mirror of
https://git.lyx.org/repos/lyx.git
synced 2024-11-16 07:55:41 +00:00
685 lines
27 KiB
C++
685 lines
27 KiB
C++
// -*- C++ -*-
|
|
/**
|
|
* \file Inset.h
|
|
* This file is part of LyX, the document processor.
|
|
* Licence details can be found in the file COPYING.
|
|
*
|
|
* \author Alejandro Aguilar Sierra
|
|
* \author Jürgen Vigna
|
|
* \author Lars Gullik Bjønnes
|
|
* \author Matthias Ettrich
|
|
*
|
|
* Full author contact details are available in file CREDITS.
|
|
*/
|
|
|
|
#ifndef INSETBASE_H
|
|
#define INSETBASE_H
|
|
|
|
#include "ColorCode.h"
|
|
#include "InsetCode.h"
|
|
#include "InsetLayout.h"
|
|
#include "LayoutEnums.h"
|
|
#include "OutputEnums.h"
|
|
#include "OutputParams.h"
|
|
|
|
#include "support/strfwd.h"
|
|
#include "support/types.h"
|
|
|
|
#include <climits>
|
|
|
|
|
|
namespace lyx {
|
|
|
|
class Buffer;
|
|
class BufferView;
|
|
class Change;
|
|
class CompletionList;
|
|
class Cursor;
|
|
class CursorSlice;
|
|
class Dimension;
|
|
class DocIterator;
|
|
class Encoding;
|
|
class FuncRequest;
|
|
class FuncStatus;
|
|
class InsetArgument;
|
|
class InsetCollapsible;
|
|
class InsetCommand;
|
|
class InsetGraphics;
|
|
class InsetIterator;
|
|
class InsetLayout;
|
|
class InsetList;
|
|
class InsetMath;
|
|
class InsetTabular;
|
|
class InsetText;
|
|
class LaTeXFeatures;
|
|
class Lexer;
|
|
class MathAtom;
|
|
class MetricsInfo;
|
|
class OutputParams;
|
|
class PainterInfo;
|
|
class ParIterator;
|
|
class Text;
|
|
class TocBackend;
|
|
class XMLStream;
|
|
class otexstream;
|
|
|
|
namespace graphics { class PreviewLoader; }
|
|
|
|
namespace support {class FileNameList; }
|
|
|
|
/// returns the InsetCode corresponding to the \c name.
|
|
/// Eg, insetCode("branch") == BRANCH_CODE
|
|
InsetCode insetCode(std::string const & name);
|
|
/// returns the Inset name corresponding to the \c InsetCode.
|
|
/// Eg, insetName(BRANCH_CODE) == "branch"
|
|
std::string insetName(InsetCode);
|
|
/// returns the Inset name corresponding to the \c InsetCode.
|
|
/// Eg, insetDisplayName(BRANCH_CODE) == _("Branch")
|
|
docstring insetDisplayName(InsetCode);
|
|
///
|
|
static int const TOC_ENTRY_LENGTH = 120;
|
|
|
|
/// Common base class to all insets
|
|
|
|
// Do not add _any_ (non-static) data members as this would inflate
|
|
// everything storing large quantities of insets. Mathed e.g. would
|
|
// suffer.
|
|
|
|
class Inset {
|
|
public:
|
|
///
|
|
enum EntryDirection {
|
|
ENTRY_DIRECTION_IGNORE,
|
|
ENTRY_DIRECTION_RIGHT,
|
|
ENTRY_DIRECTION_LEFT
|
|
};
|
|
///
|
|
typedef ptrdiff_t difference_type;
|
|
/// short of anything else reasonable
|
|
typedef size_t size_type;
|
|
/// type for cell indices
|
|
typedef size_t idx_type;
|
|
/// type for cursor positions
|
|
typedef ptrdiff_t pos_type;
|
|
/// type for row numbers
|
|
typedef size_t row_type;
|
|
/// type for column numbers
|
|
typedef size_t col_type;
|
|
|
|
/// virtual base class destructor
|
|
virtual ~Inset() {}
|
|
|
|
/// change associated Buffer
|
|
virtual void setBuffer(Buffer & buffer);
|
|
/// reset associated Buffer to null value
|
|
virtual void resetBuffer();
|
|
/// retrieve associated Buffer
|
|
Buffer & buffer();
|
|
Buffer const & buffer() const;
|
|
/// Returns true if buffer_ actually points to a Buffer that has
|
|
/// been loaded into LyX and is still open. Note that this will
|
|
/// always return false for cloned Buffers. If you want to allow
|
|
/// for the case of cloned Buffers, use isBufferValid().
|
|
bool isBufferLoaded() const;
|
|
/// Returns true if this is a loaded buffer or a cloned buffer.
|
|
bool isBufferValid() const;
|
|
|
|
/// initialize view for this inset.
|
|
/**
|
|
* This is typically used after this inset is created interactively.
|
|
* Intended purpose is to sanitize internal state with regard to current
|
|
* Buffer.
|
|
**/
|
|
virtual void initView() {}
|
|
/// \return true if this inset is labeled.
|
|
virtual bool isLabeled() const { return false; }
|
|
|
|
/// identification as math inset
|
|
virtual InsetMath * asInsetMath() { return nullptr; }
|
|
/// identification as math inset
|
|
virtual InsetMath const * asInsetMath() const { return nullptr; }
|
|
/// true for 'math' math inset, but not for e.g. mbox
|
|
virtual bool inMathed() const { return false; }
|
|
/// is this inset based on the InsetText class?
|
|
virtual InsetText * asInsetText() { return nullptr; }
|
|
/// is this inset based on the InsetText class?
|
|
virtual InsetText const * asInsetText() const { return nullptr; }
|
|
/// is this inset based on the InsetCollapsible class?
|
|
virtual InsetCollapsible * asInsetCollapsible() { return nullptr; }
|
|
/// is this inset based on the InsetCollapsible class?
|
|
virtual InsetCollapsible const * asInsetCollapsible() const { return nullptr; }
|
|
/// is this inset based on the InsetTabular class?
|
|
virtual InsetTabular * asInsetTabular() { return nullptr; }
|
|
/// is this inset based on the InsetTabular class?
|
|
virtual InsetTabular const * asInsetTabular() const { return nullptr; }
|
|
/// is this inset based on the InsetCommand class?
|
|
virtual InsetCommand * asInsetCommand() { return nullptr; }
|
|
/// is this inset based on the InsetCommand class?
|
|
virtual InsetCommand const * asInsetCommand() const { return nullptr; }
|
|
/// is this inset based on the InsetArgument class?
|
|
virtual InsetArgument const * asInsetArgument() const { return nullptr; }
|
|
/// is this inset based on the InsetGraphics class?
|
|
virtual InsetGraphics * asInsetGraphics() { return nullptr; }
|
|
/// is this inset based on the InsetGraphics class?
|
|
virtual InsetGraphics const * asInsetGraphics() const { return nullptr; }
|
|
|
|
/// the real dispatcher
|
|
void dispatch(Cursor & cur, FuncRequest & cmd);
|
|
/**
|
|
* \returns true if this function made a definitive decision on
|
|
* whether the inset wants to handle the request \p cmd or not.
|
|
* The result of this decision is put into \p status.
|
|
*
|
|
* Every request that is enabled in this method needs to be handled
|
|
* in doDispatch(). Normally we have a 1:1 relationship between the
|
|
* requests handled in getStatus() and doDispatch(), but there are
|
|
* some exceptions:
|
|
* - A request that is disabled in getStatus() does not need to
|
|
* appear in doDispatch(). It is guaranteed that doDispatch()
|
|
* is never called with this request.
|
|
* - A few requests are en- or disabled in Inset::getStatus().
|
|
* These need to be handled in the doDispatch() methods of the
|
|
* derived insets, since Inset::doDispatch() has not enough
|
|
* information to handle them.
|
|
* - LFUN_MOUSE_* need not to be handled in getStatus(), because these
|
|
* are dispatched directly
|
|
*/
|
|
virtual bool getStatus(Cursor & cur, FuncRequest const & cmd,
|
|
FuncStatus & status) const;
|
|
|
|
/// cursor enters
|
|
virtual void edit(Cursor & cur, bool front,
|
|
EntryDirection entry_from = ENTRY_DIRECTION_IGNORE);
|
|
/// sets cursor recursively descending into nested editable insets
|
|
/**
|
|
\return the inset pointer if x,y is covering that inset
|
|
\param x,y are absolute screen coordinates.
|
|
*/
|
|
/// Note: this method must preserve the selection status. See:
|
|
/// https://www.mail-archive.com/lyx-devel@lists.lyx.org/msg199001.html
|
|
virtual Inset * editXY(Cursor & cur, int x, int y);
|
|
|
|
/// The default margin inside text insets
|
|
static int textOffset(BufferView const *) { return 4; }
|
|
///
|
|
virtual int topOffset(BufferView const *bv) const { return textOffset(bv); }
|
|
///
|
|
virtual int bottomOffset(BufferView const *bv) const { return textOffset(bv); }
|
|
///
|
|
virtual int leftOffset(BufferView const *bv) const { return textOffset(bv); }
|
|
///
|
|
virtual int rightOffset(BufferView const *bv) const { return textOffset(bv); }
|
|
|
|
/// compute the size of the object returned in dim
|
|
virtual void metrics(MetricsInfo & mi, Dimension & dim) const = 0;
|
|
/// draw inset and update (xo, yo)-cache
|
|
virtual void draw(PainterInfo & pi, int x, int y) const = 0;
|
|
/// draw inset selection if necessary
|
|
virtual void drawSelection(PainterInfo &, int, int) const {}
|
|
/// draw inset background if the inset has an own background and a
|
|
/// selection is drawn by drawSelection.
|
|
virtual void drawBackground(PainterInfo &, int, int) const;
|
|
///
|
|
virtual bool editing(BufferView const * bv) const;
|
|
///
|
|
virtual bool showInsetDialog(BufferView *) const;
|
|
|
|
/// draw two angular markers
|
|
virtual void drawMarkers(PainterInfo & pi, int x, int y) const;
|
|
/// add space for markers
|
|
void metricsMarkers(Dimension & dim, int framesize = 1) const;
|
|
/// add space for markers
|
|
void metricsMarkers2(Dimension & dim, int framesize = 1) const;
|
|
/// draw inset decoration if necessary.
|
|
/// This can use \c drawMarkers() for example.
|
|
virtual void drawDecoration(PainterInfo &, int, int) const {}
|
|
|
|
/// last metrics computed for the inset
|
|
Dimension const dimension(BufferView const &) const;
|
|
/// last drawn position for 'important' insets
|
|
int xo(BufferView const & bv) const;
|
|
/// last drawn position for 'important' insets
|
|
int yo(BufferView const & bv) const;
|
|
/// do we cover screen position x/y?
|
|
bool covers(BufferView const & bv, int x, int y) const;
|
|
/// get the screen positions of the cursor (see note in Cursor.cpp)
|
|
virtual void cursorPos(BufferView const & bv,
|
|
CursorSlice const & sl, bool boundary, int & x, int & y) const;
|
|
|
|
/// Allow multiple blanks
|
|
virtual bool isFreeSpacing() const;
|
|
/// Don't eliminate empty paragraphs
|
|
virtual bool allowEmpty() const;
|
|
/// Force inset into LTR environment if surroundings are RTL
|
|
virtual bool forceLTR(OutputParams const &) const;
|
|
/// whether to include this inset in the strings generated for the TOC
|
|
virtual bool isInToc() const;
|
|
|
|
/// Where should we go when we press the up or down cursor key?
|
|
virtual bool idxUpDown(Cursor & cur, bool up) const;
|
|
/// Move one cell backwards
|
|
virtual bool idxBackward(Cursor &) const { return false; }
|
|
/// Move one cell forward
|
|
virtual bool idxForward(Cursor &) const { return false; }
|
|
|
|
/// Move to the next cell
|
|
virtual bool idxNext(Cursor &) const { return false; }
|
|
/// Move to the previous cell
|
|
virtual bool idxPrev(Cursor &) const { return false; }
|
|
|
|
/// Target pos when we enter the inset while moving forward
|
|
virtual bool idxFirst(Cursor &) const { return false; }
|
|
/// Target pos when we enter the inset while moving backwards
|
|
virtual bool idxLast(Cursor &) const { return false; }
|
|
|
|
/// Delete a cell and move cursor
|
|
virtual bool idxDelete(idx_type &) { return false; }
|
|
/// pulls cell after pressing erase
|
|
virtual void idxGlue(idx_type) {}
|
|
/// returns list of cell indices that are "between" from and to for
|
|
/// selection purposes
|
|
virtual bool idxBetween(idx_type idx, idx_type from, idx_type to) const;
|
|
|
|
/// to which column belongs a cell with a given index?
|
|
virtual col_type col(idx_type) const { return 0; }
|
|
/// to which row belongs a cell with a given index?
|
|
virtual row_type row(idx_type) const { return 0; }
|
|
/// cell index corresponding to row and column;
|
|
virtual idx_type index(row_type row, col_type col) const;
|
|
/// number of embedded cells
|
|
virtual size_t nargs() const { return 0; }
|
|
/// number of rows in gridlike structures
|
|
virtual size_t nrows() const { return 0; }
|
|
/// number of columns in gridlike structures
|
|
virtual size_t ncols() const { return 0; }
|
|
/// Is called when the cursor leaves this inset.
|
|
/// Returns true if cursor is now invalid, e.g. if former
|
|
/// insets in higher cursor slices of \c old do not exist
|
|
/// anymore.
|
|
/// \c old is the old cursor, the last slice points to this.
|
|
/// \c cur is the new cursor. Use the update flags to cause a redraw.
|
|
virtual bool notifyCursorLeaves(Cursor const & /*old*/, Cursor & /*cur*/)
|
|
{ return false; }
|
|
/// Is called when the cursor enters this inset.
|
|
/// Returns true if cursor is now invalid, e.g. if former
|
|
/// insets in higher cursor slices of \c old do not exist
|
|
/// anymore.
|
|
/// \c cur is the new cursor, some slice points to this. Use the update
|
|
/// flags to cause a redraw.
|
|
virtual bool notifyCursorEnters(Cursor & /*cur*/)
|
|
{ return false; }
|
|
/// is called when the mouse enters or leaves this inset
|
|
/// return true if this inset needs a repaint
|
|
virtual bool setMouseHover(BufferView const *, bool) const
|
|
{ return false; }
|
|
/// return true if this inset is hovered (under mouse)
|
|
/// This is by now only used by mathed to draw corners
|
|
/// (Inset::drawMarkers() and Inset::drawMarkers2()).
|
|
/// Other insets do not have to redefine this function to
|
|
/// return the correct status of mouseHovered.
|
|
virtual bool mouseHovered(BufferView const *) const { return false; }
|
|
|
|
/// request "external features"
|
|
virtual void validate(LaTeXFeatures &) const {}
|
|
|
|
/// Validate LFUN_INSET_MODIFY argument.
|
|
virtual bool validateModifyArgument(docstring const &) const { return true; }
|
|
|
|
/// describe content if cursor inside
|
|
virtual void infoize(odocstream &) const {}
|
|
/// describe content if cursor behind
|
|
virtual void infoize2(odocstream &) const {}
|
|
|
|
enum { PLAINTEXT_NEWLINE = 10000 };
|
|
|
|
/// plain text output in ucs4 encoding
|
|
/// return the number of characters; in case of multiple lines of
|
|
/// output, add PLAINTEXT_NEWLINE to the number of chars in the last line
|
|
virtual int plaintext(odocstringstream &, OutputParams const &,
|
|
size_t max_length = INT_MAX) const = 0;
|
|
/// docbook output
|
|
virtual void docbook(XMLStream &, OutputParams const &) const;
|
|
/// XHTML output
|
|
/// the inset is expected to write XHTML to the XMLStream
|
|
/// \return any "deferred" material that should be written outside the
|
|
/// normal stream, and which will in fact be written after the current
|
|
/// paragraph closes. this is appropriate e.g. for floats.
|
|
virtual docstring xhtml(XMLStream &, OutputParams const &) const;
|
|
|
|
/// Writes a string representation of the inset to the odocstream.
|
|
/// This one should be called when you want the whole contents of
|
|
/// the inset.
|
|
virtual void toString(odocstream &) const {}
|
|
/// Appends a potentially abbreviated version of the inset to
|
|
/// \param str. Intended for use by the TOC.
|
|
virtual void forOutliner(docstring & str,
|
|
size_t const maxlen = TOC_ENTRY_LENGTH,
|
|
bool const shorten = true) const;
|
|
|
|
/// Can a cursor be put in there ?
|
|
/// Forced to false for insets that have hidden contents, like
|
|
/// InsetMathCommand and InsetInfo.
|
|
virtual bool isActive() const { return nargs() > 0; }
|
|
/// can the contents of the inset be edited on screen ?
|
|
// equivalent to isActive except for closed InsetCollapsible
|
|
virtual bool editable() const;
|
|
/// has the Inset settings that can be modified in a dialog ?
|
|
virtual bool hasSettings() const;
|
|
/// can we go further down on mouse click?
|
|
/// true for InsetCaption, InsetCollapsibles (not ButtonOnly), InsetTabular
|
|
virtual bool descendable(BufferView const &) const { return false; }
|
|
/// can we click at the specified position ?
|
|
virtual bool clickable(BufferView const &, int, int) const { return false; }
|
|
/// Move one cell backwards
|
|
virtual bool allowsCaptionVariation(std::string const &) const { return false; }
|
|
// true for insets that have a table structure (InsetMathGrid, InsetTabular)
|
|
virtual bool isTable() const { return false; }
|
|
|
|
/// does this contain text that can be change track marked in DVI?
|
|
virtual bool canTrackChanges() const { return false; }
|
|
/// Will this inset paint its own change tracking status (in the parent
|
|
/// paragraph) or will it let RowPainter handle it?
|
|
virtual bool canPaintChange(BufferView const &) const { return false; }
|
|
/// return true if the inset should be removed automatically
|
|
virtual bool autoDelete() const;
|
|
|
|
/// Returns true if the inset supports completions.
|
|
virtual bool completionSupported(Cursor const &) const { return false; }
|
|
/// Returns true if the inset supports inline completions at the
|
|
/// cursor position. In this case the completion might be stored
|
|
/// in the BufferView's inlineCompletion property.
|
|
virtual bool inlineCompletionSupported(Cursor const & /*cur*/) const
|
|
{ return false; }
|
|
/// Return true if the inline completion should be automatic.
|
|
virtual bool automaticInlineCompletion() const { return true; }
|
|
/// Return true if the popup completion should be automatic.
|
|
virtual bool automaticPopupCompletion() const { return true; }
|
|
/// Return true if the cursor should indicate a completion.
|
|
virtual bool showCompletionCursor() const { return true; }
|
|
/// Returns completion suggestions at cursor position. Return an
|
|
/// null pointer if no completion is a available or possible.
|
|
/// The caller is responsible to free the returned object!
|
|
virtual CompletionList const * createCompletionList(Cursor const &) const
|
|
{ return 0; }
|
|
/// Returns the completion prefix to filter the suggestions for completion.
|
|
/// This is only called if completionList returned a non-null list.
|
|
virtual docstring completionPrefix(Cursor const &) const;
|
|
/// Do a completion at the cursor position. Return true on success.
|
|
/// The completion does not contain the prefix. If finished is true, the
|
|
/// completion is final. If finished is false, completion might only be
|
|
/// a partial completion.
|
|
virtual bool insertCompletion(Cursor & /*cur*/,
|
|
docstring const & /*completion*/, bool /*finished*/)
|
|
{ return false; }
|
|
/// Get the completion inset position and size
|
|
virtual void completionPosAndDim(Cursor const &, int & /*x*/, int & /*y*/,
|
|
Dimension & /*dim*/) const {}
|
|
|
|
/// returns true if the inset can hold an inset of given type
|
|
virtual bool insetAllowed(InsetCode) const { return false; }
|
|
/// should this inset use the empty layout by default rather than
|
|
/// the standard layout? (default: only if that is forced.)
|
|
virtual bool usePlainLayout() const { return forcePlainLayout(); }
|
|
/// if this inset has paragraphs should they be forced to use the
|
|
/// empty layout?
|
|
virtual bool forcePlainLayout(idx_type = 0) const { return false; }
|
|
/// if this inset has paragraphs should the user be allowed to
|
|
/// customize alignment, etc?
|
|
virtual bool allowParagraphCustomization(idx_type = 0) const
|
|
{ return true; }
|
|
/// Is the width forced to some value?
|
|
virtual bool hasFixedWidth() const { return false; }
|
|
/// if this inset has paragraphs should they be forced to use a
|
|
/// local font language switch?
|
|
virtual bool forceLocalFontSwitch() const { return false; }
|
|
/// if this inset has paragraphs should they be forced to use a
|
|
/// font language switch that switches paragraph directions
|
|
/// (relevant with polyglossia only)?
|
|
virtual bool forceParDirectionSwitch() const { return false; }
|
|
/// Does the inset force a specific encoding?
|
|
virtual Encoding const * forcedEncoding(Encoding const *, Encoding const *) const
|
|
{ return 0; }
|
|
|
|
|
|
/// Is the content of this inset part of the output document?
|
|
virtual bool producesOutput() const { return true; }
|
|
/// Is the content of this inset part of the immediate (visible) text sequence?
|
|
virtual bool isPartOfTextSequence() const { return producesOutput(); }
|
|
|
|
/// \return Tool tip for this inset.
|
|
/// This default implementation returns an empty string. This can be
|
|
/// either plain text or Qt html, and formatToolTip will be called
|
|
/// on it before display in both cases.
|
|
virtual docstring toolTip(BufferView const & bv, int x, int y) const;
|
|
|
|
/// \return Context menu identifier. This function determines
|
|
/// whose Inset's menu should be shown for the given position.
|
|
virtual std::string contextMenu(BufferView const & bv, int x, int y) const;
|
|
|
|
/// \return Context menu identifier for this inset.
|
|
/// This default implementation returns an empty string.
|
|
virtual std::string contextMenuName() const;
|
|
|
|
|
|
virtual docstring layoutName() const;
|
|
///
|
|
virtual InsetLayout const & getLayout() const;
|
|
///
|
|
virtual bool isPassThru() const { return getLayout().isPassThru(); }
|
|
/// Is this inset embedded in a title?
|
|
virtual bool isInTitle() const { return false; }
|
|
/// Is this inset's layout defined in the document's textclass?
|
|
bool undefined() const;
|
|
/// should this inset be handled like a normal character?
|
|
/// (a character can be a letter or punctuation)
|
|
virtual bool isChar() const { return false; }
|
|
/// is this equivalent to a letter?
|
|
/// (a letter is a character that is considered part of a word)
|
|
virtual bool isLetter() const { return false; }
|
|
/// is this equivalent to a space (which is BTW different from
|
|
/// a line separator)?
|
|
virtual bool isSpace() const { return false; }
|
|
/// does this inset try to use all available space (like \\hfill does)?
|
|
virtual bool isHfill() const { return false; }
|
|
|
|
virtual OutputParams::CtObject CtObject(OutputParams const &) const { return OutputParams::CT_NORMAL; }
|
|
|
|
enum RowFlags {
|
|
Inline = 0,
|
|
// break row before this inset
|
|
BreakBefore = 1 << 0,
|
|
// break row after this inset
|
|
BreakAfter = 1 << 1,
|
|
// it is possible to break after this inset
|
|
CanBreakAfter = 1 << 2,
|
|
// force new (maybe empty) row after this inset
|
|
RowAfter = 1 << 3,
|
|
// specify an alignment (left, right) for a display inset
|
|
// (default is center)
|
|
AlignLeft = 1 << 4,
|
|
AlignRight = 1 << 5,
|
|
// A display inset breaks row at both ends
|
|
Display = BreakBefore | BreakAfter
|
|
};
|
|
|
|
/// How should this inset be displayed in its row?
|
|
virtual RowFlags rowFlags() const { return Inline; }
|
|
/// indentation before this inset (only needed for displayed hull insets with fleqn option)
|
|
virtual int indent(BufferView const &) const { return 0; }
|
|
///
|
|
virtual LyXAlignment contentAlignment() const { return LYX_ALIGN_NONE; }
|
|
/// should we break lines after this inset?
|
|
virtual bool isLineSeparator() const { return false; }
|
|
/// should paragraph indentation be omitted in any case?
|
|
virtual bool neverIndent() const { return false; }
|
|
/// dumps content to lyxerr
|
|
virtual void dump() const;
|
|
/// write inset in .lyx format
|
|
virtual void write(std::ostream &) const {}
|
|
/// read inset in .lyx format
|
|
virtual void read(Lexer &) {}
|
|
/** Export the inset to LaTeX.
|
|
* Don't use a temporary stringstream if the final output is
|
|
* supposed to go to a file.
|
|
* \sa Buffer::writeLaTeXSource for the reason.
|
|
*/
|
|
virtual void latex(otexstream &, OutputParams const &) const {}
|
|
/// returns true to override begin and end inset in file
|
|
virtual bool directWrite() const;
|
|
///
|
|
virtual bool allowSpellCheck() const { return false; }
|
|
|
|
/// if this insets owns text cells (e.g. InsetText) return cell idx
|
|
virtual Text * getText(int /*idx*/) const { return 0; }
|
|
|
|
/** Adds a LaTeX snippet to the Preview Loader for transformation
|
|
* into a bitmap image. Does not start the loading process.
|
|
*
|
|
* Most insets have no interest in this capability, so the method
|
|
* defaults to empty.
|
|
*/
|
|
virtual void addPreview(DocIterator const &,
|
|
graphics::PreviewLoader &) const {}
|
|
|
|
/** Classifies the unicode characters appearing in a math inset
|
|
* depending on whether they are to be translated as latex
|
|
* math/text commands or used as math symbols without translation.
|
|
*
|
|
* Only math insets have interest in this classification, so the
|
|
* method defaults to empty.
|
|
*/
|
|
virtual void initUnicodeMath() const {}
|
|
|
|
/// Add an entry to the TocList
|
|
/// Pass a DocIterator that points at the paragraph containing
|
|
/// the inset
|
|
///
|
|
/// \param output_active : is the inset active or is it in an inactive
|
|
/// branch or a note?
|
|
///
|
|
/// \param utype : is the toc being generated for use by the output
|
|
/// routines?
|
|
///
|
|
/// \param tocbackend : where to add the toc information.
|
|
virtual void addToToc(DocIterator const & /* di */,
|
|
bool /* output_active */,
|
|
UpdateType /* utype*/,
|
|
TocBackend & /* tocbackend */) const {}
|
|
/// Collect BibTeX information
|
|
virtual void collectBibKeys(InsetIterator const &, support::FileNameList &) const {}
|
|
/// Update the counters of this inset and of its contents.
|
|
/// The boolean indicates whether we are preparing for output, e.g.,
|
|
/// of XHTML.
|
|
virtual void updateBuffer(ParIterator const &, UpdateType, bool const) {}
|
|
|
|
/// Updates the inset's dialog
|
|
virtual Buffer const * updateFrontend() const;
|
|
|
|
public:
|
|
/// returns LyX code associated with the inset. Used for TOC, ...)
|
|
virtual InsetCode lyxCode() const { return NO_CODE; }
|
|
|
|
///
|
|
enum mode_type {UNDECIDED_MODE, TEXT_MODE, MATH_MODE};
|
|
/// return text or mathmode if that is possible to determine
|
|
virtual mode_type currentMode() const { return UNDECIDED_MODE; }
|
|
/// returns whether changing mode during latex export is forbidden
|
|
virtual bool lockedMode() const { return false; }
|
|
/// returns whether only ascii chars are allowed during latex export
|
|
virtual bool asciiOnly() const { return false; }
|
|
/// returns whether this inset is allowed in other insets of given mode
|
|
virtual bool allowedIn(mode_type) const { return true; }
|
|
/// returns whether paragraph breaks can occur inside this inset
|
|
virtual bool allowMultiPar() const { return false; }
|
|
/**
|
|
* The font is inherited from the parent for LaTeX export if this
|
|
* method returns true. No open font changes are closed in front of
|
|
* the inset for LaTeX export, and the font is inherited for all other
|
|
* exports as well as on screen.
|
|
* If this method returns false all open font changes are closed in
|
|
* front of the inset for LaTeX export. The default font is used
|
|
* inside the inset for all exports and on screen.
|
|
*/
|
|
virtual bool inheritFont() const { return true; }
|
|
/**
|
|
* If this method returns true all explicitly set font attributes
|
|
* are reset during editing operations.
|
|
* For copy/paste operations the language is never changed, since
|
|
* the language of a given text never changes if the text is
|
|
* formatted differently, while other font attributes like size may
|
|
* need to change if the text is copied from one environment to
|
|
* another one.
|
|
* If this method returns false no font attribute is reset.
|
|
* The default implementation returns true if the resetFont layout
|
|
* tag is set and otherwise the negation of inheritFont(),
|
|
* since inherited inset font attributes do not need to be changed,
|
|
* and non-inherited ones need to be set explicitly.
|
|
*/
|
|
virtual bool resetFontEdit() const;
|
|
|
|
/// does the inset contain changes ?
|
|
virtual bool isChanged() const { return false; }
|
|
/// set the change for the entire inset
|
|
virtual void setChange(Change const &) {}
|
|
/// accept the changes within the inset
|
|
virtual void acceptChanges() {}
|
|
/// reject the changes within the inset
|
|
virtual void rejectChanges() {}
|
|
|
|
///
|
|
virtual bool needsCProtection(bool const, bool const) const { return false; }
|
|
|
|
///
|
|
virtual ColorCode backgroundColor(PainterInfo const &) const;
|
|
///
|
|
virtual ColorCode labelColor() const;
|
|
|
|
/// Determine the action of backspace and delete: do we select instead of
|
|
/// deleting if not already selected?
|
|
virtual bool confirmDeletion() const { return false; }
|
|
|
|
protected:
|
|
/// Constructors
|
|
Inset(Buffer * buf) : buffer_(buf) {}
|
|
Inset(Inset const &) : buffer_(0) {}
|
|
|
|
/// replicate ourselves
|
|
friend class InsetList;
|
|
friend class MathAtom;
|
|
virtual Inset * clone() const = 0;
|
|
|
|
/** The real dispatcher.
|
|
* Gets normally called from Cursor::dispatch(). Cursor::dispatch()
|
|
* assumes the common case of 'LFUN handled, need update'.
|
|
* This has to be overridden by calling Cursor::undispatched() or
|
|
* Cursor::noScreenUpdate() if appropriate.
|
|
* If you need to call the dispatch method of some inset directly
|
|
* you may have to explicitly request an update at that place. Don't
|
|
* do it in doDispatch(), since that causes nested updates when
|
|
* called from Cursor::dispatch(), and these can lead to crashes.
|
|
* \sa getStatus
|
|
*/
|
|
virtual void doDispatch(Cursor & cur, FuncRequest & cmd);
|
|
|
|
Buffer * buffer_;
|
|
};
|
|
|
|
|
|
inline Inset::RowFlags operator|(Inset::RowFlags const d1,
|
|
Inset::RowFlags const d2)
|
|
{
|
|
return static_cast<Inset::RowFlags>(int(d1) | int(d2));
|
|
}
|
|
|
|
|
|
inline Inset::RowFlags operator&(Inset::RowFlags const d1,
|
|
Inset::RowFlags const d2)
|
|
{
|
|
return static_cast<Inset::RowFlags>(int(d1) & int(d2));
|
|
}
|
|
|
|
|
|
} // namespace lyx
|
|
|
|
#endif
|