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45312b5f49
http://bugzilla.lyx.org/show_bug.cgi?id=4662 * InsetCollapsable.cpp (doDispatch): cleanup the handling of mouse- related lfuns. The new behavior is as follows: - everything that does not touch the button is sent to the insettext, if it is visible, and delegated to enclosing inset instead - mouse1-press is delegated to enclosing inset (which will set the cursor) - the rest is either acted upon or results on a mere cur.noUpdate(). git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@26122 a592a061-630c-0410-9148-cb99ea01b6c8
190 lines
5.3 KiB
C++
190 lines
5.3 KiB
C++
// -*- C++ -*-
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/**
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* \file InsetCollapsable.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Alejandro Aguilar Sierra
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* \author Jürgen Vigna
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* \author Lars Gullik Bjønnes
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef INSETCOLLAPSABLE_H
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#define INSETCOLLAPSABLE_H
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#include "Inset.h"
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#include "InsetText.h"
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#include "Box.h"
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#include "TextClass.h"
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namespace lyx {
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class CursorSlice;
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class InsetLayout;
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namespace frontend { class Painter; }
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/** A collapsable text inset
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*/
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class InsetCollapsable : public InsetText {
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public:
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///
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InsetCollapsable(Buffer const &, CollapseStatus status = Inset::Open);
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///
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InsetCollapsable(InsetCollapsable const & rhs);
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///
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InsetCollapsable * asInsetCollapsable() { return this; }
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///
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InsetCollapsable const * asInsetCollapsable() const { return this; }
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///
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docstring toolTip(BufferView const & bv, int x, int y) const;
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///
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docstring name() const { return from_ascii("Collapsable"); }
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///
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InsetLayout const & getLayout(BufferParams const &) const { return *layout_; }
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///
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InsetLayout const & getLayout() const { return *layout_; }
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///
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void setLayout(BufferParams const &);
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/// (Re-)set the character style parameters from \p tc according
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/// to name()
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void setLayout(DocumentClass const * const tc);
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///
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virtual bool usePlainLayout() { return true; }
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///
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void read(Lexer &);
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///
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void write(std::ostream &) const;
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///
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void metrics(MetricsInfo &, Dimension &) const;
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///
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void draw(PainterInfo & pi, int x, int y) const;
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/// return x,y of given position relative to the inset's baseline
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void cursorPos(BufferView const & bv, CursorSlice const & sl,
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///
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bool boundary, int & x, int & y) const;
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/// Returns true if (mouse) action is over the inset's button.
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/// Always returns false when the inset does not have a
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/// button.
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bool hitButton(FuncRequest const &) const;
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///
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docstring const getNewLabel(docstring const & l) const;
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///
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EDITABLE editable() const;
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/// can we go further down on mouse click?
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bool descendable() const;
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///
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void setLabel(docstring const & l);
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///
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virtual void setButtonLabel() {}
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///
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bool isOpen() const { return geometry() != ButtonOnly; }
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///
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CollapseStatus status() const;
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/** Of the old CollapseStatus we only keep the values
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* Open and Collapsed.
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* We define a list of possible inset decoration
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* styles, and a list of possible (concrete, visual)
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* inset geometries. Relationships between them
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* (geometries in body of table):
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*
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* \ CollapseStatus:
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* Decoration: \ Open Collapsed
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* -------------+-------------------------------
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* Classic | *) TopButton, <--x) ButtonOnly
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* | LeftButton
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* Minimalistic | NoButton ButtonOnly
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* Conglomerate | SubLabel Corners
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* ---------------------------------------------
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* *) toggled by openinlined_
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* x) toggled by autoOpen_
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*/
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/// Default looks
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virtual InsetLayout::InsetDecoration decoration() const;
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///
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enum Geometry {
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TopButton,
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ButtonOnly,
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NoButton,
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LeftButton,
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SubLabel,
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Corners
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};
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/// Returns the geometry based on CollapseStatus
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/// (status_), autoOpen_ and openinlined_, and of
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/// course decoration().
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Geometry geometry() const;
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/// Allow spellchecking, except for insets with latex_language
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bool allowSpellCheck() const { return !forceLTR(); }
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///
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bool allowMultiPar() const;
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///
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bool getStatus(Cursor &, FuncRequest const &, FuncStatus &) const;
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///
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void setStatus(Cursor & cur, CollapseStatus st);
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///
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bool setMouseHover(bool mouse_hover);
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///
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ColorCode backgroundColor() const { return layout_->bgcolor(); }
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///
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int latex(odocstream &, OutputParams const &) const;
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///
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void validate(LaTeXFeatures &) const;
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///
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InsetCode lyxCode() const { return COLLAPSABLE_CODE; }
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/// Allow multiple blanks
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virtual bool isFreeSpacing() const { return layout_->isFreeSpacing(); }
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/// Don't eliminate empty paragraphs
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virtual bool allowEmpty() const { return layout_->isKeepEmpty(); }
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/// Force inset into LTR environment if surroundings are RTL?
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virtual bool forceLTR() const { return layout_->isForceLtr(); }
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///
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virtual bool usePlainLayout() const { return true; }
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/// Is this inset's layout defined in the document's textclass?
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/// May be wrong after textclass change or paste from another document
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bool undefined() const;
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///
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virtual docstring contextMenu(BufferView const & bv, int x, int y) const;
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protected:
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///
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void doDispatch(Cursor & cur, FuncRequest & cmd);
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///
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void edit(Cursor & cur, bool front,
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EntryDirection entry_from = ENTRY_DIRECTION_IGNORE);
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///
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Inset * editXY(Cursor & cur, int x, int y);
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///
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docstring floatName(std::string const & type, BufferParams const &) const;
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///
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virtual void resetParagraphsFont();
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private:
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/// cache for the layout_. Make sure it is in sync with the document class!
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InsetLayout const * layout_;
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///
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Dimension dimensionCollapsed() const;
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///
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docstring labelstring_;
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///
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mutable Box button_dim;
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///
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mutable CollapseStatus status_;
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/// a substatus of the Open status, determined automatically in metrics
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mutable bool openinlined_;
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/// the inset will automatically open when the cursor is inside
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mutable bool autoOpen_;
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/// changes color when mouse enters/leaves this inset
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bool mouse_hover_;
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};
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} // namespace lyx
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#endif
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