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c6b98a504f
Now all const methods may be called without additional locking. This is assumed by the threaded LaTeX export, which always useses a globally unique instance for each encoding.
365 lines
12 KiB
C++
365 lines
12 KiB
C++
// -*- C++ -*-
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/**
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* \file Encoding.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Lars Gullik Bjønnes
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* \author Jean-Marc Lasgouttes
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef ENCODING_H
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#define ENCODING_H
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#include "support/docstring.h"
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#include "support/trivstring.h"
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#include "support/types.h"
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#include <map>
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#include <set>
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#include <vector>
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namespace lyx {
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namespace support { class FileName; }
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class EncodingException : public std::exception {
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public:
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EncodingException(char_type c);
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virtual ~EncodingException() throw() {}
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virtual const char * what() const throw();
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char_type failed_char;
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int par_id;
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pos_type pos;
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};
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enum CharInfoFlags {
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///
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CharInfoCombining = 1,
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///
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CharInfoTextFeature = 2,
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///
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CharInfoMathFeature = 4,
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///
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CharInfoForce = 8,
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///
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CharInfoTextNoTermination = 16,
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///
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CharInfoMathNoTermination = 32,
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///
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CharInfoForceSelected = 64,
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};
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/// Information about a single UCS4 character
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class CharInfo {
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public:
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CharInfo() : flags_(0) {}
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CharInfo(
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docstring const & textcommand, docstring const & mathcommand,
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std::string const & textpreamble, std::string const & mathpreamble,
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std::string const & tipashortcut, unsigned int flags);
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// we assume that at least one command is nonempty when using unicodesymbols
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bool isUnicodeSymbol() const { return !textcommand_.empty() || !mathcommand_.empty(); }
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/// LaTeX command (text mode) for this character
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docstring const textcommand() const { return textcommand_; }
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/// LaTeX command (math mode) for this character
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docstring mathcommand() const { return mathcommand_; }
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/// Needed LaTeX preamble (or feature) for text mode
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std::string textpreamble() const { return textpreamble_; }
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/// Needed LaTeX preamble (or feature) for math mode
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std::string mathpreamble() const { return mathpreamble_; }
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/// Is this a combining character?
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bool combining() const { return flags_ & CharInfoCombining ? true : false; }
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/// Is \c textpreamble a feature known by LaTeXFeatures, or a raw LaTeX
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/// command?
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bool textfeature() const { return flags_ & CharInfoTextFeature ? true : false; }
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/// Is \c mathpreamble a feature known by LaTeXFeatures, or a raw LaTeX
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/// command?
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bool mathfeature() const { return flags_ & CharInfoMathFeature ? true : false; }
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/// Always force the LaTeX command, even if the encoding contains
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/// this character?
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bool force() const { return flags_ & CharInfoForce ? true : false; }
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/// Force the LaTeX command for some encodings?
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bool forceselected() const { return flags_ & CharInfoForceSelected ? true : false; }
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/// TIPA shortcut
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std::string const tipashortcut() const { return tipashortcut_; }
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/// \c textcommand needs no termination (such as {} or space).
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bool textnotermination() const { return flags_ & CharInfoTextNoTermination ? true : false; }
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/// \c mathcommand needs no termination (such as {} or space).
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bool mathnotermination() const { return flags_ & CharInfoMathNoTermination ? true : false; }
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///
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private:
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/// LaTeX command (text mode) for this character
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trivdocstring textcommand_;
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/// LaTeX command (math mode) for this character
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trivdocstring mathcommand_;
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/// Needed LaTeX preamble (or feature) for text mode
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trivstring textpreamble_;
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/// Needed LaTeX preamble (or feature) for math mode
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trivstring mathpreamble_;
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/// TIPA shortcut
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trivstring tipashortcut_;
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/// feature flags
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unsigned int flags_;
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};
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/**
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* An encoding as defined in lib/encodings.
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* All const methods are thread-safe, so the caller does not need any locking.
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* This property must be kept when changing the class.
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*/
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class Encoding {
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public:
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/// Which LaTeX package handles this encoding?
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enum Package {
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none = 1,
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inputenc = 2,
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CJK = 4,
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japanese = 8
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};
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/// Represent any of the above packages
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static int const any;
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///
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Encoding() : fixedwidth_(true), unsafe_(false), complete_(false) {}
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///
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Encoding(std::string const & n, std::string const & l,
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std::string const & g, std::string const & i,
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bool f, bool u, Package p);
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///
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void init() const;
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///
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std::string const name() const { return name_; }
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///
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std::string const latexName() const { return latexName_; }
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///
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std::string const guiName() const { return guiName_; }
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///
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std::string const iconvName() const { return iconvName_; }
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///
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bool hasFixedWidth() const { return fixedwidth_; }
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///
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bool unsafe() const { return unsafe_; }
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/// \p c is representable in this encoding without a LaTeX macro
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bool encodable(char_type c) const;
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/**
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* Convert \p c to something that LaTeX can understand.
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* This is either the character itself (if it is representable
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* in this encoding), or a LaTeX macro.
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* If the character is not representable in this encoding, but no
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* LaTeX macro is known, a warning is given of lyxerr, and the
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* character is returned.
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* \return the converted character and a flag indicating whether
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* the command needs to be terminated by {} or a space.
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*/
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std::pair<docstring, bool> latexChar(char_type c) const;
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/**
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* Convert \p input to something that LaTeX can understand.
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* This is either the string itself (if it is representable
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* in this encoding), or a LaTeX macro.
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* If a character is not representable in this encoding, but no
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* LaTeX macro is known, a warning is given of lyxerr, and the
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* character is returned in the second string of the pair and
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* omitted in the first.
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* \p dryrun specifies whether the string is used within source
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* preview (which yields a special warning).
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*/
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std::pair<docstring, docstring> latexString(docstring const & input,
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bool dryrun = false) const;
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/// Which LaTeX package handles this encoding?
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Package package() const { return package_; }
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/// A list of all characters usable in this encoding
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std::vector<char_type> symbolsList() const;
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private:
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/**
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* Do we have to output this character as LaTeX command in any case?
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* This is true if the "force" flag is set.
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* We need this if the inputencoding does not support a certain glyph.
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*/
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bool isForced(char_type c) const;
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///
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trivstring name_;
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///
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trivstring latexName_;
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///
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trivstring guiName_;
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///
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trivstring iconvName_;
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/// Is this a fixed width encoding?
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bool fixedwidth_;
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/// Is this encoding TeX unsafe, e.g. control characters like {, }
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/// and \\ may appear in high bytes?
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bool unsafe_;
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///
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typedef std::set<char_type> CharSet;
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/// Set of UCS4 characters that we can encode (for singlebyte
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/// encodings only)
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CharSet encodable_;
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/// Set of UCS4 characters that we can't encode
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CharSet const * forced_;
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/// All code points below this are encodable. This helps us to avoid
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/// lokup of ASCII characters in encodable_ and gives about 1 sec
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/// speedup on export of the Userguide.
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char_type start_encodable_;
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/// Which LaTeX package handles this encoding?
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Package package_;
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/**
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* If this is true the stored information about the encoding covers
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* all encodable characters. We set this to false initially so that
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* we only need to query iconv for the actually used encodings.
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* This is needed especially for the multibyte encodings, if we
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* complete all encoding info on startup it takes 2-3 minutes.
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*/
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bool complete_;
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};
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class Encodings {
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public:
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///
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typedef std::set<char_type> MathCommandSet;
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///
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typedef std::set<char_type> TextCommandSet;
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///
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typedef std::set<char_type> MathSymbolSet;
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///
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typedef std::map<trivstring, Encoding> EncodingList;
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/// iterator to iterate over all encodings.
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/// We hide the fact that our encoding list is implemented as a map.
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class const_iterator : public EncodingList::const_iterator {
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typedef EncodingList::const_iterator base;
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public:
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const_iterator() : base() {}
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const_iterator(base const & b) : base(b) {}
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Encoding const & operator*() const { return base::operator*().second; }
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Encoding const * operator->() const { return &(base::operator*().second); }
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};
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///
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Encodings();
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/// Read the encodings.
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/// \param encfile encodings definition file
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/// \param symbolsfile unicode->LaTeX mapping file
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void read(support::FileName const & encfile,
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support::FileName const & symbolsfile);
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/// Get encoding from LyX name \p name
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Encoding const *
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fromLyXName(std::string const & name, bool allowUnsafe = false) const;
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/// Get encoding from LaTeX name \p name and package \p package
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Encoding const * fromLaTeXName(std::string const & name,
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int const & package = Encoding::any, bool allowUnsafe = false) const;
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/// Get encoding from iconv name \p name and package \p package
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Encoding const * fromIconvName(std::string const & name,
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int const & package = Encoding::any, bool allowUnsafe = false) const;
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///
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const_iterator begin() const { return encodinglist.begin(); }
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///
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const_iterator end() const { return encodinglist.end(); }
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/// Accessor for the unicode information table.
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static CharInfo const & unicodeCharInfo(char_type c);
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/// Is this a combining char?
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static bool isCombiningChar(char_type c);
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/// Return the TIPA shortcut
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static std::string const TIPAShortcut(char_type c);
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/**
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* Is this a known char from some language?
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* If \p preamble is empty and code point \p c is known to belong
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* to a supported script, true is returned and \p preamble is set
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* to the corresponding entry in the unicodesymbols file.
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* If \p preamble is not empty, a check is made whether code point
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* \p c is a known character matching the preamble entry.
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*/
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static bool isKnownScriptChar(char_type const c, std::string & preamble);
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/**
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* Do we have to display in italics this character when in mathmode?
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* This is true if the "mathalpha" flag is set. We use this for
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* letters and accented characters that are output as math commands.
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*/
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static bool isMathAlpha(char_type c);
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/**
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* Register \p c as a mathmode command.
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*/
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static void addMathCmd(char_type c) { mathcmd.insert(c); }
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/**
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* Register \p c as a textmode command.
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*/
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static void addTextCmd(char_type c) { textcmd.insert(c); }
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/**
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* Register \p c as a mathmode symbol.
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*/
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static void addMathSym(char_type c) { mathsym.insert(c); }
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/**
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* Tell whether \p c is registered as a mathmode command.
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*/
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static bool isMathCmd(char_type c) { return mathcmd.count(c); }
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/**
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* Tell whether \p c is registered as a textmode command.
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*/
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static bool isTextCmd(char_type c) { return textcmd.count(c); }
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/**
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* Tell whether \p c is registered as a mathmode symbol.
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*/
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static bool isMathSym(char_type c) { return mathsym.count(c); }
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/**
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* If \p c cannot be encoded in the given \p encoding, convert
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* it to something that LaTeX can understand in mathmode.
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* \p needsTermination indicates whether the command needs to be
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* terminated by {} or a space.
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* \return whether \p command is a mathmode command
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*/
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static bool latexMathChar(char_type c, bool mathmode,
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Encoding const * encoding, docstring & command,
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bool & needsTermination);
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/**
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* Convert the LaTeX command in \p cmd to the corresponding unicode
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* point and set \p combining to true if it is a combining symbol.
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* \p needsTermination indicates whether the command needs to be
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* terminated by {} or a space.
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*/
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static char_type fromLaTeXCommand(docstring const & cmd, int cmdtype,
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bool & combining, bool & needsTermination,
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std::set<std::string> * req = 0);
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///
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enum LatexCmd {
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///
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MATH_CMD = 1,
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///
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TEXT_CMD = 2
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};
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/**
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* Convert the LaTeX commands in \p cmd and \return a docstring
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* of corresponding unicode points. The conversion stops at the
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* first command which could not be converted, and the remaining
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* unconverted commands are returned in \p rem.
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* The \p cmdtype parameter can be used to limit recognized
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* commands to math or text mode commands only.
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* \p needsTermination indicates whether the command needs to be
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* terminated by {} or a space.
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*/
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static docstring fromLaTeXCommand(docstring const & cmd, int cmdtype,
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bool & needsTermination, docstring & rem,
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std::set<std::string> * req = 0);
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protected:
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///
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EncodingList encodinglist;
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///
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static MathCommandSet mathcmd;
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///
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static TextCommandSet textcmd;
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///
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static MathSymbolSet mathsym;
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};
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extern Encodings encodings;
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} // namespace lyx
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#endif
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