lyx_mirror/src/frontends/WorkAreaManager.cpp
André Pönitz 34859c9a4f make WorkArea a pure interface, move all implementation to GuiWorkArea
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@21557 a592a061-630c-0410-9148-cb99ea01b6c8
2007-11-12 22:15:51 +00:00

65 lines
1.1 KiB
C++

// -*- C++ -*-
/**
* \file WorkAreaManager.cpp
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Abdelrazak Younes
*
* Full author contact details are available in file CREDITS.
*/
#include <config.h>
#include "WorkAreaManager.h"
#include "WorkArea.h"
namespace lyx {
namespace frontend {
void WorkAreaManager::add(WorkArea * wa)
{
work_areas_.push_back(wa);
}
void WorkAreaManager::remove(WorkArea * wa)
{
work_areas_.remove(wa);
}
void WorkAreaManager::redrawAll()
{
for (iterator it = work_areas_.begin(); it != work_areas_.end(); ++it)
(*it)->redraw();
}
void WorkAreaManager::closeAll()
{
while (!work_areas_.empty())
// WorkArea is de-registering itself.
(*work_areas_.begin())->close();
}
void WorkAreaManager::setReadOnly(bool on)
{
for (iterator it = work_areas_.begin(); it != work_areas_.end(); ++it)
(*it)->setReadOnly(on);
}
void WorkAreaManager::updateTitles()
{
for (iterator it = work_areas_.begin(); it != work_areas_.end(); ++it)
(*it)->updateWindowTitle();
}
} // namespace frontend
} // namespace lyx