lyx_mirror/src/insets/insettext.h
Martin Vermeer 4854791af8 Give Wide() inset proper clickable area
* status.14x: updated

	* src/insets/insettext.[Ch]: added covers() method



git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/branches/BRANCH_1_4_X@15415 a592a061-630c-0410-9148-cb99ea01b6c8
2006-10-20 16:46:03 +00:00

176 lines
4.1 KiB
C++

// -*- C++ -*-
/**
* \file insettext.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Jürgen Vigna
*
* Full author contact details are available in file CREDITS.
*/
#ifndef INSETTEXT_H
#define INSETTEXT_H
#include "inset.h"
#include "RowList_fwd.h"
#include "lyxfont.h"
#include "lyxtext.h"
#include "ParagraphList_fwd.h"
#include "support/types.h"
#include "frontends/mouse_state.h"
class Buffer;
class BufferParams;
class BufferView;
class CursorSlice;
class Dimension;
class LColor_color;
/**
A text inset is like a TeX box to write full text
(including styles and other insets) in a given space.
*/
class InsetText : public InsetOld {
public:
///
explicit InsetText(BufferParams const &);
///
InsetText();
/// empty inset to empty par
void clear();
///
void read(Buffer const & buf, LyXLex & lex);
///
void write(Buffer const & buf, std::ostream & os) const;
///
void metrics(MetricsInfo & mi, Dimension & dim) const;
///
void draw(PainterInfo & pi, int x, int y) const;
/// draw inset selection
void drawSelection(PainterInfo & pi, int x, int y) const;
/// do we cover screen position x/y?
virtual bool covers(int x, int y) const;
///
std::string const editMessage() const;
///
EDITABLE editable() const { return HIGHLY_EDITABLE; }
///
bool canTrackChanges() const { return true; }
///
InsetText const * asTextInset() const { return this; }
///
int latex(Buffer const &, std::ostream &,
OutputParams const &) const;
///
int plaintext(Buffer const &, std::ostream &,
OutputParams const &) const;
///
int linuxdoc(Buffer const &, std::ostream &,
OutputParams const &) const;
///
int docbook(Buffer const &, std::ostream &,
OutputParams const &) const;
///
void validate(LaTeXFeatures & features) const;
/// return x,y of given position relative to the inset's baseline
void cursorPos(CursorSlice const & sl, bool boundary, int & x, int & y) const;
///
Code lyxCode() const { return TEXT_CODE; }
///
void setText(std::string const &, LyXFont const &);
///
void setAutoBreakRows(bool);
///
bool getAutoBreakRows() const { return text_.autoBreakRows_; }
///
void setDrawFrame(bool);
///
LColor_color frameColor() const;
///
void setFrameColor(LColor_color);
///
void setViewCache(BufferView const * bv) const;
///
bool showInsetDialog(BufferView *) const;
///
LyXText * getText(int i) const {
return (i == 0) ? const_cast<LyXText*>(&text_) : 0;
}
///
bool getStatus(LCursor & cur, FuncRequest const & cmd, FuncStatus &) const;
/// mark as erased for change tracking
void markErased(bool erased);
/**
* Mark as new. Used when pasting in tabular, and adding rows
* or columns. Note that pasting will ensure that tracking already
* happens, and this just resets the changes for the copied text,
* whereas for row/col add, we need to start tracking changes
* for the (empty) paragraph contained.
*/
void markNew(bool track_changes = false);
/// append text onto the existing text
void appendParagraphs(Buffer * bp, ParagraphList &);
///
void addPreview(lyx::graphics::PreviewLoader &) const;
///
void edit(LCursor & cur, bool left);
///
InsetBase * editXY(LCursor & cur, int x, int y);
/// number of cells in this inset
size_t nargs() const { return 1; }
///
ParagraphList & paragraphs();
///
ParagraphList const & paragraphs() const;
///
bool insetAllowed(Code) const { return true; }
///
bool allowSpellCheck() const { return true; }
/// should paragraph indendation be ommitted in any case?
bool neverIndent() const;
///
InsetText(InsetText const &);
///
bool & Wide() const { return wide_inset_; }
protected:
///
virtual void doDispatch(LCursor & cur, FuncRequest & cmd);
private:
///
virtual std::auto_ptr<InsetBase> doClone() const;
///
void init();
///
bool drawFrame_;
/** We store the LColor::color value as an int to get LColor.h out
* of the header file.
*/
int frame_color_;
///
mutable lyx::pit_type old_pit;
///
static int border_;
///
mutable bool wide_inset_;
public:
///
mutable LyXText text_;
///
mutable LyXFont font_;
};
#endif