lyx_mirror/src/ASpell_local.h
Jürgen Spitzmüller e4d6e56d5a * Add support for aspell language varieties.
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/branches/BRANCH_1_6_X@33092 a592a061-630c-0410-9148-cb99ea01b6c8
2010-01-19 10:22:08 +00:00

91 lines
1.9 KiB
C++

// -*- C++ -*-
/**
* \file ASpell_local.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Kevin Atkinson
* \author John Levon
*
* Full author contact details are available in file CREDITS.
*/
#ifndef LYX_ASPELL_H
#define LYX_ASPELL_H
#include "SpellBase.h"
#include <map>
#include <string>
struct AspellSpeller;
struct AspellStringEnumeration;
struct AspellCanHaveError;
struct AspellConfig;
namespace lyx {
class BufferParams;
class ASpell : public SpellBase {
public:
/**
* Initialise the spellchecker with the given buffer params, language
* and variety.
*/
ASpell(BufferParams const & params, std::string const & lang,
std::string const & variety = std::string());
virtual ~ASpell();
/**
* return true if the spellchecker instance still exists
* Always true for aspell, since there is no separate process
*/
virtual bool alive() { return true; }
/// check the given word and return the result
virtual enum Result check(WordLangTuple const &);
/// insert the given word into the personal dictionary
virtual void insert(WordLangTuple const &);
/// accept the given word temporarily
virtual void accept(WordLangTuple const &);
/// return the next near miss after a SUGGESTED_WORDS result
virtual docstring const nextMiss();
/// give an error message on messy exit
virtual docstring const error();
private:
/// add a speller of the given language and variety
void addSpeller(std::string const & lang,
std::string const & variety);
struct Speller {
AspellSpeller * speller;
AspellConfig * config;
};
typedef std::map<std::string, Speller> Spellers;
/// the spellers
Spellers spellers_;
/// FIXME
AspellStringEnumeration * els;
/// FIXME
AspellCanHaveError * spell_error_object;
///
std::string const spellerID(std::string const & lang,
std::string const & variety);
};
} // namespace lyx
#endif // LYX_ASPELL_H