lyx_mirror/src/frontends/xforms/FormDocument.h
Angus Leeming 784af7b916 Use a control-view split for the xforms document dialog.
Clean up reporting of errors loading class templates by the controller.


git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@5699 a592a061-630c-0410-9148-cb99ea01b6c8
2002-11-22 10:47:56 +00:00

128 lines
2.7 KiB
C++

// -*- C++ -*-
/**
* \file FormDocument.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Jürgen Vigna
*
* Full author contact details are available in file CREDITS
*/
#ifndef FORM_DOCUMENT_H
#define FORM_DOCUMENT_H
#ifdef __GNUG__
#pragma interface
#endif
#include "FormBase.h"
#include <boost/scoped_ptr.hpp>
#include <vector>
class ControlDocument;
class Combox;
class BufferParams;
struct FD_document;
struct FD_document_paper;
struct FD_document_class;
struct FD_document_language;
struct FD_document_options;
struct FD_document_bullet;
/** This class provides an XForms implementation of the FormDocument dialog.
The table-layout-form here changes values for latex-tabulars
*/
class FormDocument : public FormCB<ControlDocument, FormDB<FD_document> > {
public:
FormDocument();
///
static void ComboInputCB(int, void *, Combox *);
private:
/** Redraw the form (on receipt of a Signal indicating, for example,
that the xforms colours have been re-mapped). */
virtual void redraw();
/// Build the dialog
virtual void build();
/// Filter the inputs
virtual ButtonPolicy::SMInput input( FL_OBJECT *, long);
/// Update the dialog.
virtual void update();
/// Apply from dialog
virtual void apply();
///
void ChoiceBulletSize(FL_OBJECT * ob, long);
///
void InputBulletLaTeX(FL_OBJECT * ob, long);
///
void BulletDepth(FL_OBJECT * ob);
///
void BulletPanel(FL_OBJECT * ob);
///
void BulletBMTable(FL_OBJECT * ob, long);
///
void checkReadOnly();
///
void CheckChoiceClass();
///
void UpdateLayoutDocument(BufferParams const & params);
///
void UpdateClassParams(BufferParams const & params);
///
void paper_update(BufferParams const &);
///
void class_update(BufferParams const &);
///
void language_update(BufferParams const &);
///
void options_update(BufferParams const &);
///
void bullets_update(BufferParams const &);
///
void paper_apply(BufferParams &);
///
bool class_apply(BufferParams &);
///
bool language_apply(BufferParams &);
///
bool options_apply(BufferParams &);
///
void bullets_apply(BufferParams &);
/// Real GUI implementation.
boost::scoped_ptr<FD_document_paper> paper_;
///
boost::scoped_ptr<FD_document_class> class_;
///
boost::scoped_ptr<FD_document_language> language_;
///
boost::scoped_ptr<FD_document_options> options_;
///
boost::scoped_ptr<FD_document_bullet> bullets_;
///
int ActCell;
///
int Confirmed;
///
int current_bullet_panel;
///
int current_bullet_depth;
///
FL_OBJECT * fbullet;
///
boost::scoped_ptr<Combox> combo_language;
///
boost::scoped_ptr<Combox> combo_doc_class;
///
std::vector<string> lang_;
};
#endif