class='toc'");
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xs << html::StartTag("div", tocattr)
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<< toclabel
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<< html::EndTag("div");
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Toc::const_iterator it = toc.begin();
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Toc::const_iterator const en = toc.end();
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for (; it != en; ++it) {
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Paragraph const & par = it->dit().innerParagraph();
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string const attr = "class='lyxtoc-" + toctype + "'";
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Font const dummy;
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xs << html::StartTag("div", attr);
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string const parattr = "href='#" + par.magicLabel() + "' class='tocarrow'";
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xs << it->str() << " "
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<< html::StartTag("a", parattr)
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// FIXME XHTML
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// There ought to be a simple way to customize this.
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<< XHTMLStream::ESCAPE_NONE << ">"
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<< html::EndTag("a");
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xs << html::EndTag("div");
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}
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xs << html::EndTag("div");
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return ods.str();
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}
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void InsetFloatList::validate(LaTeXFeatures & features) const
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{
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features.useFloat(to_ascii(getParam("type")));
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}
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} // namespace lyx
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