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c09d33120d
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@34943 a592a061-630c-0410-9148-cb99ea01b6c8
319 lines
10 KiB
C++
319 lines
10 KiB
C++
// -*- C++ -*-
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/**
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* \file FileName.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Angus Leeming
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef FILENAME_H
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#define FILENAME_H
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#include "support/os.h"
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#include "support/strfwd.h"
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#include <ctime>
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namespace lyx {
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namespace support {
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/// Defined in "FileNameList.h".
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class FileNameList;
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/**
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* Class for storing file names.
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* The file name may be empty. If it is not empty it is an absolute path.
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* The file may or may not exist.
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*/
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class FileName {
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public:
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/// Constructor for empty filenames
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FileName();
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/** Constructor for nonempty filenames.
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* explicit because we don't want implicit conversion of relative
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* paths in function arguments (e.g. of unlink).
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* \param abs_filename the file in question. Must have an absolute path.
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* Encoding is always UTF-8.
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*/
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explicit FileName(std::string const & abs_filename);
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/// copy constructor.
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FileName(FileName const &);
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/// constructor with base name and suffix.
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FileName(FileName const & fn, std::string const & suffix);
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///
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FileName & operator=(FileName const &);
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virtual ~FileName();
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/** Set a new filename.
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* \param filename the file in question. Must have an absolute path.
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* Encoding is always UTF-8.
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*/
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virtual void set(std::string const & filename);
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virtual void set(FileName const & fn, std::string const & suffix);
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virtual void erase();
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/// Is this filename empty?
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bool empty() const;
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/// Is the filename absolute?
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static bool isAbsolute(std::string const & name);
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/// get the absolute file name in UTF-8 encoding
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std::string absFileName() const;
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/** returns an absolute pathname (whose resolution does not involve
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* '.', '..', or symbolic links) in UTF-8 encoding
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*/
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std::string realPath() const;
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/**
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* Get the file name in the encoding used by the file system.
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* Only use this for passing file names to external commands.
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* Warning: On Windows this is not unicode safe and should not
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* be used for accessing files with an fstream, for example.
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*/
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std::string toFilesystemEncoding() const;
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/**
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* Get the file name in a unicode safe encoding used by the file system.
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* Only use this for accessing the file with standard I/O functions
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* non explicitly unicode aware, e.g. with an fstream. This can also
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* be used for passing file names to external commands, but only if
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* you are sure that the stem of the name will not be used for
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* producing derivative files. For example, don't use this for passing
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* file names to LaTeX, as the stem of the .dvi file will not correspond
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* to the stem of the .tex file anymore.
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* Use os::CREATE if the file is to be accessed for writing.
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*/
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std::string toSafeFilesystemEncoding(os::file_access how = os::EXISTING) const;
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/// returns true if the file exists
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bool exists() const;
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/// refreshes the file info
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void refresh() const;
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/// \return true if this object points to a symbolic link.
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bool isSymLink() const;
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/// \return true if the file is empty.
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bool isFileEmpty() const;
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/// returns time of last write access
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std::time_t lastModified() const;
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/// generates a checksum of a file
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virtual unsigned long checksum() const;
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/// return true when file is readable but not writable
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bool isReadOnly() const;
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/// return true when it names a directory
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bool isDirectory() const;
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/// return true when directory is readable
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bool isReadableDirectory() const;
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/// return true when it is a file and readable
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virtual bool isReadableFile() const;
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/// return true when file/directory is writable
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bool isWritable() const;
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/// return true when file/directory is writable (write test file)
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bool isDirWritable() const;
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/// \return list other files in the directory having optional extension 'ext'.
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FileNameList dirList(std::string const & ext) const;
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/// copy a file
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/// \return true when file/directory is writable (write test file)
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/// \warning This methods has different semantics when system level
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/// copy command, it will overwrite the \c target file if it exists,
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bool copyTo(FileName const & target) const;
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/// remove pointed file.
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/// \return true on success.
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bool removeFile() const;
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/// rename pointed file.
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/// \return false if the operation fails or if the \param target file
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/// already exists.
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/// \return true on success.
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bool renameTo(FileName const & target) const;
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/// move pointed file to \param target.
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/// \return true on success.
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bool moveTo(FileName const & target) const;
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/// change mode of pointed file.
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/// This methods does nothing and return true on platforms that does not
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/// support this.
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/// \return true on success.
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bool changePermission(unsigned long int mode) const;
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/// remove pointed directory and all contents.
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/// \return true on success.
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bool destroyDirectory() const;
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/// Creates pointed directory.
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/// \return true on success.
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bool createDirectory(int permissions) const;
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/// Creates pointed path.
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/// \return true on success.
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bool createPath() const;
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/// Get the contents of a file as a huge docstring.
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/// \param encoding defines the encoding of the file contents.
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/// Only four encodings are supported:
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/// "UTF-8", "ascii", "latin1" and "local8bit" which uses the
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/// current system locale.
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docstring fileContents(std::string const & encoding) const;
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/// Change extension.
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/**
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* If oldname does not have an extension, it is appended.
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* If the extension is empty, any extension is removed from the name.
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*/
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void changeExtension(std::string const & extension);
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/** Guess the file format name (as in Format::name()) from contents.
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Normally you don't want to use this directly, but rather
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Formats::getFormatFromFile().
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*/
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std::string guessFormatFromContents() const;
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/// check for zipped file
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bool isZippedFile() const;
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static FileName fromFilesystemEncoding(std::string const & name);
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/// (securely) create a temporary file with the given mask.
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/// \p mask must be in filesystem encoding, if it contains a
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/// relative path, the template file will be created in the global
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/// temporary directory as given by 'package().temp_dir()'.
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static FileName tempName(std::string const & mask = empty_string());
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static FileName tempName(FileName const & temp_dir,
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std::string const & mask);
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/// get the current working directory
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static FileName getcwd();
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static FileName tempPath();
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/// filename without path
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std::string onlyFileName() const;
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/// filename without path and without extension
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std::string onlyFileNameWithoutExt() const;
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/// only extension after the last dot.
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std::string extension() const;
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/** checks if the file has the given extension
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on Windows and Mac it compares case insensitive */
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bool hasExtension(const std::string & ext);
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/// path without file name
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FileName onlyPath() const;
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/// used for display in the Gui
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docstring displayName(int threshold = 1000) const;
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/// change to a directory, return success
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bool chdir() const;
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/// \param buffer_path if empty, uses `pwd`
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docstring const relPath(std::string const & path) const;
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docstring const absoluteFilePath() const;
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private:
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friend bool equivalent(FileName const &, FileName const &);
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///
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struct Private;
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Private * const d;
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};
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/// \return true if lhs and rhs represent the same file. E.g.,
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/// they might be hardlinks of one another.
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bool equivalent(FileName const & lhs, FileName const & rhs);
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/// \return true if the absolute path names are the same.
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bool operator==(FileName const &, FileName const &);
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///
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bool operator!=(FileName const &, FileName const &);
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/// Lexically compares the absolute path names.
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bool operator<(FileName const &, FileName const &);
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/// Lexically compares the absolute path names.
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bool operator>(FileName const &, FileName const &);
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/// Writes the absolute path name to the stream.
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std::ostream & operator<<(std::ostream &, FileName const &);
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/**
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* Class for storing file names that appear in documents (e. g. child
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* documents, included figures etc).
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* The file name must not denote a file in our temporary directory, but a
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* file that the user chose.
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*/
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class DocFileName : public FileName {
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public:
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DocFileName();
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/** \param abs_filename the file in question. Must have an absolute path.
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* \param save_abs_path how is the filename to be output?
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*/
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DocFileName(std::string const & abs_filename, bool save_abs_path = true);
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DocFileName(FileName const & abs_filename, bool save_abs_path = true);
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/** \param filename the file in question. May have either a relative
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* or an absolute path.
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* \param buffer_path if \c filename has a relative path, generate
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* the absolute path using this.
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*/
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virtual void set(std::string const & filename, std::string const & buffer_path);
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///
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void erase();
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///
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bool saveAbsPath() const { return save_abs_path_; }
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/// \param buffer_path if empty, uses `pwd`
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std::string relFileName(std::string const & buffer_path = empty_string()) const;
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/// \param buf_path if empty, uses `pwd`
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std::string outputFileName(std::string const & buf_path = empty_string()) const;
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/** @returns a mangled representation of the absolute file name
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* suitable for use in the temp dir when, for example, converting
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* an image file to another format.
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*
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* @param dir the directory that will contain this file with
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* its mangled name. This information is used by the mangling
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* algorithm when determining the maximum allowable length of
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* the mangled name.
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*
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* An example of a mangled name:
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* C:/foo bar/baz.eps -> 0C__foo_bar_baz.eps
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*
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* It is guaranteed that
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* - two different filenames have different mangled names
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* - two FileName instances with the same filename have identical
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* mangled names.
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*
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* Only the mangled file name is returned. It is not prepended
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* with @c dir.
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*/
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std::string
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mangledFileName(std::string const & dir = empty_string()) const;
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/// \return true if the file is compressed.
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bool isZipped() const;
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/// \return the absolute file name without its .gz, .z, .Z extension
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std::string unzippedFileName() const;
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private:
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/// Records whether we should save (or export) the filename as a relative
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/// or absolute path.
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bool save_abs_path_;
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/// Cache for isZipped() because zippedFile() is expensive
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mutable bool zipped_;
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/// Is zipped_ valid?
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mutable bool zipped_valid_;
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};
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/// \return true if these have the same absolute path name AND
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/// if save_abs_path_ has the same value in both cases.
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bool operator==(DocFileName const &, DocFileName const &);
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///
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bool operator!=(DocFileName const &, DocFileName const &);
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} // namespace support
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} // namespace lyx
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#endif
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