mirror of
https://git.lyx.org/repos/lyx.git
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262 lines
5.6 KiB
C++
262 lines
5.6 KiB
C++
// -*- C++ -*-
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/**
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* \file Server.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Lars Gullik Bjønnes
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* \author Jean-Marc Lasgouttes
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* \author Enrico Forestieri
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef SERVER_H
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#define SERVER_H
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#include <memory>
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#include <string>
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#include <vector>
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#ifdef _WIN32
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#include <windows.h>
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#include <QObject>
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#include <QEvent>
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#endif
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namespace lyx {
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class Server;
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/// A small utility to track the lifetime of an object.
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class Trackable {
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public:
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Trackable() : p_(std::make_shared<int>(0)) {}
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Trackable(Trackable const &) : Trackable() {}
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Trackable(Trackable &&) : Trackable() {}
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Trackable & operator=(Trackable const &) { return *this; }
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Trackable & operator=(Trackable &&) { return *this; }
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// This weak pointer lets you know if the parent object has been destroyed
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std::weak_ptr<void> p() const { return p_; }
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private:
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std::shared_ptr<void> const p_;
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};
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/** This class manages the pipes used for communicating with clients.
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Usage: Initialize with pipe-filename-base, client class to receive
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messages, and callback-function that will be called with the messages.
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When you want to send, use "send()".
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This class encapsulates all the dirty communication and thus provides
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a clean string interface.
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*/
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#ifndef _WIN32
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class LyXComm {
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#else
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class LyXComm : public QObject {
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Q_OBJECT
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friend DWORD WINAPI pipeServerWrapper(void *);
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public:
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/// Max number of clients
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enum { MAX_CLIENTS = 10 };
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private:
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/// Max number of pipe instances
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enum { MAX_PIPES = 2 * MAX_CLIENTS };
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/// I/O buffer size
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enum { PIPE_BUFSIZE = 512 };
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/// Pipe client time-out
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enum { PIPE_TIMEOUT = 5000 };
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/// Pipe states
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enum PipeState {
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CONNECTING_STATE,
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READING_STATE,
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WRITING_STATE
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};
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/// Pipe instances
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typedef struct {
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OVERLAPPED overlap;
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HANDLE handle;
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std::string iobuf;
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char readbuf[PIPE_BUFSIZE];
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DWORD nbytes;
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PipeState state;
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bool pending_io;
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} PipeInst;
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#endif
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public:
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/** When we receive a message, we send it to a client.
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This is one of the small things that would have been a lot
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cleaner with a Signal/Slot thing.
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*/
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typedef void (*ClientCallbackfct)(Server *, std::string const &);
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/// Construct with pipe-basename and callback to receive messages
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LyXComm(std::string const & pip, Server * cli, ClientCallbackfct ccb = 0);
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///
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~LyXComm() { closeConnection(); }
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/// clean up in emergency
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void emergencyCleanup();
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/// Send message
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void send(std::string const &);
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/// asynch ready-to-be-read notification
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#ifndef _WIN32
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void read_ready();
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#else
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void read_ready(DWORD);
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#endif
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/// Tell whether we asked another instance of LyX to open the files
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bool deferredLoading() const { return deferred_loading_; }
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private:
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/// the filename of the in pipe
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std::string const inPipeName() const;
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/// the filename of the out pipe
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std::string const outPipeName() const;
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/// Open pipes
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void openConnection();
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/// Close pipes
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void closeConnection();
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/// Load files in another running instance of LyX
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bool loadFilesInOtherInstance() const;
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#ifndef _WIN32
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/// start a pipe
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int startPipe(std::string const &, bool);
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/// finish a pipe
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void endPipe(int &, std::string const &, bool);
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/// This is -1 if not open
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int infd_;
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/// This is -1 if not open
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int outfd_;
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#else
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/// The pipe server returns false when exiting due to an error
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bool pipeServer();
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/// Start an overlapped connection
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bool startPipe(DWORD);
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/// Reset an overlapped connection
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bool resetPipe(DWORD, bool close_handle = false);
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/// Close event and pipe handles
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void closeHandles();
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/// Catch pipe ready-to-be-read notification
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bool event(QEvent *);
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/// Check whether the pipe server must be stopped
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bool checkStopServer(DWORD timeout = 0);
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/// The filename of a (in or out) pipe instance
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std::string const pipeName(DWORD) const;
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/// Pipe instances
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PipeInst pipe_[MAX_PIPES];
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/// Pipe server control events
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HANDLE event_[MAX_PIPES + 1];
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/// Reply buffer
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std::string outbuf_;
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/// Synchronize access to outbuf_
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HANDLE outbuf_mutex_;
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/// Windows event for stopping the pipe server
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HANDLE stopserver_;
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/// Pipe server thread handle
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HANDLE server_thread_;
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#endif
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/// Are we up and running?
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bool ready_;
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/// Base of pipename including path
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std::string pipename_;
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/// The client
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Server * client_;
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/// The client callback function
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ClientCallbackfct clientcb_;
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/// Did we defer loading of files to another instance?
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bool deferred_loading_;
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/// Track object's liveness
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Trackable tracker_;
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};
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///
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class Server {
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public:
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// FIXME IN 0.13
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// Hack! This should be changed in 0.13
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// IMO lyxserver is atypical, and for the moment the only one, non-gui
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// bufferview. We just have to find a way to handle situations like if
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// lyxserver is using a buffer that is being edited with a bufferview.
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// With a common buffer list this is not a problem, maybe. (Alejandro)
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///
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Server(std::string const & pipes);
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///
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~Server();
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///
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void notifyClient(std::string const &);
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///
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bool deferredLoadingToOtherInstance() const { return pipes_.deferredLoading(); }
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/// whilst crashing etc.
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void emergencyCleanup() { pipes_.emergencyCleanup(); }
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///
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void callback(std::string const & msg);
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private:
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/// Names and number of current clients
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#ifndef _WIN32
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enum { MAX_CLIENTS = 10 };
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#else
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enum { MAX_CLIENTS = LyXComm::MAX_CLIENTS };
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#endif
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///
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std::string clients_[MAX_CLIENTS];
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///
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int numclients_;
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///
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LyXComm pipes_;
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};
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/// Implementation is in LyX.cpp
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Server & theServer();
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/// Implementation is in LyX.cpp
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extern std::vector<std::string> & theFilesToLoad();
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} // namespace lyx
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#endif // SERVER_H
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