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http://www.mail-archive.com/lyx-devel@lists.lyx.org/msg150803.html git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@29542 a592a061-630c-0410-9148-cb99ea01b6c8
176 lines
4.3 KiB
C++
176 lines
4.3 KiB
C++
// -*- C++ -*-
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/**
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* \file GuiPainter.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author John Levon
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* \author Abdelrazak Younes
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef GUIPAINTER_H
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#define GUIPAINTER_H
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#include "Color.h"
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#include "frontends/Painter.h"
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#include <QPainter>
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#include <stack>
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class QString;
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namespace lyx {
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class FontInfo;
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namespace frontend {
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/**
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* GuiPainter - a painter implementation for Qt4
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*/
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class GuiPainter : public QPainter, public Painter {
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public:
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GuiPainter(QPaintDevice *);
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virtual ~GuiPainter();
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/// draw a line from point to point
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virtual void line(
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int x1, int y1,
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int x2, int y2,
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Color,
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line_style = line_solid,
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line_width = line_thin);
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/**
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* lines - draw a set of lines
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* @param xp array of points' x co-ords
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* @param yp array of points' y co-ords
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* @param np size of the points array
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*/
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virtual void lines(
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int const * xp,
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int const * yp,
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int np,
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Color,
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line_style = line_solid,
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line_width = line_thin);
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/// draw a rectangle
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virtual void rectangle(
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int x, int y,
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int w, int h,
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Color,
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line_style = line_solid,
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line_width = line_thin);
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/// draw a filled rectangle
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virtual void fillRectangle(
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int x, int y,
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int w, int h,
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Color);
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/// draw an arc
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virtual void arc(
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int x, int y,
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unsigned int w, unsigned int h,
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int a1, int a2,
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Color);
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/// draw a pixel
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virtual void point(int x, int y, Color);
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/// draw an image from the image cache
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virtual void image(int x, int y, int w, int h,
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lyx::graphics::Image const & image);
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/// draw a string at position x, y (y is the baseline)
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virtual int text(int x, int y,
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docstring const & str, FontInfo const & f);
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/// draw a char at position x, y (y is the baseline)
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virtual int text(int x, int y, char_type c, FontInfo const & f);
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/// draw a string and enclose it inside a button frame
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virtual void buttonText(int x, int baseline, docstring const & s,
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FontInfo const & font, bool mouseHover);
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/// start monochrome painting mode, i.e. map every color into [min,max]
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virtual void enterMonochromeMode(Color const & min,
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Color const & max);
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/// leave monochrome painting mode
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virtual void leaveMonochromeMode();
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/**
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* Draw a string and enclose it inside a rectangle. If
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* back color is specified, the background is cleared with
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* the given color. If frame is specified, a thin frame is drawn
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* around the text with the given color.
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*/
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virtual void rectText(int x, int baseline, docstring const & str,
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FontInfo const & font, Color back, Color frame);
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/// draw a filled rectangle with the shape of a 3D button
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virtual void button(int x, int y, int w, int h, bool mouseHover);
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/// draw a character of a preedit string for cjk support.
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virtual int preeditText(int x, int y,
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char_type c, FontInfo const & f, preedit_style style);
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void wavyHorizontalLine(int x, int y, int width, ColorCode col);
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private:
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/// check the font, and if set, draw an underline
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void underline(FontInfo const & f,
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int x, int y, int width);
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/// check the font, and if set, draw an dashed underline
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void dashedUnderline(FontInfo const & f,
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int x, int y, int width);
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/// check the font, and if set, draw an strike-through line
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void strikeoutLine(FontInfo const & f,
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int x, int y, int width);
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/// check the font, and if set, draw double underline
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void doubleUnderline(FontInfo const & f,
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int x, int y, int width);
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/// draw a bevelled button border
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void buttonFrame(int x, int y, int w, int h);
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/// draw small caps text
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/**
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\return width of the drawn text.
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*/
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int smallCapsText(int x, int y,
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QString const & str, FontInfo const & f);
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/// set pen parameters
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void setQPainterPen(QColor const & col,
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line_style ls = line_solid, line_width lw = line_thin);
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QColor current_color_;
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Painter::line_style current_ls_;
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Painter::line_width current_lw_;
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///
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bool const use_pixmap_cache_;
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///
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std::stack<QColor> monochrome_min_;
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///
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std::stack<QColor> monochrome_max_;
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/// convert into Qt color, possibly applying the monochrome mode
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QColor computeColor(Color col);
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/// possibly apply monochrome mode
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QColor filterColor(QColor const & col);
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///
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QString generateStringSignature(QString const & str, FontInfo const & f);
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};
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} // namespace frontend
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} // namespace lyx
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#endif // GUIPAINTER_H
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