mirror of
https://git.lyx.org/repos/lyx.git
synced 2024-11-08 10:51:03 +00:00
26460b39ee
Fix a conversion char -> char_type without encoding conversion in cap::replaceSelectionWithString(). git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@16212 a592a061-630c-0410-9148-cb99ea01b6c8
72 lines
1.5 KiB
C++
72 lines
1.5 KiB
C++
// -*- C++ -*-
|
|
/**
|
|
* \file SpellBase.h
|
|
* This file is part of LyX, the document processor.
|
|
* Licence details can be found in the file COPYING.
|
|
*
|
|
* \author unknown
|
|
* \author John Levon
|
|
*
|
|
* Full author contact details are available in file CREDITS.
|
|
*/
|
|
|
|
#ifndef SPELL_BASE_H
|
|
#define SPELL_BASE_H
|
|
|
|
#include "support/docstring.h"
|
|
|
|
|
|
namespace lyx {
|
|
|
|
class BufferParams;
|
|
class WordLangTuple;
|
|
|
|
/**
|
|
* Base class of all spellchecker implementations.
|
|
* The class can be instantiated but will have no functionality.
|
|
*/
|
|
class SpellBase {
|
|
public:
|
|
|
|
/// the result from checking a single word
|
|
enum Result {
|
|
/// word is correct
|
|
OK = 1,
|
|
/// root of given word was found
|
|
ROOT,
|
|
/// word found through compound formation
|
|
COMPOUND_WORD,
|
|
/// word not found
|
|
UNKNOWN_WORD,
|
|
/// not found, with suggestions
|
|
SUGGESTED_WORDS,
|
|
/// number of other ignored "word"
|
|
IGNORED_WORD
|
|
};
|
|
|
|
virtual ~SpellBase() {}
|
|
|
|
/// return true if the spellchecker instance still exists
|
|
virtual bool alive();
|
|
|
|
/// check the given word of the given lang code and return the result
|
|
virtual enum Result check(WordLangTuple const &);
|
|
|
|
/// insert the given word into the personal dictionary
|
|
virtual void insert(WordLangTuple const &);
|
|
|
|
/// accept the given word temporarily
|
|
virtual void accept(WordLangTuple const &);
|
|
|
|
/// return the next near miss after a SUGGESTED_WORDS result
|
|
virtual docstring const nextMiss();
|
|
|
|
/// give an error message on messy exit
|
|
virtual docstring const error();
|
|
};
|
|
|
|
|
|
} // namespace lyx
|
|
|
|
#endif // SPELL_BASE_H
|