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60c96e3a66
It was only needed for getting hex names of colors. So, get them directly from a ColorCache object with default mapping. Conflicts: src/graphics/PreviewLoader.cpp |
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.. | ||
GraphicsCache.cpp | ||
GraphicsCache.h | ||
GraphicsCacheItem.cpp | ||
GraphicsCacheItem.h | ||
GraphicsConverter.cpp | ||
GraphicsConverter.h | ||
GraphicsImage.h | ||
GraphicsLoader.cpp | ||
GraphicsLoader.h | ||
GraphicsParams.cpp | ||
GraphicsParams.h | ||
GraphicsTypes.h | ||
PreviewImage.cpp | ||
PreviewImage.h | ||
PreviewLoader.cpp | ||
PreviewLoader.h | ||
Previews.cpp | ||
Previews.h |