lyx_mirror/src/frontends/qt/GuiCharacter.h
Jean-Marc Lasgouttes c293be56bd Rename frontend qt4 to qt
In particular, the directory frontends/qt4 is renamed to frontends/qt.

Many configurations file have to be updated. All mentions of qt4 in
the source have been audited, and changed to qt if necessary.

The only part that has not been updated is the CMake build system.
2019-07-20 23:39:40 +02:00

124 lines
2.3 KiB
C++

// -*- C++ -*-
/**
* \file GuiCharacter.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Angus Leeming
* \author Edwin Leuven
* \author John Levon
*
* Full author contact details are available in file CREDITS.
*/
#ifndef GUICHARACTER_H
#define GUICHARACTER_H
#include "GuiDialog.h"
#include "ui_CharacterUi.h"
#include "Font.h"
#include <QAction>
#include <utility>
#ifdef IGNORE
#undef IGNORE
#endif
namespace lyx {
namespace frontend {
enum FontDeco {
///
IGNORE,
///
UNDERBAR,
///
STRIKEOUT,
///
XOUT,
///
UULINE,
///
UWAVE,
///
INHERIT,
///
NONE
};
typedef std::pair<QString, FontFamily> FamilyPair;
typedef std::pair<QString, FontFamily> FamilyPair;
typedef std::pair<QString, FontSeries> SeriesPair;
typedef std::pair<QString, FontShape> ShapePair;
typedef std::pair<QString, FontSize> SizePair;
typedef std::pair<QString, FontDeco> BarPair;
typedef std::pair<QString, QString> LanguagePair;
class GuiCharacter : public GuiDialog, public Ui::CharacterUi
{
Q_OBJECT
public:
GuiCharacter(GuiView & lv);
protected Q_SLOTS:
void change_adaptor();
void on_emphCB_clicked();
void on_nounCB_clicked();
void on_nospellcheckCB_clicked();
void resetToDefault();
void resetToNoChange();
void checkRestoreDefaults();
private:
/// \name Dialog inherited methods
//@{
void applyView();
void updateContents();
bool initialiseParams(std::string const & data);
void clearParams() {}
void dispatchParams();
bool isBufferDependent() const { return true; }
FuncCode getLfun() const { return LFUN_TEXTSTYLE_UPDATE; }
void saveSession(QSettings & settings) const;
void restoreSession();
//@}
///
void paramsToDialog(Font const & font);
///
void setBar(FontInfo & fi, FontDeco val);
///
void setStrike(FontInfo & fi, FontDeco val);
QList<FamilyPair> family;
QList<SeriesPair> series;
QList<ShapePair> shape;
QList<SizePair> size;
QList<BarPair> bar;
QList<BarPair> strike;
QList<ColorCode> color;
QList<LanguagePair> language;
///
Font font_;
///
bool emph_;
///
bool noun_;
///
bool nospellcheck_;
///
QAction * resetdefault_ = new QAction(this);
///
QAction * resetnochange_ = new QAction(this);
};
} // namespace frontend
} // namespace lyx
#endif // GUICHARACTER_H