lyx_mirror/src/frontends/qt4/GuiToolbar.h
Enrico Forestieri 3b43fbfbb1 Speed up exit time
Instantiating a single QSettings and using it for each ui element
can significantly shorten the time required to save the various
states at exit. The speed up can be better appreciated on *nix,
where the settings are saved on disk, rather than on Windows where
they are held in memory (in the registry).
2017-10-18 13:12:20 +02:00

143 lines
2.4 KiB
C++

// -*- C++ -*-
/**
* \file GuiToolbar.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Lars Gullik Bjønnes
* \author John Levon
* \author Jean-Marc Lasgouttes
* \author Angus Leeming
* \author Abdelrazak Younes
*
* Full author contact details are available in file CREDITS.
*/
#ifndef GUITOOLBAR_H
#define GUITOOLBAR_H
#include <QList>
#include <QToolBar>
#include <QToolButton>
class QSettings;
namespace lyx {
class DocumentClass;
class Inset;
namespace frontend {
class Action;
class GuiCommandBuffer;
class GuiLayoutFilterModel;
class GuiToolbar;
class GuiView;
class LayoutBox;
class ToolbarInfo;
class ToolbarItem;
class MenuButton : public QToolButton
{
Q_OBJECT
public:
///
MenuButton(GuiToolbar * bar, ToolbarItem const & item,
bool const sticky = false);
private:
///
void initialize();
///
GuiToolbar * bar_;
///
ToolbarItem const & tbitem_;
private Q_SLOTS:
///
void actionTriggered(QAction * action);
///
void updateTriggered();
};
class GuiToolbar : public QToolBar
{
Q_OBJECT
public:
///
GuiToolbar(ToolbarInfo const &, GuiView &);
/// Reimplemented from QToolbar to detect whether the
/// toolbar is restored with MainWindow::restoreState().
void setVisible(bool visible);
///
void setVisibility(int visibility);
/// Add a button to the bar.
void add(ToolbarItem const & item);
/// Session key.
/**
* This key must be used for any session setting.
**/
QString sessionKey() const;
/// Save session settings.
void saveSession(QSettings & settings) const;
/// Restore session settings.
void restoreSession();
///
bool isRestored() const;
/// Refresh the contents of the bar.
void update(int context = 0);
///
void toggle();
/// toggles movability
void movable(bool silent = false);
///
GuiCommandBuffer * commandBuffer() { return command_buffer_; }
///
Action * addItem(ToolbarItem const & item);
Q_SIGNALS:
///
void updated();
private:
// load flags with saved values
void initFlags();
///
void fill();
///
void showEvent(QShowEvent *);
///
QList<Action *> actions_;
/// initial visibility flags
int visibility_;
///
GuiView & owner_;
///
GuiCommandBuffer * command_buffer_;
///
ToolbarInfo const & tbinfo_;
///
bool filled_;
///
bool restored_;
};
} // namespace frontend
} // namespace lyx
#endif // GUITOOLBAR_H