lyx_mirror/boost/libs/signals/src/signal_base.cpp
Lars Gullik Bjønnes 376aaac146 Upgrade to boost 1.33.1
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@13298 a592a061-630c-0410-9148-cb99ea01b6c8
2006-03-05 18:22:35 +00:00

190 lines
6.5 KiB
C++

// Boost.Signals library
// Copyright Douglas Gregor 2001-2004. Use, modification and
// distribution is subject to the Boost Software License, Version
// 1.0. (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// For more information, see http://www.boost.org
#define BOOST_SIGNALS_SOURCE
#include <boost/signals/detail/signal_base.hpp>
#include <cassert>
namespace boost {
namespace BOOST_SIGNALS_NAMESPACE {
namespace detail {
signal_base_impl::signal_base_impl(const compare_type& comp,
const any& combiner)
: call_depth(0),
slots_(comp),
combiner_(combiner)
{
flags.delayed_disconnect = false;
flags.clearing = false;
}
signal_base_impl::~signal_base_impl()
{
// Set the "clearing" flag to ignore extraneous disconnect requests,
// because all slots will be disconnected on destruction anyway.
flags.clearing = true;
}
void signal_base_impl::disconnect_all_slots()
{
// Do nothing if we're already clearing the slot list
if (flags.clearing)
return;
if (call_depth == 0) {
// Clearing the slot list will disconnect all slots automatically
temporarily_set_clearing set_clearing(this);
slots_.clear();
}
else {
// We can't actually remove elements from the slot list because there
// are still iterators into the slot list that must not be
// invalidated by this operation. So just disconnect each slot
// without removing it from the slot list. When the call depth does
// reach zero, the call list will be cleared.
flags.delayed_disconnect = true;
temporarily_set_clearing set_clearing(this);
for (iterator i = slots_.begin(); i != slots_.end(); ++i) {
i->first.disconnect();
}
}
}
connection
signal_base_impl::
connect_slot(const any& slot_,
const stored_group& name,
shared_ptr<slot_base::data_t> data,
connect_position at)
{
// Transfer the burden of ownership to a local, scoped
// connection.
data->watch_bound_objects.set_controlling(false);
scoped_connection safe_connection(data->watch_bound_objects);
// Allocate storage for an iterator that will hold the point of
// insertion of the slot into the list. This is used to later remove
// the slot when it is disconnected.
std::auto_ptr<iterator> saved_iter(new iterator);
// Add the slot to the list.
iterator pos =
slots_.insert(name, data->watch_bound_objects, slot_, at);
// The assignment operation here absolutely must not throw, which
// intuitively makes sense (because any container's insert method
// becomes impossible to use in an exception-safe manner without this
// assumption), but doesn't appear to be mentioned in the standard.
*saved_iter = pos;
// Fill out the connection object appropriately. None of these
// operations can throw
data->watch_bound_objects.get_connection()->signal = this;
data->watch_bound_objects.get_connection()->signal_data =
saved_iter.release();
data->watch_bound_objects.get_connection()->signal_disconnect =
&signal_base_impl::slot_disconnected;
// Make the copy of the connection in the list disconnect when it is
// destroyed. The local, scoped connection is then released
// because ownership has been transferred.
pos->first.set_controlling();
return safe_connection.release();
}
bool signal_base_impl::empty() const
{
// Disconnected slots may still be in the list of slots if
// a) this is called while slots are being invoked (call_depth > 0)
// b) an exception was thrown in remove_disconnected_slots
for (iterator i = slots_.begin(); i != slots_.end(); ++i) {
if (i->first.connected())
return false;
}
return true;
}
std::size_t signal_base_impl::num_slots() const
{
// Disconnected slots may still be in the list of slots if
// a) this is called while slots are being invoked (call_depth > 0)
// b) an exception was thrown in remove_disconnected_slots
std::size_t count = 0;
for (iterator i = slots_.begin(); i != slots_.end(); ++i) {
if (i->first.connected())
++count;
}
return count;
}
void signal_base_impl::disconnect(const stored_group& group)
{ slots_.disconnect(group); }
void signal_base_impl::slot_disconnected(void* obj, void* data)
{
signal_base_impl* self = reinterpret_cast<signal_base_impl*>(obj);
// We won't need the slot iterator after this
std::auto_ptr<iterator> slot(reinterpret_cast<iterator*>(data));
// If we're flags.clearing, we don't bother updating the list of slots
if (!self->flags.clearing) {
// If we're in a call, note the fact that a slot has been deleted so
// we can come back later to remove the iterator
if (self->call_depth > 0) {
self->flags.delayed_disconnect = true;
}
else {
// Just remove the slot now, it's safe
self->slots_.erase(*slot);
}
}
}
void signal_base_impl::remove_disconnected_slots() const
{ slots_.remove_disconnected_slots(); }
call_notification::
call_notification(const shared_ptr<signal_base_impl>& b) :
impl(b)
{
// A call will be made, so increment the call depth as a notification
impl->call_depth++;
}
call_notification::~call_notification()
{
impl->call_depth--;
// If the call depth is zero and we have some slots that have been
// disconnected during the calls, remove those slots from the list
if (impl->call_depth == 0 &&
impl->flags.delayed_disconnect) {
impl->remove_disconnected_slots();
impl->flags.delayed_disconnect = false;
}
}
signal_base::signal_base(const compare_type& comp, const any& combiner)
: impl()
{
impl.reset(new signal_base_impl(comp, combiner));
}
signal_base::~signal_base()
{
}
} // namespace detail
} // namespace BOOST_SIGNALS_NAMESPACE
} // namespace boost