lyx_mirror/src/mathed/CommandInset.h
Abdelrazak Younes ff4460603e Make Buffer argument mandatory in most of the InsetMath based class... boring work...
Math manual loads and save correctly it seems but expect some instability period.


git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@31898 a592a061-630c-0410-9148-cb99ea01b6c8
2009-11-08 11:45:46 +00:00

64 lines
1.2 KiB
C++

// -*- C++ -*-
/**
* \file CommandInset.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author André Pönitz
*
* Full author contact details are available in file CREDITS.
*/
#ifndef COMMAND_INSET_H
#define COMMAND_INSET_H
#include "InsetMathNest.h"
#include "insets/RenderButton.h"
namespace lyx {
/// Inset for things like \name[options]{contents}
class CommandInset : public InsetMathNest {
public:
///
explicit CommandInset(Buffer * buf, docstring const & name,
bool needs_math_mode = true);
///
void metrics(MetricsInfo & mi, Dimension & dim) const;
///
void draw(PainterInfo & pi, int x, int y) const;
///
Inset * editXY(Cursor &, int, int);
///
void write(WriteStream & os) const;
//
// void infoize(odocstream & os) const;
///
virtual docstring const screenLabel() const;
///
docstring const & commandname() const { return name_; }
///
bool isActive() const { return false; }
private:
virtual Inset * clone() const;
///
docstring name_;
///
bool needs_math_mode_;
///
mutable bool set_label_;
///
mutable RenderButton button_;
};
} // namespace lyx
#endif