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1356543c45
* Buffer: - get rid of cursor_ and anchor_ - ~Buffer(): update the labels of its master buffer before closing - closing(): pass the Buffer address. * BufferView(): - BufferView(): needs a valid Buffer (should be const in the future. - most of the change is about removing all test of buffer_ nullity. - resize(): deleted. - setBuffer(): deleted. * Application: - newLyXView(): simplification - updated design description in Application.h * Gui/GuiImplementation: remove all WorkAreas and BufferView creation/Deletion. Workareas are directly handled by LyXView/GuiView and BufferView is created/delete by WorkArea. * LyXView/GuiView: implement the new design What is not working yet: - the close tab button: it is implemented but does not show up. git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@19686 a592a061-630c-0410-9148-cb99ea01b6c8
151 lines
3.5 KiB
C++
151 lines
3.5 KiB
C++
// -*- C++ -*-
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/**
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* \file WorkArea.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author unknown
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* \author John Levon
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* \author Abdelrazak Younes
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef BASE_WORKAREA_H
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#define BASE_WORKAREA_H
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#include "frontends/key_state.h"
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#include "frontends/KeySymbol.h"
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#include "support/Timeout.h"
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#include "support/docstring.h"
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#include <boost/signals/trackable.hpp>
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#undef CursorShape
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namespace lyx {
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class Buffer;
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class BufferView;
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class FuncRequest;
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namespace frontend {
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class LyXView;
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class Painter;
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/// types of cursor in work area
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enum CursorShape {
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/// normal I-beam
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BAR_SHAPE,
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/// L-shape for locked insets of a different language
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L_SHAPE,
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/// reverse L-shape for RTL text
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REVERSED_L_SHAPE
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};
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/**
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* The work area class represents the widget that provides the
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* view onto a document. It is owned by the BufferView, and
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* is responsible for handing events back to its owning BufferView.
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* It works in concert with the BaseScreen class to update the
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* widget view of a document.
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*/
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class WorkArea : public boost::signals::trackable {
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public:
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///
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WorkArea(Buffer & buffer, LyXView & lv);
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virtual ~WorkArea();
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///
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void setLyXView(LyXView & lv) { lyx_view_ = &lv; }
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///
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BufferView & bufferView();
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///
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BufferView const & bufferView() const;
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/// \return true if has the keyboard input focus.
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virtual bool hasFocus() const = 0;
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/// \return true if has this WorkArea is visible.
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virtual bool isVisible() const = 0;
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/// return the width of the work area in pixels
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virtual int width() const = 0;
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/// return the height of the work area in pixels
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virtual int height() const = 0;
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/**
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* Update the scrollbar.
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* @param height the total document height in pixels
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* @param pos the current position in the document, in pixels
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* @param line_height the line-scroll amount, in pixels
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*/
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virtual void setScrollbarParams(int height, int pos, int line_height) = 0;
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///
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virtual void scheduleRedraw() = 0;
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/// redraw the screen, without using existing pixmap
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virtual void redraw();
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///
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void stopBlinkingCursor();
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void startBlinkingCursor();
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/// Process Key pressed event.
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/// This needs to be public because it is accessed externally by GuiView.
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void processKeySym(KeySymbolPtr key, key_modifier::state state);
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protected:
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/// cause the display of the given area of the work area
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virtual void expose(int x, int y, int w, int h) = 0;
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///
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void dispatch(FuncRequest const & cmd0,
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key_modifier::state = key_modifier::none);
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/// close this work area.
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/// Slot for Buffer::closing boost signal.
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void close();
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///
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void resizeBufferView();
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///
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void scrollBufferView(int position);
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/// hide the visible cursor, if it is visible
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void hideCursor();
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/// show the cursor if it is not visible
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void showCursor();
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/// toggle the cursor's visibility
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void toggleCursor();
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/// hide the cursor
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virtual void removeCursor() = 0;
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/// paint the cursor and store the background
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virtual void showCursor(int x, int y, int h, CursorShape shape) = 0;
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///
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void updateScrollbar();
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///
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BufferView * buffer_view_;
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///
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LyXView * lyx_view_;
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private:
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/// is the cursor currently displayed
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bool cursor_visible_;
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///
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Timeout cursor_timeout_;
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/// buffer changed signal connection
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boost::signals::connection bufferChangedConnection_;
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/// buffer closing signal connection
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boost::signals::connection bufferClosingConnection_;
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};
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} // namespace frontend
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} // namespace lyx
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#endif // BASE_WORKAREA_H
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