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33868acd2c
inset which should work now quite stable (well better as before anyway ;) There have been especially problems with insets inside insets for which LyX was not prepared, so if you only tried the ERT-inset all should have worked great also before. git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@681 a592a061-630c-0410-9148-cb99ea01b6c8
250 lines
5.8 KiB
C
250 lines
5.8 KiB
C
/* This file is part of
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* ======================================================
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*
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* LyX, The Document Processor
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*
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* Copyright (C) 1998 The LyX Team.
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*
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*======================================================*/
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#include <config.h>
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#ifdef __GNUG__
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#pragma implementation
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#endif
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#include "insetcollapsable.h"
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#include "gettext.h"
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#include "lyxfont.h"
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#include "BufferView.h"
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#include "Painter.h"
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InsetCollapsable::InsetCollapsable(Buffer * bf)
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: InsetText(bf)
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{
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collapsed = true;
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label = "Label";
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autocollapse = true;
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autoBreakRows = true;
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framecolor = LColor::footnoteframe;
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widthOffset = 10;
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button_length = button_top_y = button_bottom_y = 0;
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setInsetName("Collapsable");
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}
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Inset * InsetCollapsable::Clone() const
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{
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InsetCollapsable * result = new InsetCollapsable(buffer);
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result->init(buffer, this);
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result->collapsed = collapsed;
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return result;
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}
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void InsetCollapsable::Write(ostream & os) const
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{
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os << getInsetName() << "\n\ncollapsed ";
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if (display())
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os << "false\n";
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else
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os << "true\n";
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WriteParagraphData(os);
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}
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void InsetCollapsable::Read(LyXLex & lex)
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{
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if (lex.IsOK()) {
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lex.next();
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string token = lex.GetString();
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if (token == "collapsed") {
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lex.next();
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collapsed = lex.GetBool();
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}
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}
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InsetText::Read(lex);
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}
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int InsetCollapsable::ascent_collapsed(Painter & pain, LyXFont const &) const
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{
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int width = 0, ascent = 0, descent = 0;
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pain.buttonText(0, 0, label.c_str(), labelfont, false,
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width, ascent, descent);
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return ascent;
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}
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int InsetCollapsable::descent_collapsed(Painter & pain, LyXFont const &) const
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{
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int width = 0, ascent = 0, descent = 0;
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pain.buttonText(0, 0, label.c_str(), labelfont, false,
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width, ascent, descent);
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return descent;
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}
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int InsetCollapsable::width_collapsed(Painter & pain, LyXFont const &) const
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{
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int width, ascent, descent;
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pain.buttonText(TEXT_TO_INSET_OFFSET, 0, label.c_str(), labelfont, false,
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width, ascent, descent);
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return width + (2*TEXT_TO_INSET_OFFSET);
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}
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int InsetCollapsable::ascent(Painter & pain, LyXFont const & font) const
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{
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if (collapsed)
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return ascent_collapsed(pain, font);
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else
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return InsetText::ascent(pain, font) + TEXT_TO_TOP_OFFSET;
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}
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int InsetCollapsable::descent(Painter & pain, LyXFont const & font) const
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{
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if (collapsed)
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return descent_collapsed(pain, font);
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else
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return InsetText::descent(pain, font) + TEXT_TO_BOTTOM_OFFSET;
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}
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int InsetCollapsable::width(Painter & pain, LyXFont const & font) const
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{
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if (collapsed)
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return width_collapsed(pain, font);
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return getMaxWidth(pain, this) - widthOffset + 2;
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}
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void InsetCollapsable::draw_collapsed(Painter & pain, LyXFont const &,
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int baseline, float & x) const
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{
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int width = 0;
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pain.buttonText(int(x) + TEXT_TO_INSET_OFFSET, baseline,
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label.c_str(), labelfont, true, width);
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x += width + (2 * TEXT_TO_INSET_OFFSET);
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}
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void InsetCollapsable::draw(Painter & pain, LyXFont const & f,
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int baseline, float & x) const
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{
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button_length = width_collapsed(pain, labelfont) + 2;
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button_top_y = -ascent_collapsed(pain, f);
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button_bottom_y = descent_collapsed(pain, f);
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if (collapsed) {
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draw_collapsed(pain, f, baseline, x);
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return;
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}
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int
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top_x = int(x);
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draw_collapsed(pain, f, baseline, x);
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x += 2;
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int w = getMaxTextWidth(pain,this);
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int h = ascent(pain,f) + descent(pain,f);
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pain.rectangle(int(x), baseline - ascent(pain, f), w, h, framecolor);
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x += 4;
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drawTextXOffset = int(x) - top_x;
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InsetText::draw(pain, f, baseline, x);
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}
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void InsetCollapsable::Edit(BufferView *bv, int x, int y, unsigned int button)
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{
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if (collapsed && autocollapse) {
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collapsed = false;
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UpdateLocal(bv, true);
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InsetText::Edit(bv, 0, 0, button);
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} else if (!collapsed) {
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InsetText::Edit(bv, x, y, button);
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}
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}
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Inset::EDITABLE InsetCollapsable::Editable() const
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{
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if (collapsed)
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return IS_EDITABLE;
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return HIGHLY_EDITABLE;
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}
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void InsetCollapsable::InsetUnlock(BufferView *bv)
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{
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if (autocollapse) {
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collapsed = true;
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}
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InsetText::InsetUnlock(bv);
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UpdateLocal(bv, false);
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}
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void InsetCollapsable::UpdateLocal(BufferView * bv, bool flag)
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{
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InsetText::UpdateLocal(bv, flag);
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}
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void InsetCollapsable::InsetButtonPress(BufferView *bv,int x,int y,int button)
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{
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if (!collapsed && (x >= button_length)) {
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InsetText::InsetButtonPress(bv, x, y, button);
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}
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}
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void InsetCollapsable::InsetButtonRelease(BufferView *bv, int x, int y, int button)
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{
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if ((x >= 0) && (x < button_length) &&
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(y >= button_top_y) && (y < button_bottom_y)) {
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if (collapsed) {
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collapsed = false;
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InsetText::InsetButtonRelease(bv, 0, 0, button);
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UpdateLocal(bv, true);
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} else {
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collapsed = true;
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UpdateLocal(bv, false);
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bv->unlockInset(this);
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}
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} else if (!collapsed && (x >= button_length) && (y >= button_top_y)) {
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InsetText::InsetButtonRelease(bv, x, y, button);
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}
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}
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void InsetCollapsable::InsetMotionNotify(BufferView *bv, int x, int y, int state)
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{
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if (x >= button_length) {
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InsetText::InsetMotionNotify(bv, x, y, state);
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}
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}
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int InsetCollapsable::getMaxWidth(Painter & pain, UpdatableInset const * inset) const
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{
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if ((this == inset) && !owner())
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return pain.paperWidth();
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if (this == inset)
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return (static_cast<UpdatableInset*>(owner())->getMaxWidth(pain,inset));
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if (owner())
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return (static_cast<UpdatableInset*>(owner())->getMaxWidth(pain,inset)-
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width_collapsed(pain, labelfont) - 2 - widthOffset);
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return pain.paperWidth()-width_collapsed(pain, labelfont)-2-widthOffset;
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}
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int InsetCollapsable::getMaxTextWidth(Painter & pain,
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UpdatableInset const * inset, int) const
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{
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return getMaxWidth(pain, inset) -
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width_collapsed(pain, labelfont) - widthOffset - 2;
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}
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