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git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@1046 a592a061-630c-0410-9148-cb99ea01b6c8
255 lines
4.4 KiB
C++
255 lines
4.4 KiB
C++
// -*- C++ -*-
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/* This is the bullet class definition file.
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* This file is part of
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* ======================================================
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*
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* LyX, The Document Processor
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*
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* Copyright 1995 Matthias Ettrich
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* Copyright 1995-2000 The LyX Team.
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*
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* This file Copyright 1997-1999
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* Allan Rae
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* ====================================================== */
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#ifndef BULLET_H
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#define BULLET_H
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#ifdef __GNUG__
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#pragma interface
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#endif
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#include "LString.h"
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#include "support/LAssert.h"
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///
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class Bullet {
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public:
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///
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Bullet(int f = -1, int c = -1, int s = -1);
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///
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explicit Bullet(string const &);
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///
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void setCharacter(int);
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///
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void setFont(int);
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///
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void setSize(int);
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///
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void setText(string const &);
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///
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int getCharacter() const;
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///
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int getFont() const;
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///
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int getSize() const;
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///
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string const & getText() const;
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///
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Bullet & operator=(Bullet const &);
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///
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friend bool operator==(Bullet const &, Bullet const &);
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protected:
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#ifdef ENABLE_ASSERTIONS
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///
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void testInvariant() const {
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Assert(font >= MIN);
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Assert(font < FONTMAX);
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Assert(character >= MIN);
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Assert(character < CHARMAX);
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Assert(size >= MIN);
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Assert(size < SIZEMAX);
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Assert(user_text >= -1);
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Assert(user_text <= 1);
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// now some relational/operational tests
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if (user_text == 1) {
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Assert(font == -1 && (character == -1 && size == -1));
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// Assert(!text.empty()); // this isn't necessarily an error
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}
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// else if (user_text == -1) {
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// Assert(!text.empty()); // this also isn't necessarily an error
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// }
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// else {
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// // user_text == 0
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// Assert(text.empty()); // not usually true
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// }
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}
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#endif
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private:
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/**
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This enum makes adding additional panels or changing panel sizes
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easier. Since you only need change these values for all tests to
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be correct for the new values.
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Note: MAX means the size of the array so to test you need:
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(x < MAX) *not* (x <= MAX)
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*/
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enum {
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///
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MIN = -1,
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///
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FONTMAX = 6,
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///
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CHARMAX = 36,
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///
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SIZEMAX = 10
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};
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///
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void generateText() const;
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///
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static string const bulletSize(short int);
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///
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static string const bulletEntry(short int, short int);
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///
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int font;
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///
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int character;
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///
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int size;
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// size, character and font are array indices to access
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// the predefined arrays of LaTeX equivalent strings.
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/** flag indicates if user has control of text (1)
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or if I can use it to generate strings (0)
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or have already (-1)
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*/
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mutable short user_text;
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//NOTE: Arranging these four shorts above to be together
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// like this should ensure they are in a single cache line
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/** text may contain a user-defined LaTeX symbol command
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or one generated internally from the font, character
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and size settings.
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*/
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mutable string text;
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};
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/*----------------Inline Bullet Member Functions------------------*/
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inline
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Bullet::Bullet(string const & t)
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: font(MIN), character(MIN), size(MIN), user_text(1), text(t)
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{
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#ifdef ENABLE_ASSERTIONS
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testInvariant();
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#endif
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}
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inline
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void Bullet::setCharacter(int c)
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{
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if (c < MIN || c >= CHARMAX) {
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character = MIN;
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} else {
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character = c;
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}
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user_text = 0;
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#ifdef ENABLE_ASSERTIONS
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testInvariant();
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#endif
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}
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inline
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void Bullet::setFont(int f)
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{
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if (f < MIN || f >= FONTMAX) {
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font = MIN;
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} else {
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font = f;
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}
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user_text = 0;
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#ifdef ENABLE_ASSERTIONS
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testInvariant();
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#endif
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}
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inline
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void Bullet::setSize(int s)
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{
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if (s < MIN || s >= SIZEMAX) {
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size = MIN;
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} else {
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size = s;
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}
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user_text = 0;
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#ifdef ENABLE_ASSERTIONS
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testInvariant();
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#endif
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}
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inline
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void Bullet::setText(string const & t)
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{
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font = character = size = MIN;
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user_text = 1;
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text = t;
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#ifdef ENABLE_ASSERTIONS
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testInvariant();
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#endif
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}
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inline
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int Bullet::getCharacter() const
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{
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return character;
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}
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inline
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int Bullet::getFont() const
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{
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return font;
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}
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inline
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int Bullet::getSize() const
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{
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return size;
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}
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inline
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Bullet & Bullet::operator=(Bullet const & b)
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{
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#ifdef ENABLE_ASSERTIONS
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b.testInvariant();
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#endif
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font = b.font;
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character = b.character;
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size = b.size;
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user_text = b.user_text;
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text = b.text;
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#ifdef ENABLE_ASSERTIONS
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this->testInvariant();
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#endif
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return *this;
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}
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/*-----------------End Bullet Member Functions-----------------*/
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inline
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bool operator!=(Bullet const & b1, Bullet const & b2)
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{
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return !(b1 == b2);
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}
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///
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extern
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Bullet const ITEMIZE_DEFAULTS[];
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#endif /* BULLET_H_ */
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