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1b1f8dd235
each failure. There are several places I was not sure what to do. These are marked by comments beginning "LASSERT:" so they can be found easily. At the moment, they are at: Author.cpp:105: // LASSERT: What should we do here? Author.cpp:121: // LASSERT: What should we do here? Buffer.cpp:4525: // LASSERT: Is it safe to continue here, or should we just return? Cursor.cpp:345: // LASSERT: Is it safe to continue here, or should we return? Cursor.cpp:403: // LASSERT: Is it safe to continue here, or should we return? Cursor.cpp:1143: // LASSERT: There have been several bugs around this code, that seem CursorSlice.cpp:83: // LASSERT: This should only ever be called from an InsetMath. CursorSlice.cpp:92: // LASSERT: This should only ever be called from an InsetMath. LayoutFile.cpp:303: // LASSERT: Why would this fail? Text.cpp:995: // LASSERT: Is it safe to continue here?
438 lines
10 KiB
C++
438 lines
10 KiB
C++
/**
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* \file GraphicsCacheItem.cpp
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Baruch Even
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* \author Herbert Voß
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* \author Angus Leeming
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*
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* Full author contact details are available in file CREDITS.
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*/
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#include <config.h>
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#include "GraphicsCacheItem.h"
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#include "GraphicsCache.h"
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#include "GraphicsConverter.h"
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#include "GraphicsImage.h"
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#include "ConverterCache.h"
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#include "Format.h"
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#include "support/debug.h"
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#include "support/FileName.h"
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#include "support/filetools.h"
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#include "support/FileMonitor.h"
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#include "support/lassert.h"
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#include "support/bind.h"
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using namespace std;
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using namespace lyx::support;
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namespace lyx {
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namespace graphics {
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class CacheItem::Impl : public boost::signals::trackable {
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public:
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///
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Impl(FileName const & file);
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/**
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* If no file conversion is needed, then tryDisplayFormat() calls
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* loadImage() directly.
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* \return true if a conversion is necessary and no error occurred.
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*/
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bool tryDisplayFormat(FileName & filename, string & from);
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/** Start the image conversion process, checking first that it is
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* necessary. If it is necessary, then a conversion task is started.
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* CacheItem asumes that the conversion is asynchronous and so
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* passes a Signal to the converting routine. When the conversion
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* is finished, this Signal is emitted, returning the converted
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* file to this->imageConverted.
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*
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* convertToDisplayFormat() will set the loading status flag as
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* approriate through calls to setStatus().
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*/
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void convertToDisplayFormat();
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/** Load the image into memory. This is called either from
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* convertToDisplayFormat() direct or from imageConverted().
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*/
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bool loadImage();
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/** Get a notification when the image conversion is done.
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* Connected to a signal on_finish_ which is passed to
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* Converter::convert.
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*/
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void imageConverted(bool);
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/** Sets the status of the loading process. Also notifies
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* listeners that the status has changed.
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*/
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void setStatus(ImageStatus new_status);
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/** Can be invoked directly by the user, but is also connected to the
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* FileMonitor and so is invoked when the file is changed
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* (if monitoring is taking place).
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*/
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void startLoading();
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/** If we are asked to load the file for a second or further time,
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* (because the file has changed), then we'll have to first reset
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* many of the variables below.
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*/
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void reset();
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/// The filename we refer too.
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FileName const filename_;
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///
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FileMonitor const monitor_;
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/// Is the file compressed?
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bool zipped_;
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/// If so, store the uncompressed file in this temporary file.
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FileName unzipped_filename_;
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/// The target format
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string to_;
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/// What file are we trying to load?
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FileName file_to_load_;
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/** Should we delete the file after loading? True if the file is
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* the result of a conversion process.
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*/
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bool remove_loaded_file_;
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/// The image and its loading status.
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shared_ptr<Image> image_;
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///
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ImageStatus status_;
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/// This signal is emitted when the image loading status changes.
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boost::signal<void()> statusChanged;
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/// The connection of the signal ConvProcess::finishedConversion,
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boost::signals::connection cc_;
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///
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boost::scoped_ptr<Converter> converter_;
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};
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CacheItem::CacheItem(FileName const & file)
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: pimpl_(new Impl(file))
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{}
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CacheItem::~CacheItem()
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{
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delete pimpl_;
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}
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FileName const & CacheItem::filename() const
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{
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return pimpl_->filename_;
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}
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bool CacheItem::tryDisplayFormat() const
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{
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if (pimpl_->status_ != WaitingToLoad)
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pimpl_->reset();
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FileName filename;
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string from;
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bool const conversion_needed = pimpl_->tryDisplayFormat(filename, from);
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bool const success = status() == Loaded && !conversion_needed;
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if (!success)
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pimpl_->reset();
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return success;
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}
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void CacheItem::startLoading() const
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{
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pimpl_->startLoading();
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}
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void CacheItem::startMonitoring() const
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{
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if (!pimpl_->monitor_.monitoring())
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pimpl_->monitor_.start();
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}
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bool CacheItem::monitoring() const
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{
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return pimpl_->monitor_.monitoring();
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}
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unsigned long CacheItem::checksum() const
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{
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return pimpl_->monitor_.checksum();
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}
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Image const * CacheItem::image() const
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{
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return pimpl_->image_.get();
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}
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ImageStatus CacheItem::status() const
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{
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return pimpl_->status_;
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}
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boost::signals::connection CacheItem::connect(slot_type const & slot) const
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{
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return pimpl_->statusChanged.connect(slot);
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}
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//------------------------------
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// Implementation details follow
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//------------------------------
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CacheItem::Impl::Impl(FileName const & file)
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: filename_(file),
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monitor_(file, 2000),
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zipped_(false),
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remove_loaded_file_(false),
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status_(WaitingToLoad)
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{
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monitor_.connect(bind(&Impl::startLoading, this));
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}
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void CacheItem::Impl::startLoading()
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{
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if (status_ != WaitingToLoad)
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reset();
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convertToDisplayFormat();
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}
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void CacheItem::Impl::reset()
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{
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zipped_ = false;
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if (!unzipped_filename_.empty())
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unzipped_filename_.removeFile();
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unzipped_filename_.erase();
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if (remove_loaded_file_ && !file_to_load_.empty())
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file_to_load_.removeFile();
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remove_loaded_file_ = false;
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file_to_load_.erase();
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to_.erase();
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if (image_)
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image_.reset();
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status_ = WaitingToLoad;
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if (cc_.connected())
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cc_.disconnect();
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if (converter_.get())
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converter_.reset();
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}
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void CacheItem::Impl::setStatus(ImageStatus new_status)
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{
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if (status_ == new_status)
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return;
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status_ = new_status;
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statusChanged();
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}
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void CacheItem::Impl::imageConverted(bool success)
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{
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string const text = success ? "succeeded" : "failed";
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LYXERR(Debug::GRAPHICS, "Image conversion " << text << '.');
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file_to_load_ = converter_.get() ?
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FileName(converter_->convertedFile()) : FileName();
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converter_.reset();
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cc_.disconnect();
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success = !file_to_load_.empty() && file_to_load_.isReadableFile();
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if (!success) {
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LYXERR(Debug::GRAPHICS, "Unable to find converted file!");
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setStatus(ErrorConverting);
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if (zipped_)
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unzipped_filename_.removeFile();
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return;
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}
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// Add the converted file to the file cache
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ConverterCache::get().add(filename_, to_, file_to_load_);
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setStatus(loadImage() ? Loaded : ErrorLoading);
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}
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// This function gets called from the callback after the image has been
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// converted successfully.
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bool CacheItem::Impl::loadImage()
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{
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LYXERR(Debug::GRAPHICS, "Loading image.");
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image_.reset(newImage());
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bool success = image_->load(file_to_load_);
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string const text = success ? "succeeded" : "failed";
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LYXERR(Debug::GRAPHICS, "Image loading " << text << '.');
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// Clean up after loading.
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if (zipped_)
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unzipped_filename_.removeFile();
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if (remove_loaded_file_ && unzipped_filename_ != file_to_load_)
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file_to_load_.removeFile();
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return success;
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}
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static string const findTargetFormat(string const & from)
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{
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typedef vector<string> FormatList;
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FormatList const & formats = Cache::get().loadableFormats();
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// There must be a format to load from.
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LASSERT(!formats.empty(), return string());
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// Use the standard converter if we don't know the format to load
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// from.
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if (from.empty())
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return string("ppm");
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// First ascertain if we can load directly with no conversion
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FormatList::const_iterator it = formats.begin();
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FormatList::const_iterator end = formats.end();
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for (; it != end; ++it) {
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if (from == *it)
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return *it;
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}
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// So, we have to convert to a loadable format. Can we?
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it = formats.begin();
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for (; it != end; ++it) {
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if (lyx::graphics::Converter::isReachable(from, *it))
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return *it;
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else
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LYXERR(Debug::GRAPHICS, "Unable to convert from " << from
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<< " to " << *it);
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}
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// Failed! so we have to try to convert it to PPM format
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// with the standard converter
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return string("ppm");
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}
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bool CacheItem::Impl::tryDisplayFormat(FileName & filename, string & from)
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{
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// First, check that the file exists!
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filename_.refresh();
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if (!filename_.isReadableFile()) {
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if (status_ != ErrorNoFile) {
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status_ = ErrorNoFile;
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LYXERR(Debug::GRAPHICS, "\tThe file is not readable");
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}
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return false;
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}
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zipped_ = formats.isZippedFile(filename_);
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if (zipped_) {
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unzipped_filename_ = FileName::tempName(
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filename_.toFilesystemEncoding());
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if (unzipped_filename_.empty()) {
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status_ = ErrorConverting;
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LYXERR(Debug::GRAPHICS, "\tCould not create temporary file.");
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return false;
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}
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filename = unzipFile(filename_, unzipped_filename_.toFilesystemEncoding());
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} else {
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filename = filename_;
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}
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docstring const displayed_filename = makeDisplayPath(filename_.absFileName());
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LYXERR(Debug::GRAPHICS, "[CacheItem::Impl::convertToDisplayFormat]\n"
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<< "\tAttempting to convert image file: " << filename
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<< "\n\twith displayed filename: " << to_utf8(displayed_filename));
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from = formats.getFormatFromFile(filename);
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if (from.empty()) {
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status_ = ErrorConverting;
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LYXERR(Debug::GRAPHICS, "\tCould not determine file format.");
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}
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LYXERR(Debug::GRAPHICS, "\n\tThe file contains " << from << " format data.");
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to_ = findTargetFormat(from);
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if (from == to_) {
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// No conversion needed!
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LYXERR(Debug::GRAPHICS, "\tNo conversion needed (from == to)!");
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file_to_load_ = filename;
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status_ = loadImage() ? Loaded : ErrorLoading;
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return false;
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}
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if (ConverterCache::get().inCache(filename, to_)) {
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LYXERR(Debug::GRAPHICS, "\tNo conversion needed (file in file cache)!");
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file_to_load_ = ConverterCache::get().cacheName(filename, to_);
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status_ = loadImage() ? Loaded : ErrorLoading;
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return false;
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}
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return true;
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}
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void CacheItem::Impl::convertToDisplayFormat()
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{
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LYXERR(Debug::GRAPHICS, "\tConverting it to " << to_ << " format.");
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// Make a local copy in case we unzip it
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FileName filename;
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string from;
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if (!tryDisplayFormat(filename, from)) {
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// The image status has changed, tell it to the outside world.
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statusChanged();
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return;
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}
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// We will need a conversion, tell it to the outside world.
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setStatus(Converting);
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// Add some stuff to create a uniquely named temporary file.
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// This file is deleted in loadImage after it is loaded into memory.
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FileName const to_file_base = FileName::tempName("CacheItem");
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remove_loaded_file_ = true;
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// Connect a signal to this->imageConverted and pass this signal to
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// the graphics converter so that we can load the modified file
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// on completion of the conversion process.
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converter_.reset(new Converter(filename, to_file_base.absFileName(), from, to_));
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converter_->connect(bind(&Impl::imageConverted, this, _1));
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converter_->startConversion();
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}
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} // namespace graphics
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} // namespace lyx
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