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https://git.lyx.org/repos/lyx.git
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a015e133ab
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@23775 a592a061-630c-0410-9148-cb99ea01b6c8
479 lines
10 KiB
C++
479 lines
10 KiB
C++
/**
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* \file GuiSpellchecker.cpp
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author John Levon
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* \author Edwin Leuven
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*
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* Full author contact details are available in file CREDITS.
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*/
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#include <config.h>
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#include "GuiSpellchecker.h"
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#include "qt_helpers.h"
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#include "Buffer.h"
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#include "BufferParams.h"
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#include "BufferView.h"
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#include "Cursor.h"
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#include "CutAndPaste.h"
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#include "Language.h"
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#include "LyXRC.h"
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#include "Paragraph.h"
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#include "support/debug.h"
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#include "support/docstring.h"
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#include "support/gettext.h"
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#include "support/lstrings.h"
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#include "support/textutils.h"
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#include <QListWidgetItem>
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#if defined(USE_ASPELL)
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# include "ASpell_local.h"
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#elif defined(USE_PSPELL)
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# include "PSpell.h"
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#endif
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#if defined(USE_ISPELL)
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# include "ISpell.h"
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#else
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# include "SpellBase.h"
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#endif
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#include "frontends/alert.h"
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using namespace std;
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using namespace lyx::support;
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namespace lyx {
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namespace frontend {
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GuiSpellchecker::GuiSpellchecker(GuiView & lv)
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: GuiDialog(lv, "spellchecker", qt_("Spellchecker")), exitEarly_(false),
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oldval_(0), newvalue_(0), count_(0), speller_(0)
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{
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setupUi(this);
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connect(closePB, SIGNAL(clicked()), this, SLOT(slotClose()));
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connect(replacePB, SIGNAL(clicked()), this, SLOT(replace()));
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connect(ignorePB, SIGNAL(clicked()), this, SLOT(ignore()));
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connect(replacePB_3, SIGNAL(clicked()), this, SLOT(accept()));
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connect(addPB, SIGNAL(clicked()), this, SLOT(add()));
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connect(replaceCO, SIGNAL(highlighted(QString)),
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this, SLOT(replaceChanged(QString)));
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connect(suggestionsLW, SIGNAL(itemDoubleClicked(QListWidgetItem*)),
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this, SLOT(replace()));
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connect(suggestionsLW, SIGNAL(itemClicked(QListWidgetItem*)),
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this, SLOT(suggestionChanged(QListWidgetItem*)));
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wordED->setReadOnly(true);
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bc().setPolicy(ButtonPolicy::NoRepeatedApplyReadOnlyPolicy);
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bc().setCancel(closePB);
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}
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GuiSpellchecker::~GuiSpellchecker()
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{
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delete speller_;
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}
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void GuiSpellchecker::suggestionChanged(QListWidgetItem * item)
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{
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if (replaceCO->count() != 0)
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replaceCO->setItemText(0, item->text());
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else
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replaceCO->addItem(item->text());
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replaceCO->setCurrentIndex(0);
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}
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void GuiSpellchecker::replaceChanged(const QString & str)
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{
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if (suggestionsLW->currentItem()->text() == str)
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return;
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for (int i = 0; i != suggestionsLW->count(); ++i) {
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if (suggestionsLW->item(i)->text() == str) {
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suggestionsLW->setCurrentRow(i);
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break;
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}
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}
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}
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void GuiSpellchecker::reject()
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{
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slotClose();
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QDialog::reject();
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}
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void GuiSpellchecker::updateContents()
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{
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// The clauses below are needed because the spellchecker
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// has many flaws (see bugs 1950, 2218).
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// Basically, we have to distinguish the case where a
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// spellcheck has already been performed for the whole
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// document (exitEarly() == true, isVisible() == false)
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// from the rest (exitEarly() == false, isVisible() == true).
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// FIXME: rewrite the whole beast!
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static bool check_after_early_exit;
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if (exitEarly()) {
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// a spellcheck has already been performed,
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check();
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check_after_early_exit = true;
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}
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else if (isVisible()) {
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// the above check triggers a second update,
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// and isVisible() is true then. Prevent a
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// second check that skips the first word
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if (check_after_early_exit)
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// don't check, but reset the bool.
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// business as usual after this.
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check_after_early_exit = false;
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else
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// perform spellcheck (default case)
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check();
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}
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}
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void GuiSpellchecker::accept()
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{
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ignoreAll();
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}
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void GuiSpellchecker::add()
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{
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insert();
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}
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void GuiSpellchecker::ignore()
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{
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check();
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}
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void GuiSpellchecker::replace()
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{
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replace(qstring_to_ucs4(replaceCO->currentText()));
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}
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void GuiSpellchecker::partialUpdate(int state)
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{
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switch (state) {
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case SPELL_PROGRESSED:
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spellcheckPR->setValue(getProgress());
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break;
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case SPELL_FOUND_WORD: {
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wordED->setText(toqstr(getWord()));
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suggestionsLW->clear();
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docstring w;
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while (!(w = getSuggestion()).empty())
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suggestionsLW->addItem(toqstr(w));
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if (suggestionsLW->count() == 0)
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suggestionChanged(new QListWidgetItem(wordED->text()));
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else
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suggestionChanged(suggestionsLW->item(0));
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suggestionsLW->setCurrentRow(0);
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break;
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}
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}
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}
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static SpellBase * createSpeller(BufferParams const & bp)
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{
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string lang = (lyxrc.isp_use_alt_lang)
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? lyxrc.isp_alt_lang
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: bp.language->code();
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#if defined(USE_ASPELL)
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if (lyxrc.use_spell_lib)
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return new ASpell(bp, lang);
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#elif defined(USE_PSPELL)
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if (lyxrc.use_spell_lib)
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return new PSpell(bp, lang);
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#endif
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#if defined(USE_ISPELL)
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lang = lyxrc.isp_use_alt_lang ?
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lyxrc.isp_alt_lang : bp.language->lang();
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return new ISpell(bp, lang);
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#else
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return new SpellBase;
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#endif
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}
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bool GuiSpellchecker::initialiseParams(string const &)
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{
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LYXERR(Debug::GUI, "Spellchecker::initialiseParams");
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speller_ = createSpeller(buffer().params());
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if (!speller_)
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return false;
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// reset values to initial
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oldval_ = 0;
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newvalue_ = 0;
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count_ = 0;
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bool const success = speller_->error().empty();
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if (!success) {
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Alert::error(_("Spellchecker error"),
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_("The spellchecker could not be started\n")
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+ speller_->error());
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delete speller_;
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speller_ = 0;
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}
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return success;
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}
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void GuiSpellchecker::clearParams()
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{
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LYXERR(Debug::GUI, "Spellchecker::clearParams");
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delete speller_;
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speller_ = 0;
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}
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static bool isLetter(DocIterator const & dit)
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{
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return dit.inTexted()
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&& dit.inset().allowSpellCheck()
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&& dit.pos() != dit.lastpos()
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&& (dit.paragraph().isLetter(dit.pos())
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// We want to pass the ' and escape chars to ispell
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|| contains(from_utf8(lyxrc.isp_esc_chars + '\''),
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dit.paragraph().getChar(dit.pos())))
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&& !dit.paragraph().isDeleted(dit.pos());
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}
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static WordLangTuple nextWord(Cursor & cur, ptrdiff_t & progress)
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{
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BufferParams const & bp = cur.bv().buffer().params();
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bool inword = false;
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bool ignoreword = false;
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cur.resetAnchor();
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docstring word;
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string lang_code;
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while (cur.depth()) {
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if (isLetter(cur)) {
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if (!inword) {
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inword = true;
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ignoreword = false;
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cur.resetAnchor();
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word.clear();
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lang_code = cur.paragraph().getFontSettings(bp, cur.pos()).language()->code();
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}
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// Insets like optional hyphens and ligature
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// break are part of a word.
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if (!cur.paragraph().isInset(cur.pos())) {
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char_type const c = cur.paragraph().getChar(cur.pos());
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word += c;
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if (isDigit(c))
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ignoreword = true;
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}
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} else { // !isLetter(cur)
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if (inword)
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if (!word.empty() && !ignoreword) {
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cur.setSelection();
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return WordLangTuple(word, lang_code);
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}
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inword = false;
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}
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cur.forwardPos();
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++progress;
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}
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return WordLangTuple(docstring(), string());
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}
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void GuiSpellchecker::check()
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{
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LYXERR(Debug::GUI, "Check the spelling of a word");
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SpellBase::Result res = SpellBase::OK;
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Cursor cur = bufferview()->cursor();
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while (cur && cur.pos() && isLetter(cur))
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cur.backwardPos();
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ptrdiff_t start = 0;
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ptrdiff_t total = 0;
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DocIterator it = doc_iterator_begin(buffer().inset());
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for (start = 1; it != cur; it.forwardPos())
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++start;
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for (total = start; it; it.forwardPos())
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++total;
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exitEarly_ = false;
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while (res == SpellBase::OK || res == SpellBase::IGNORED_WORD) {
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word_ = nextWord(cur, start);
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// end of document
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if (getWord().empty()) {
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showSummary();
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exitEarly_ = true;
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return;
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}
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++count_;
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// Update slider if and only if value has changed
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float progress = total ? float(start)/total : 1;
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newvalue_ = int(100.0 * progress);
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if (newvalue_!= oldval_) {
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LYXERR(Debug::GUI, "Updating spell progress.");
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oldval_ = newvalue_;
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// set progress bar
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partialUpdate(SPELL_PROGRESSED);
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}
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// speller might be dead ...
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if (!checkAlive())
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return;
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res = speller_->check(word_);
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// ... or it might just be reporting an error
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if (!checkAlive())
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return;
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}
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LYXERR(Debug::GUI, "Found word \"" << to_utf8(getWord()) << "\"");
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int const size = cur.selEnd().pos() - cur.selBegin().pos();
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cur.pos() -= size;
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bufferview()->putSelectionAt(cur, size, false);
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// FIXME: if we used a lfun like in find/replace, dispatch would do
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// that for us
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// FIXME: this Controller is very badly designed...
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bufferview()->processUpdateFlags(Update::Force | Update::FitCursor);
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// set suggestions
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if (res != SpellBase::OK && res != SpellBase::IGNORED_WORD) {
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LYXERR(Debug::GUI, "Found a word needing checking.");
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partialUpdate(SPELL_FOUND_WORD);
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}
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}
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bool GuiSpellchecker::checkAlive()
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{
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if (speller_->alive() && speller_->error().empty())
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return true;
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docstring message;
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if (speller_->error().empty())
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message = _("The spellchecker has died for some reason.\n"
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"Maybe it has been killed.");
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else
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message = _("The spellchecker has failed.\n") + speller_->error();
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slotClose();
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Alert::error(_("The spellchecker has failed"), message);
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return false;
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}
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void GuiSpellchecker::showSummary()
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{
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if (!checkAlive() || count_ == 0) {
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slotClose();
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return;
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}
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docstring message;
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if (count_ != 1)
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message = bformat(_("%1$d words checked."), count_);
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else
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message = _("One word checked.");
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slotClose();
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Alert::information(_("Spelling check completed"), message);
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}
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void GuiSpellchecker::replace(docstring const & replacement)
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{
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LYXERR(Debug::GUI, "GuiSpellchecker::replace("
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<< to_utf8(replacement) << ")");
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cap::replaceSelectionWithString(bufferview()->cursor(), replacement, true);
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buffer().markDirty();
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// If we used an LFUN, we would not need that
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bufferview()->processUpdateFlags(Update::Force | Update::FitCursor);
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// fix up the count
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--count_;
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check();
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}
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void GuiSpellchecker::replaceAll(docstring const & replacement)
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{
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// TODO: add to list
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replace(replacement);
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}
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void GuiSpellchecker::insert()
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{
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speller_->insert(word_);
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check();
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}
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docstring GuiSpellchecker::getSuggestion() const
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{
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return speller_->nextMiss();
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}
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docstring GuiSpellchecker::getWord() const
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{
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return word_.word();
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}
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void GuiSpellchecker::ignoreAll()
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{
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speller_->accept(word_);
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check();
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}
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Dialog * createGuiSpellchecker(GuiView & lv) { return new GuiSpellchecker(lv); }
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} // namespace frontend
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} // namespace lyx
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#include "GuiSpellchecker_moc.cpp"
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