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git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@20024 a592a061-630c-0410-9148-cb99ea01b6c8
60 lines
1.2 KiB
C++
60 lines
1.2 KiB
C++
// -*- C++ -*-
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/**
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* \file GuiPopupMenu.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author John Levon
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef GUIPOPUPMENU_H
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#define GUIPOPUPMENU_H
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#include <QMenu>
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#include "FuncRequest.h"
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#include "MenuBackend.h"
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namespace lyx {
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namespace frontend {
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class GuiMenubar;
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/// a submenu
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class GuiPopupMenu : public QMenu
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{
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Q_OBJECT
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public:
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///
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GuiPopupMenu(GuiMenubar * owner, MenuItem const & mi,
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bool topLevelMenu = false);
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/// populates the menu or one of its submenu
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/// This is used as a recursive function
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void populate(QMenu* qMenu, Menu * menu);
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public Q_SLOTS:
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/// populate the toplevel menu and all children
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void updateView();
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private:
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/// Get a Menu item label from the menu backend
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docstring const getLabel(MenuItem const & mi);
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/// add binding keys a the menu item label.
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void addBinding(docstring & label, MenuItem const & mi);
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/// our owning menubar
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GuiMenubar * owner_;
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/// the name of this menu
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docstring name_;
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/// Top Level Menu
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Menu topLevelMenu_;
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};
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} // namespace frontend
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} // namespace lyx
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#endif // GUIPOPUPMENU_H
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