lyx_mirror/src/frontends/qt4/GuiToolbar.h
2009-08-14 22:58:57 +00:00

136 lines
2.2 KiB
C++

// -*- C++ -*-
/**
* \file GuiToolbar.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Lars Gullik Bjønnes
* \author John Levon
* \author Jean-Marc Lasgouttes
* \author Angus Leeming
* \author Abdelrazak Younes
*
* Full author contact details are available in file CREDITS.
*/
#ifndef GUITOOLBAR_H
#define GUITOOLBAR_H
#include "Session.h"
#include <QList>
#include <QToolBar>
#include <QToolButton>
namespace lyx {
class DocumentClass;
class Inset;
namespace frontend {
class Action;
class GuiCommandBuffer;
class GuiLayoutFilterModel;
class GuiToolbar;
class GuiView;
class LayoutBox;
class ToolbarInfo;
class ToolbarItem;
class MenuButton : public QToolButton
{
Q_OBJECT
public:
///
MenuButton(GuiToolbar * bar, ToolbarItem const & item,
bool const sticky = false);
///
void mousePressEvent(QMouseEvent * e);
private:
///
GuiToolbar * bar_;
///
ToolbarItem const & tbitem_;
///
bool initialized_;
private Q_SLOTS:
///
void actionTriggered(QAction * action);
};
class GuiToolbar : public QToolBar
{
Q_OBJECT
public:
///
GuiToolbar(ToolbarInfo const &, GuiView &);
///
void setVisibility(int visibility);
/// Add a button to the bar.
void add(ToolbarItem const & item);
/// Session key.
/**
* This key must be used for any session setting.
**/
QString sessionKey() const;
/// Save session settings.
void saveSession() const;
/// Restore session settings.
void restoreSession();
/// Refresh the contents of the bar.
void update(bool in_math, bool in_table, bool review,
bool in_mathmacrotemplate);
///
void toggle();
///
GuiCommandBuffer * commandBuffer() { return command_buffer_; }
///
Action * addItem(ToolbarItem const & item);
Q_SIGNALS:
///
void updated();
private:
// load flags with saved values
void initFlags();
///
void fill();
///
void showEvent(QShowEvent *);
///
QString name_;
///
QList<Action *> actions_;
/// initial visibility flags
int visibility_;
///
bool allowauto_;
///
GuiView & owner_;
///
GuiCommandBuffer * command_buffer_;
///
ToolbarInfo const & tbinfo_;
///
bool filled_;
};
} // namespace frontend
} // namespace lyx
#endif // GUITOOLBAR_H