lyx_mirror/src/frontends/qt4/GuiToolbar.h
Richard Heck 97a9667f6e Clean up the unknown layout stuff some more. Please test to make sure this works with translated layout names, especially when one of them is "unknown". The use of "unknown" with RTL is also wrong, probably, as it will appear on the wrong side. But I'm not sure how to fix that.
BTW, to create a file with an "unknown" layout for testing, just take any LyX file, open it with vi, and replace something like:
\begin_layout Section
with
\begin_layout BlubberStuff
That's probably unknown. ;-)


git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@25671 a592a061-630c-0410-9148-cb99ea01b6c8
2008-07-16 15:52:10 +00:00

183 lines
3.3 KiB
C++

// -*- C++ -*-
/**
* \file GuiToolbar.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Lars Gullik Bjønnes
* \author John Levon
* \author Jean-Marc Lasgouttes
* \author Angus Leeming
* \author Abdelrazak Younes
*
* Full author contact details are available in file CREDITS.
*/
#ifndef GUITOOLBAR_H
#define GUITOOLBAR_H
#include "Session.h"
#include <QAbstractProxyModel>
#include <QComboBox>
#include <QList>
#include <QToolBar>
class QSortFilterProxyModel;
class QStandardItemModel;
namespace lyx {
class DocumentClass;
class Inset;
namespace frontend {
class Action;
class GuiCommandBuffer;
class GuiLayoutFilterModel;
class GuiToolbar;
class GuiView;
class LayoutItemDelegate;
class ToolbarInfo;
class ToolbarItem;
class GuiLayoutBox : public QComboBox
{
Q_OBJECT
public:
GuiLayoutBox(GuiToolbar * bar, GuiView &);
/// select the right layout in the combobox.
void set(docstring const & layout);
/// Populate the layout combobox.
void updateContents(bool reset);
/// Add Item to Layout box according to sorting settings from preferences
void addItemSort(docstring const & item, docstring const & category,
bool sorted, bool sortedByCat, bool unknown);
///
void showPopup();
///
bool eventFilter(QObject * o, QEvent * e);
///
QString const & filter() { return filter_; }
private Q_SLOTS:
///
void selected(int index);
///
void setIconSize(QSize size);
private:
friend class LayoutItemDelegate;
///
void resetFilter();
///
void setFilter(QString const & s);
///
QString charFilterRegExp(QString const & filter);
///
void countCategories();
///
GuiView & owner_;
///
GuiToolbar * bar_;
///
DocumentClass const * text_class_;
///
Inset const * inset_;
/// the layout model: 1st column translated, 2nd column raw layout name
QStandardItemModel * model_;
/// the proxy model filtering \c model_
GuiLayoutFilterModel * filterModel_;
/// the (model-) index of the last successful selection
int lastSel_;
/// the character filter
QString filter_;
///
LayoutItemDelegate * layoutItemDelegate_;
///
unsigned visibleCategories_;
///
bool inShowPopup_;
};
class GuiToolbar : public QToolBar
{
Q_OBJECT
public:
///
GuiToolbar(ToolbarInfo const &, GuiView &);
///
void setVisibility(int visibility);
/// Add a button to the bar.
void add(ToolbarItem const & item);
/// Session key.
/**
* This key must be used for any session setting.
**/
QString sessionKey() const;
/// Save session settings.
void saveSession() const;
/// Restore session settings.
void restoreSession();
/// Refresh the contents of the bar.
void update(bool in_math, bool in_table, bool review,
bool in_mathmacrotemplate);
///
void toggle();
///
GuiCommandBuffer * commandBuffer() { return command_buffer_; }
///
Action * addItem(ToolbarItem const & item);
Q_SIGNALS:
///
void updated();
private:
// load flags with saved values
void initFlags();
///
void fill();
///
void showEvent(QShowEvent *);
///
QString name_;
///
QList<Action *> actions_;
/// initial visibility flags
int visibility_;
///
bool allowauto_;
///
GuiView & owner_;
///
GuiLayoutBox * layout_;
///
GuiCommandBuffer * command_buffer_;
///
ToolbarInfo const & tbinfo_;
///
bool filled_;
};
} // namespace frontend
} // namespace lyx
#endif // GUITOOLBAR_H